*Lua Tech Inc.* V2.31- Spike pistol fix!
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: *Lua Tech Inc.* V1.94 - CRITICAL BUG FIX
macattack wrote: can you re-upload this cause i got a new macbook and i can't open that type of compressed file. Just make them .zip or .rar please thanks. Looks like a really fun mod. Search up 7zip, and there you go, 7zip: the archive opener/archiver, it even says it on the op, and I even think that winrar opens it too. And your back, and this has been through man good things.
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Wed Jun 10, 2009 4:37 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: *Lua Tech Inc.* V1.94 - CRITICAL BUG FIX
Foa wrote: Search up 7zip, and there you go, 7zip: the archive opener/archiver, it even says it on the op, and I even think that winrar opens it too.
And your back, and this has been through man good things. Yeah, theirs no mac dl for 7zip. I'm back cause my account had some problems when they updated the system. Something to do with needing caps in my password but now I'm back. Edit: found the mac dl. silly me didn't look close enough.
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Wed Jun 10, 2009 6:09 am |
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Megashroom
Joined: Thu Jun 04, 2009 8:47 am Posts: 66 Location: Where am I?
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Re: *Lua Tech Inc.* V1.94 - CRITICAL BUG FIX
How do you use the Vehicles?
I've used the implant, but it never works.
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Wed Jun 10, 2009 7:20 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: *Lua Tech Inc.* V1.95 - 50% more working VDemo.
About that...
I always put the vehicle before the unit, but doing the placement in reverse seems to break it.
Thanks to 1.95, now that does not happen.
The phrase give the chip to the unit means throw it near the actor.
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Wed Jun 10, 2009 7:58 am |
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Megashroom
Joined: Thu Jun 04, 2009 8:47 am Posts: 66 Location: Where am I?
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Re: *Lua Tech Inc.* V1.95 - 50% more working VDemo.
Thanks for the edit, I was doing it with the unit first...
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Wed Jun 10, 2009 8:06 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: *Lua Tech Inc.* V1.94 - CRITICAL BUG FIX
Foa wrote: macattack wrote: can you re-upload this cause i got a new macbook and i can't open that type of compressed file. Just make them .zip or .rar please thanks. Looks like a really fun mod. Search up 7zip, and there you go, 7zip: the archive opener/archiver, it even says it on the op, and I even think that winrar opens it too. And your back, and this has been through man good things. Winrar does not open this. Sorry. their are plenty of weird free-ware nerdprogram compressors that do though, always worth having one. Also, great mod. the chips are my favourite.
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Wed Jun 10, 2009 8:14 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: *Lua Tech Inc.* V1.93 - VDemo and 3 more psy powers!
mail2345 wrote: Oh, and it does not matter what team the vehicle is.
When you ride it, it becomes yours. Perfect, just the way I wanted it. HIJACKED!
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Wed Jun 10, 2009 8:27 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
Thanks.
Anyway, all should be fixed.
Including the minor ease of use bug. @numgun Though I'm not sure what will happen if you load an already loaded vehicle, all I know is that it won't kill the game/cause wierdness.
EDIT: A though play testing reveals that all is fine.
Now, time to get some sleep.
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Wed Jun 10, 2009 8:29 am |
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Jimmy Crack Jack
Joined: Wed May 20, 2009 12:46 pm Posts: 40 Location: At a secret laboratory dividing by zero
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
I feel like a idiot (better) posting this just after you've gone to sleep but theres one tiny little thing..... when you hijack someone elses body with the psy power Z and your guy dies it crashes the game
Last edited by Jimmy Crack Jack on Wed Jun 10, 2009 10:03 am, edited 2 times in total.
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Wed Jun 10, 2009 9:07 am |
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Shapeshifters
Joined: Thu Jun 12, 2008 10:06 pm Posts: 68 Location: Texas
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
I like the tracer for, the psi powers, and the phasing. I found a problem with phasing though: Sometimes you think your phased, but your not and you die due to explosives, bullets, etc. Do you think you could add something to show your phased, like a glow, or weird effect on your actor? Also, I found out Taking control of enemy units is super bugged, when that unit dies if your still controlling; CC crashes.
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Wed Jun 10, 2009 9:20 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
The new psy powers are awesome, bullet stopping is just epic. I can say no more, just awesome.
The vehicle system is great, nice working prototype. Though I don't think crouching is a good button for piloting and ejecting actors. Also, when brain units get it, you instantly fail. It would be more useful if you can dress your brainbot in the coalition brain bot/exo-suit.
Other than that the update is very good!
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Wed Jun 10, 2009 12:40 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
mail2345 wrote: @numgun Though I'm not sure what will happen if you load an already loaded vehicle, all I know is that it won't kill the game/cause wierdness.
O_O No I didnt mean that. I meant stealing an empty vehicle from the enemy base. Also if theres gonna be a land vehicle, that sort of hijacking, which you just said, might be bad so if you can have a simple condition variable check like if theres already someone using the vehicle or not and restrict the access of the other guy if there is someone "inside" already. This is mainly it would be awfully easy to hijack vehicles like that over again. Lock the doors, mr pilot! : )
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Wed Jun 10, 2009 7:05 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
Shapeshifters wrote: Do you think you could add something to show your phased, like a glow, or weird effect on your actor?. That white flash thing seems perfect for this.
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Wed Jun 10, 2009 7:40 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: *Lua Tech Inc.* V1.95.2 - Insominia related messup fixed!
I tried making vehicle copy brain status, but my attempts were unsuccessful. Think of it like firing your brain off on a rocket. I'l consider adding a white flash. The issue with body snatch is one where if an actor of the opposite team is inside an actor that has been lua team toggled. Apparently you can't access the "player can control this" list. Update 1.96: Body snatch is safer White flash on phase toggle. EDIT: @numgun To disable unit already inside hijacking just in S.lua and shielupgrade.lua add Code: and glist[actor.ID].PresetName == "Drop Crate" after Code: and gmode[actor.ID] == 1
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Wed Jun 10, 2009 7:42 pm |
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JJA79
Joined: Mon Dec 22, 2008 11:51 pm Posts: 138 Location: Standing on the edge of a large pit of lava facing away from it.
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Re: *Lua Tech Inc.* V1.96 - Body snatch safer,phase w flash!
This mod is fun its like your neo. Anything equipted with phy powers can kill 100's of guys without takeing dammage. When i use phase the thing starts lagging allot. How do i turn OFF phase. For some reason if i DONT turn off phase it turns of when i start another game
Last edited by JJA79 on Wed Jun 10, 2009 11:13 pm, edited 1 time in total.
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Wed Jun 10, 2009 10:37 pm |
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