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Linuxexorcist
Joined: Sun May 17, 2009 4:18 am Posts: 7
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Weapon makng difficulties, please help
For some reason, The .rte for a weapon i am making is aborting on line one, line one and the subtext reads:
AddAmmo = MOSParticle PresetName = NSFL-1 Casing Mass = 0.05 HitsMOs = 0 GetsHitByMOs = 0 SpriteFile = ContentFile FilePath = Base.rte/Null.bmp FrameCount = 8 SpriteOffset = Vector X = -2 Y = -2 AngularVel = 6 Atom = Atom Material = Material CopyOf = Bullet Casing TrailLength = 0 Framerate = 10
While it does not appear so, the indents are correct. So far as I can tell, this is fine, could someone please tell me what is wrong?
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Sun May 17, 2009 11:46 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Weapon makng difficulties, please help
Did you even press tab at all?
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Mon May 18, 2009 12:16 am |
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Linuxexorcist
Joined: Sun May 17, 2009 4:18 am Posts: 7
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Re: Weapon makng difficulties, please help
yes, liek i said, while it dos not appear so (the forum does not print indents) they are correct.
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Mon May 18, 2009 12:36 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Weapon makng difficulties, please help
id try to, from now on, use this:
[code][/code] and paste your code in there
.........^..........
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Mon May 18, 2009 12:42 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Weapon makng difficulties, please help
Try AddEffect = MOSParticle?
Also your .rte could be borked.
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Mon May 18, 2009 1:46 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Weapon makng difficulties, please help
Quote: FilePath = Base.rte/Null.bmp FrameCount = 8 FrameCount should = 1 you moron. <_< also, as an afterthought, why are you defining a null casing? if you dont want casings to come out just dont define them in the round. as in, take the "casing = " line out.
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Mon May 18, 2009 4:56 am |
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Linuxexorcist
Joined: Sun May 17, 2009 4:18 am Posts: 7
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Re: Weapon makng difficulties, please help
I was just using a template, while i've made actors and craft, i haven't made weapons, this was a first attempt, if you would like me to, i can make a link to the whole .ini
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Mon May 18, 2009 8:16 pm |
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