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 Particle Cannon (B23) Updated 07/10/09 
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Joined: Sun Jan 11, 2009 10:54 am
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Post Re: Particle Cannon (B23) Updated 03/06/09
this+4 nuclear crates vs 1 enemy dummy=totaloverkill...
i love it!


Sun Jun 07, 2009 11:26 am
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Post Re: Particle Cannon (B23) Updated 06/07/09
New update released, added a countdown for both craft and bomb beacons. Maybe i did something else somewhere else but i don't remember :roll:


Sun Jun 07, 2009 4:32 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
Countdown? Nice! Now the enemies can count how much time they have left to say 'CRAP!!!'


Sun Jun 07, 2009 4:46 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
Well some sort of countdown, like that pipe bomb in Left 4 Dead without the beep beep beep.


Sun Jun 07, 2009 5:12 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
If only I could read the text that is shown at the explosion...

If there is any, I might be hallucinating, I think I saw some though...


Mon Jun 08, 2009 4:57 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
Uhm, it will probably be written Blast or something like that. The big white thing that comes out of the laser is a grenade, named blast. So yeah its probably written blast.


Mon Jun 08, 2009 8:53 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
k, tyvm


Tue Jun 09, 2009 2:47 am
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Post Re: Particle Cannon (B23) Updated 06/07/09
reminds me of the ion cannon in command and conquer :grin: ima get that along with youre nukes


Sat Jun 13, 2009 2:28 am
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Post Re: Particle Cannon (B23) Updated 06/07/09
Well, this just doesn't work for me. I'm using B23, and the latest version, but when I throw down the beacon, either a bomb or a "craft" drop, it will do the whole flashy thing, and then just stop, then dissappear, with no big boom or laser coming down.


Sat Jun 13, 2009 6:16 am
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Post Re: Particle Cannon (B23) Updated 06/07/09
God I can't beleive how CC is unpredictable. The version 1.2 seems to work only when CC isn't a fresh install. I added a 1.2a version, take it if the 1.2 version doesn't work because if the 1.2 version work, I think you'll get a super concentrated beam with 1.2a. Well it's not a bad thing for the eye, but it sure is a bad thing for your computer.

This is only temporary, i'll fix that in the next version, if there is a next version of course.


Sat Jun 13, 2009 9:00 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
+style points if you add the starcraft sound "Nuclear Launch, Detected." with the beep after the countdown.


Sat Jun 13, 2009 9:09 pm
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Post Re: Particle Cannon (B23) Updated 06/07/09
Lol that needs to go with the GRBM in my TacNuke mod instead.


Tue Jun 16, 2009 6:21 pm
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Post Re: Particle Cannon (B23) Updated 07/10/09
Updated :

Version 1.3

-Particle Rifle added.
-More different glow sizes.
-The blue fire now shows up in the whole explosion at the start, then slowly burn in the middle as usual.
-The beam should make a hole through the ground if it's called underground. I will remove it if its too laggy.
-Probably the last version.


Fri Jul 10, 2009 7:17 pm
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Post Re: Particle Cannon (B23) Updated 07/10/09
Last version? Awww, too bad. I thought it would turn into another faction, so we have two opposing super weapon factions.

Anyway, nice update, like the new explosion. The particle rifle is, much much more powerful than the beacon. You might want to increase the price tag for it.


Sat Jul 11, 2009 12:42 pm
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Post Re: Particle Cannon (B23) Updated 07/10/09
Made some gifs out of boredom:
Image
Image


Sat Jul 11, 2009 1:17 pm
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