View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:44 am



Reply to topic  [ 98 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7
 zalo's Little Lua Mods Now with Infininade! 
Author Message
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: zalo's Little Lua Mods Now with Cool Time Capsule!
Dauss wrote:
Flammablezombie wrote:
Grif, the amount of time you spend flaming people could be spent more productively committing suicide. Just don't try.


Grif only flames people who deserve it.


I don't think this most recent.... outburst was entirely warrented. It was a stupid question, but it could have just been answered with an explanation, a bit of a chastisement, and the avatar bashing was entirely unneccesary. Besides Grif, you aren't one to talk about avatars. Yours is from that freaky Uzumaki crap, correct?


Tue May 19, 2009 8:30 pm
Profile WWW
User avatar

Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
Reply with quote
Post Re: zalo's Little Lua Mods Now with Cool Time Capsule!
The amount of posts about grifs posts could be compiled into a gigantic dictionary of "Stupid things to post about"

Ontopic- Lol'd at the telekinesis clone. Lol'd at the jumping clone. Lol'd.


Tue May 19, 2009 8:55 pm
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: zalo's Little Lua Mods Now with Cool Time Capsule!
it would be cool if we could use telekinesis to fling things.


also, how do you increase the distance of the telekinesis?


Tue May 19, 2009 11:41 pm
Profile
User avatar

Joined: Fri Jan 26, 2007 3:22 am
Posts: 1451
Reply with quote
Post Re: zalo's Little Lua Mods Now with Cool Time Capsule!
NeoSeeker wrote:
it would be cool if we could use telekinesis to fling things



I'm not sure if he kept it in the clone, but I made mouse1 fling things when I repaired it. The thing with that is it tends to crash CC.

I also recommended a velocity based movement rather than pos(see: gmod physics gun), but that would've been pretty unstable.


Last edited by Daman on Wed May 20, 2009 5:31 pm, edited 1 time in total.



Wed May 20, 2009 1:55 am
Profile

Joined: Sat Feb 03, 2007 7:11 pm
Posts: 1496
Reply with quote
Post Re: zalo's Little Lua Mods Now with Wind Stone!
Added Wind Stone which makes a Gale Force wind when in existence.


Wed May 20, 2009 2:49 am
Profile WWW
User avatar

Joined: Wed Feb 14, 2007 9:34 pm
Posts: 883
Location: America
Reply with quote
Post Re: zalo's Little Lua Mods Now with Wind Stone!
That's awesome, zalo.


Wed May 20, 2009 2:50 am
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: zalo's Little Lua Mods Now with Cool Time Capsule!
Daman wrote:
I also recommended a velocity based movement rather than pos(see: gmod physics gun), but that would've been pretty unstable.



thats kinda what i was thinking, could someone make that?


Wed May 20, 2009 6:42 pm
Profile
User avatar

Joined: Thu Feb 12, 2009 8:14 am
Posts: 110
Reply with quote
Post Re: zalo's Little Lua Mods Now with Wind Stone!
Yay windstone. I remember someone wanted to make a vacuum bomb not too long ago, a dropship that sucked surrounding enemies into it then exploded.

I thought of that when I saw the windstone...maybe someone could try the vacuum bomb?


Thu May 21, 2009 12:08 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 98 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.297s | 14 Queries | GZIP : Off ]