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 Metal Slug Faction 
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Metal Slug Tanks v1.0
http://metalslug.wikia.com/wiki/M-15A_Bradley

There it is!


Wed May 27, 2009 3:31 pm
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Post Re: Metal Slug Tanks v1.0
Download link still doesn't work for me. Better use more stable sites, or the forum attachment? Is it just me or is the download site not working for some of you too?


Wed May 27, 2009 3:33 pm
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Joined: Mon Feb 02, 2009 9:18 pm
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Post Re: Metal Slug Tanks v1.0
Oh god, next time I'll guard this post to answer in time.

Thanks mind and carriontrooper to help havoc, though wasn't mod problem ^^
How can you recieve problems for megaupload? I've check right now the link
and the file still working :0 *proof* and yesterday was working...

I guess I can try to upload to filefront, but filefront and opera hates between them :-(
Vagyr don't wait to see some improvements and help me to improve them!! :grin:
Sorry Decaying Soldat, check the proof file, it works for me... can you try again?

Miles, can you stop making mountains of molehills? alarmist spirit doesn't arrive to nothing,
and the half of the problems what you have suffer doesn't exist, its almost all in your mind :)
(And I like jetpacks, paranoic egocentrist)

Thanks carriontrooper, haven't been easy ^^ and no, thanks to numgun missiles arrives
to his targets and doesn't randomly explodes!!!
Dauss, *awaiting 2 cents* Image... you have assit me alot!
GISMO, I know it man but I'm being forced to upload here.

numgun, thanks to gods what wikia-communities exist...
*offtopic= have you know wikipedia was need 4 millions in $ and haven't problems to collect it?*
Right now, I'm resting and spriting for areku, I can't upload a preview, its high moai secret :-?

Anyway, as you all know I'm spriter, not coder, I suffer very much when I got to make any special effect...
I'm still wanting to make smooth the walk effect but isn't posible with Acrab movement sistem, need one Awheel...
And the bradley blast have to be like the game but thats almost imposible to make for me, even having the sprites...


Wed May 27, 2009 5:31 pm
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Post Re: Metal Slug Tanks v1.0
Oh crap, I almost forget... (sorry guys)

Lambda, thanks dude, you have meet the beta and actually are some diferent :lol:

Areku, Image


Wed May 27, 2009 5:41 pm
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Joined: Fri May 23, 2008 11:09 am
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Post Re: Metal Slug Tanks v1.0
Great, now do the metal slug characters.


Wed May 27, 2009 6:35 pm
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Post Re: Metal Slug Tanks v1.0
RazorsharpLT wrote:
Great, now do the metal slug characters.

Sir, do you prefer mechs or characters?


Wed May 27, 2009 6:53 pm
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Post Re: Metal Slug Tanks v1.0
NaXx wrote:
Sir, do you prefer mechs or characters?

characters inside mechs...


Wed May 27, 2009 6:54 pm
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Post Re: Metal Slug Tanks v1.0
vagyr wrote:
NaXx wrote:
Sir, do you prefer mechs or characters?

characters inside mechs...

That's not fair, wolfman Image
well, any way nobody survives to one *crash-bum-crabsbyeverywhere*
so I have no problems to pick up some sprites faces :grin:


Wed May 27, 2009 7:15 pm
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Post Re: Metal Slug Tanks v1.0
NaXx wrote:
RazorsharpLT wrote:
Great, now do the metal slug characters.

Sir, do you prefer mechs or characters?


More Mechs and\or bosses.


Wed May 27, 2009 7:44 pm
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Post Re: Metal Slug Tanks v1.0
Zero wrote:
NaXx wrote:
RazorsharpLT wrote:
Great, now do the metal slug characters.

Sir, do you prefer mechs or characters?


More Mechs and\or bosses.

That's what I want to read :)


Wed May 27, 2009 8:55 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Metal Slug Tanks v1.0
I saw a mech in this mod and a flying dropship alien saucer thing.
The mech must be finished. :evil:

Also that saucer thing could have a long tractor beam to abduct people.


Wed May 27, 2009 9:04 pm
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Post Re: Metal Slug Tanks v1.0
carriontrooper wrote:
@miles: there's a fix for the Bradley a few post above you, but I don't think the tanks should just stay there... they work in my comp. Try moving above flat concrete, then above dirt, and tell me what's wrong again.


I test everything in the tutorial. I started on flat concrete and they still don't really move, they just sort of shake, sometimes they end up going backwards. and just posting loose code is not a fix.


Wed May 27, 2009 10:41 pm
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Post Re: Metal Slug Tanks v1.0
They move fine for me. Only problem is the usual crab issue of ending up at a weird angle due to climbing a hill\debris\etc (or the strange jetpack placement.) You can right yourself by spamming left\right rapidly though.

I would recommend changing the placement of the jets so it doesn't just make the tank tilt forward in the air. (And more mecha. )


Thu May 28, 2009 12:27 am
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Post Re: Metal Slug Tanks v1.0
Oooookay, apparently the download link doesn't work for me, permanently (temporarily unavailable my ass).

So em...Guys? Little help here? Can someone kindly upload it else where?


Thu May 28, 2009 5:04 am
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Post Re: Metal Slug Tanks v1.0
http://drop.io/metalslugtanks1

The whole mod + the small update on bradley's missile I made.
This pack is heavily trimmed btw, I removed tons of random crap from it and it still has some remaining because I think the creator might use those files at some point.

This mod needs a heavy clean up and lots a good re-organization.
Like put ALL the effects and sounds in one place and fix the filepaths
to redirect there. And then go through all the code and remove unnecesary pieces for faster loading and such.


Thu May 28, 2009 3:12 pm
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