B23 Bugs, report the minor annoying things here.
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: B23 Bugs, report the minor annoying things here.
As I said earlier, there is major lag in the Lua console.
But, strangely, it does not always happen. About half the time I use my Health Field Deployer (will be in WWM soon), which makes a small specific area heal your teams actors, I get either small or massive amounts of lag.
But only half the time, which is weird.
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Sat May 16, 2009 5:19 am |
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Magick
Joined: Thu Apr 30, 2009 4:33 pm Posts: 39
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Re: B23 Bugs, report the minor annoying things here.
My console doesn't appear when i press the button. It works, but i can't see what the ♥♥♥♥ i'm typing.
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Sat May 16, 2009 5:29 am |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: B23 Bugs, report the minor annoying things here.
Open settings.ini and raise the Code: ConsoleScreenRatio = ## (Its 0.4 by default)
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Sat May 16, 2009 9:29 am |
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octyl
Joined: Fri Aug 31, 2007 3:57 am Posts: 227 Location: Canada
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Re: B23 Bugs, report the minor annoying things here.
This is a big one, it makes my snipers in multiplayer useless.
If Player 1 is in sharp aim, and Player 2 jumps or moves a certain direction, Player 1 is kicked out of sharp aim. It's extremely unfair, and has caused me to lose many rounds that I would have won.
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Sat May 16, 2009 4:55 pm |
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udm
Joined: Fri Mar 07, 2008 9:09 am Posts: 44
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Re: B23 Bugs, report the minor annoying things here.
- Grenades still explode easily when you step on them - Weapons still break easily when you step on them. Hell, stepping on things break them too easily, for that matter - I'd like to see my presets saved throughout the game, or at least given the option to have them saved, so that next time when I start up the game again, I can have my presets there. Presets aren't as useful if they are deleted after the match is over - Seems that when you give a unit a digger, he will continuously try to use it, even if set to Sentry mode - AI still needs to be worked on: friendly fire AI is still a common problem, they still fall into holes while trying to move forward and cannot come out Also I shall take the liberty to report things that aren't B23 specific, that I feel ought to be looked at - Certain units that are heavier should be easier to crush enemies to death. Zombies, for example, should be easily trodded to death by Ronins - Controls still need to be made more user-friendly - Dropships still don't know how to properly unload units ie. units end up crushing each other when they come out I'll post more as I play.
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Sat May 16, 2009 5:23 pm |
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Magick
Joined: Thu Apr 30, 2009 4:33 pm Posts: 39
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Re: B23 Bugs, report the minor annoying things here.
The turbo digger is too good. That is the only way a browncoat with 30 health left can win dummy fortress.
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Sat May 16, 2009 5:34 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: B23 Bugs, report the minor annoying things here.
Um, some very minor things. Heavy Sniper Rifle is still super rape, as is the diggers. Diggers kill doors in <2 seconds. Ronin shovel is useless, I bonk a Dummy on the back of the head and he just sways a bit, not even noticing enough to turn around. I like that it is inexpensive, but still. Dropship still have the tendency to burninate their cargo. AI is dumb. I especially dislike the "OMG iz enemies! dive to the ground! LOLOLOL" which would be fine, if it weren't for that this constantly move them forward with each new enemy, eventually making them dive out of my gunport and dying. Sometimes chainsaw doesn't explode and just terrains. Not bugs but opinions: RPC is dumb, the dummies have even less of a coherent feel with the new guns, the ronin need a sexy nurse medic (which I've sprited and am working on). The browncoats are lame, revolver cannon is different, guns should make some fancy reloading sounds while they reload for 5 hours. Some noises in between shots would be nice, too. Dummy guns need some charging noises. Bazookas and Rocket Launchers are useless. The dummy turrets wiggle if you mash on the move buttons. Also: Otherwise, the balance and stuff is pimp.
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Sat May 16, 2009 6:13 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: B23 Bugs, report the minor annoying things here.
Contrary wrote: Um, some very minor things. Heavy Sniper Rifle is still super rape, as is the diggers. Diggers kill doors in <2 seconds. Ronin shovel is useless, I bonk a Dummy on the back of the head and he just sways a bit, not even noticing enough to turn around. I like that it is inexpensive, but still. Dropship still have the tendency to burninate their cargo. AI is dumb. I especially dislike the "OMG iz enemies! dive to the ground! LOLOLOL" which would be fine, if it weren't for that this constantly move them forward with each new enemy, eventually making them dive out of my gunport and dying. Sometimes chainsaw doesn't explode and just terrains.
Not bugs but opinions: RPC is dumb, the dummies have even less of a coherent feel with the new guns, the ronin need a sexy nurse medic (which I've sprited and am working on).
The browncoats are lame, revolver cannon is different,
guns should make some fancy reloading sounds while they reload for 5 hours. Some noises in between shots would be nice, too. Dummy guns need some charging noises. Bazookas and Rocket Launchers are useless. The dummy turrets wiggle if you mash on the move buttons. Also: Otherwise, the balance and stuff is pimp. I agree with you except the bolded text, which aren't bugs and you don't explain anything.
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Sat May 16, 2009 6:18 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: B23 Bugs, report the minor annoying things here.
Quote: I agree with you except the bolded text, which aren't bugs and you don't explain anything. I don't like he browncoats "just 'cuz". I just don't like them. Ah, forget what I said about the revolver cannon, I didn't like it in previous builds anyways. Also: I made a topic in the requests section about the nurse. /shameless advertising
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Sat May 16, 2009 6:37 pm |
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TheFlamingBanHammer
Joined: Thu Apr 30, 2009 10:54 pm Posts: 36
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Re: B23 Bugs, report the minor annoying things here.
Something about gatling gun sprites??
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Sat May 16, 2009 7:27 pm |
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MkfShard
Joined: Sat Feb 14, 2009 2:15 am Posts: 73
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Re: B23 Bugs, report the minor annoying things here.
-Actors still move waaaay too slow. -On the train level, it randomly freezes and unfreezes when enemies appear, but the speed in between the freezes is surprisingly good, which is ironically even worse, causing stilted play. -Giant Crab can be crushed into the ground by sitting on it.
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Sat May 16, 2009 9:18 pm |
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tons0phun
Joined: Fri Jul 18, 2008 9:18 pm Posts: 131 Location: Sacramento, CA
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Re: B23 Bugs, report the minor annoying things here.
I still have issues when trying to load a scene which I have modified.
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Sat May 16, 2009 10:35 pm |
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Magick
Joined: Thu Apr 30, 2009 4:33 pm Posts: 39
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Re: B23 Bugs, report the minor annoying things here.
Roon3 wrote: Open settings.ini and raise the Code: ConsoleScreenRatio = ## (Its 0.4 by default) This is not the problem. When i press ~ or / while playing, the console doesn't appear. I hear the beeping noise, but it doesn't appear. I have to pause it for it to work.
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Sat May 16, 2009 10:38 pm |
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Funnycat
Joined: Wed Dec 24, 2008 10:10 pm Posts: 43 Location: Limassol
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Re: B23 Bugs, report the minor annoying things here.
CC doesn't appear to be using modded activities from mod .rtes
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Sat May 16, 2009 10:39 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: B23 Bugs, report the minor annoying things here.
Did you disable the skirmish activities in missions.rte? Modded activities work fine for me.
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Sat May 16, 2009 10:57 pm |
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