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 Missile Silo + Clone Tubes 
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Joined: Fri Dec 22, 2006 4:20 am
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Post Re: Missile Silo -bugfixes-
Holy warhead, Grifman!


Seriously, 4 mods within a week.

(I was actually expecting a bigger explosion form the missiles, personally.)


Wed Jun 10, 2009 7:14 pm
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Joined: Wed Jul 30, 2008 10:27 pm
Posts: 272
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Post Re: Missile Silo -bugfixes-
Make a bunker that spawns coalition soldiers.
(Perhaps one for the AI as well..)


Wed Jun 10, 2009 7:49 pm
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: Missile Silo -bugfixes-
Go into the lua file and replace all instances of
Code:
self.missile = CreateACRocket("Missile");

with
Code:
self.missile = CreateAHuman("Soldier Heavy");


Wed Jun 10, 2009 7:53 pm
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Joined: Sat Jan 27, 2007 10:25 pm
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Post Re: Missile Silo -bugfixes-
Boba_Fett wrote:
Make a bunker that spawns coalition soldiers.
(Perhaps one for the AI as well..)


Okay.

Clone Tube A and B spawn coalition soldiers on the same delay with an assorted combination of weapons, including a pulse digger, one grenade (randomized), one coalition sidearm (random), one coalition main weapon (random) and one coalition heavy weapon (guess what: randomized)

What am I up to-five mods? No, six.


Wed Jun 10, 2009 9:11 pm
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Joined: Wed May 27, 2009 8:33 pm
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Post Re: Missile Silo + Clone Tubes
Picture would be nice, again, id like to see what Id get by downloading this.


Thu Jun 11, 2009 2:29 am
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Joined: Mon Apr 06, 2009 9:41 am
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Location: New York
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Post Re: Missile Silo + Clone Tubes
Holy shitting ♥♥♥♥ nipples, that's amazing.


Thu Jun 11, 2009 5:31 am
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Post Re: Missile Silo + Clone Tubes
audiopulse wrote:
Picture would be nice, again, id like to see what Id get by downloading this.


They're default end B and D bunkermodules that continuosly spawn default soldier heavies with default weapons.


Thu Jun 11, 2009 7:42 am
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Joined: Sat Dec 27, 2008 5:18 pm
Posts: 44
Location: Finland
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Post Re: Missile Silo + Clone Tubes
Made the Clone Tubes so that they spawn Mercenaries with their respective weapons.

Damn Grif, you make too much cool stuff!


Attachments:
File comment: Just replace the old .lua file with this. Remember to make a backup :p
Clone Tube.rar [804 Bytes]
Downloaded 260 times
Thu Jun 11, 2009 11:00 am
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Joined: Thu May 15, 2008 11:40 am
Posts: 1527
Location: In heaven, everything is fine.
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Post Re: Missile Silo + Clone Tubes
I DLed the silo a while ago. Just want to say it's VERY useful. It's a missle, it's a return craft for scavenged weapons/wounded troops, and it's now my most viable source of income :D Free rockets ftw!

GJ grif, GJ.


Mon Jun 15, 2009 11:45 am
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