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FauxMask
Joined: Mon Jun 01, 2009 4:12 am Posts: 74
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Re: Zombie Defense
Awesome! This is just what Ive been hoping for in CC!
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Tue Jun 09, 2009 9:58 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Zombie Defense
ITT: People asking me to fix things wrong with official content.
Zombies suck. Horribly. I hate them. With a passion. They can't walk, they bounce, they get suck on anything at all, and they have terrible weapons.
Hey robolee thanks for being the only person to actually play it long enough to get to the tommygun. Bug's fixed.
New version uploaded with various bugfixes.
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Tue Jun 09, 2009 10:51 pm |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Zombie Defense -bugfixes-
and this is what happens to me every time i play...
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Wed Jun 10, 2009 12:19 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Zombie Defense -bugfixes-
and that is just a problem with zombies
spoiers:ROBOT DEFENSE COMING SOON
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Wed Jun 10, 2009 12:23 am |
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Zerrok
Joined: Tue Jun 02, 2009 12:50 pm Posts: 75 Location: Your base.
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Re: Zombie Defense -bugfixes-
Roy-G-Biv wrote: Zerrok wrote: (Oh and how do you upload a image without it being a attachment whats the easiest way?) Upload the image to something like Imageshack.us or whatever. Give us the direct link, and put these tags around it. EXAMPLE. Code: [img]blahblahblah.com/somethingimage.png[/img] Thanks, imageshack will be the one! Ugh.. I should of made it smaller. Grif wrote: and that is just a problem with zombies
spoiers:ROBOT DEFENSE COMING SOON I love spoiers! Scope0 wrote: and this is what happens to me every time i play... Woah, its like you've stolen the picture from my computer, almost exact duplicate...and now it doesn't seem like a almost exact duplicate but the same problem remains the same. What bugfixes are we getting?
Last edited by Zerrok on Wed Jun 10, 2009 12:46 am, edited 1 time in total.
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Wed Jun 10, 2009 12:36 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Zombie Defense -bugfixes-
Woah! Coincidence!
And how did you get out of the house??? It's like a forcefield keeps my clone in.
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Wed Jun 10, 2009 12:44 am |
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Zerrok
Joined: Tue Jun 02, 2009 12:50 pm Posts: 75 Location: Your base.
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Re: Zombie Defense -bugfixes-
I tried crawling out to find the force field but I got stuck in the process and couldn't crawl back in. I repeatively just pressed my movement keys violently, back and forth pushing myself out. Towards the left though, not randomly but violently. Kinda easy to get out, then I came back to see what to do with the zombies, pressed ESC and quit the game, again.
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Wed Jun 10, 2009 12:48 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: Zombie Defense -bugfixes-
I got out by digging through the bunker with the rifle. Can you get anything better than an m1600?
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Wed Jun 10, 2009 1:46 am |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: Zombie Defense -bugfixes-
Rocket launcher is better.
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Wed Jun 10, 2009 2:10 am |
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tons0phun
Joined: Fri Jul 18, 2008 9:18 pm Posts: 131 Location: Sacramento, CA
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Re: Zombie Defense -bugfixes-
It's actually really effective if you dig yourself out using bullet casings instead of actual bullets.
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Wed Jun 10, 2009 3:31 am |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Zombie Defense -bugfixes-
tons0phun wrote: It's actually really effective if you dig yourself out using bullet casings instead of actual bullets. Enjoy acid bullet casings while you still can. This crap was totally fixed.
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Wed Jun 10, 2009 3:41 am |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Zombie Defense -bugfixes-
the zombies being stuck in the hole was a pretty annoying bug, but you could probably fix it by, lowering the digness off the bombs and vomit, making the ground a tougher material, shortening the map.
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Wed Jun 10, 2009 4:00 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Zombie Defense -bugfixes-
i suggest a combination.
Shorten the map Make the ground tougher
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Wed Jun 10, 2009 4:01 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Zombie Defense -bugfixes-
Did you not notice that the majority of the ground is the hardest material?
Try shooting it with the lady pistol.
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Wed Jun 10, 2009 4:03 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Zombie Defense -bugfixes-
Well a zombies foot is obviously more powerful then a pistol round cause after 40 kills there is no more "hard" ground.
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Wed Jun 10, 2009 4:53 am |
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