Re: How do I make a skirmish game without an AI player?
SkoinksX wrote:
(Yes, I do have a backup.)
Smart man.
Really, making an empty activities is easy. Edit the Missions.rte/Skirmish.ini one (not sure of the exact name atm), and delete all the AddAttackerSpawn blocks. In the end, you should only be left with the AddActivity = GABaseDefense section, with a few properties underneath it.