Author |
Message |
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
zalo's Little Lua Mods Now with Infininade!
InfininadeWell, I've solved the Grenade Problem in CC. You know, the one where you buy a grenade once, you throw it once, and it only explodes once? Attachment:
File comment: Yep, finally solved it.
InstaGrenade.rte.rar [579 Bytes]
Downloaded 568 times
Phoenix CloneA slightly fleshier version of our popular Phoenix Bot. Note: Don't hurl off the side of the map, or the Ghost of Greenkhov will haunt you. Also, it's much cleaner because it uses Alternative fuels Lua. *Called Greenkhov in the menu. Attachment:
File comment: Phoenix Clone - When you kill it, it comes back.
Invinci.rte.rar [8.37 KiB]
Downloaded 603 times
Wind StoneSome robots lose their footing and sail away, while others manage to fight the wind (for a little while).Basically, while this thing is on play, there are gale force winds. To the left. Also, since you can't buy the Wind Stone directly from the buy menu, you can get the actor "wind stone carrier" to deploy it for you. Attachment:
File comment: Makes cool winds blow.
Coolnade.rte.rar [1.76 KiB]
Downloaded 779 times
Telekinesis CloneSo it only works on actors. It's better that way since, actors are the most fun things to do it with. You press "H" while using the actor to activate it. I suppose if you have enough coolness, you could make a Physgun. It looks kinda like that. Also, Bug, it crashes if the actor that you are holding, dies while you are holding it (but that doesn't happen too often). Attachment:
File comment: Telekinesis (Fixed. I blame the .rar for the error)
Gompers.rte.rar [10.06 KiB]
Downloaded 866 times
Jumpin' CloneDon't under estimate the power of the Body Slam. I set this baby loose on "First Signs" with no weapon. You know what it did? It proceeded to stomp every crab in sight. Then it stomped Big Crab. And finished with 94 health. All alone, with no assistance. Just that awesome. Goin' in for the Kill on big Crab. Raising its arms in Victory. Basically Mother Crab, but is a Coalition Heavy, and can be bought and deployed on any course (though it only goes after Green guys currently.) (Also: It's called "Jumping Clone" in the menu.) Attachment:
File comment: Jumping Clone
Hunter.rte.rar [869 Bytes]
Downloaded 643 times
Time CapsuleWhat does it do? You jump in, and the world speeds up around you. Since it's auto set to "Stay" you can just drop it on top of a Docking Station, and it'll stick, and remain there for the ages. (It's very strong so it lasts a long time.) Also, it contains an easily modifiable Lua file. Attachment:
File comment: The super cool star trek space ship is cool.
Tiem.rte.rar [13.12 KiB]
Downloaded 805 times
------------------------------------------------------ Credits: Grif and TheLastBanana for letting me mooch off their code. Daman for being a big help.
|
Sat May 16, 2009 12:07 am |
|
|
Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
|
Re: Time Capsule
*Time Capsule Things*
Man......was waiting. Freaking awesome zalo.
You rock
|
Sat May 16, 2009 12:10 am |
|
|
lafe
Joined: Sat Mar 28, 2009 2:33 pm Posts: 718
|
Re: Time Capsule
zalo wrote: *Original Post* Sick!!! can i use a mod of it too make speedup/slowdown guns for my blacklands mod? Don't ever quote the Original Post (or OP).sory )X
Last edited by lafe on Sat May 16, 2009 12:25 am, edited 1 time in total.
|
Sat May 16, 2009 12:11 am |
|
|
zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
|
Re: Time Capsule
Sure, I mean, it's only one line: Code: TimerMan.TimeScale = 1.00 You can change the TimeScale to what you like.
|
Sat May 16, 2009 12:13 am |
|
|
Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
|
Re: Time Capsule
Since you look like you're gonna make a bunch more of those mini lua mods, I suggest you make a thread for them.
Haven't figured how it allows you to travel through time yet.
EDIT: Oh. It just makes everything a wee bit faster.
|
Sat May 16, 2009 12:27 am |
|
|
Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
|
Re: Time Capsule
Brainwashed wrote: Since you look like you're gonna make a bunch more of those mini lua mods, I suggest you make a thread for them.
Haven't figured how it allows you to travel through time yet.
EDIT: Oh. It just makes everything a wee bit faster. change that variable he showed you to make it faster
|
Sat May 16, 2009 12:32 am |
|
|
Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
|
Re: Time Capsule
I can't install lua, thus I can't read the file. I managed to extract the .tar.gz file, but the installer doesn't work.
You only download lua if you are intending to develop your own game with it, silly. You just right click, and hit "OpenAs... and select NotePad and "Always open with selected Program"
EDIT: Thanks. By the way, who are you?
Last edited by Brainwashed on Sat May 16, 2009 12:49 am, edited 1 time in total.
|
Sat May 16, 2009 12:33 am |
|
|
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
|
Re: Time Capsule
Open the Lua file with Notepad. That's what I do.
|
Sat May 16, 2009 12:40 am |
|
|
Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
|
Re: Time Capsule
CaveCricket48 wrote: Open the Lua file with Notepad. That's what I do. No, no. Download notepad ++. NOW! Seriiously, its so helpful
|
Sat May 16, 2009 12:42 am |
|
|
Jcgrey2
Joined: Sun Feb 15, 2009 5:26 am Posts: 50 Location: Florida
|
Re: Time Capsule
*claps*
This is sweet.
|
Sat May 16, 2009 12:46 am |
|
|
Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
|
Re: Time Capsule
Wow. Now I feel like an idiot. Thanks anyway, guys. It's time to make a time-slowing capsule and a time-makingfaster capsule, now.
|
Sat May 16, 2009 12:46 am |
|
|
Kilgannon
Joined: Tue Dec 30, 2008 4:31 am Posts: 113
|
Re: Time Capsule
Does it vibrate at speeds of 300,000,000- m/s????
|
Sat May 16, 2009 12:51 am |
|
|
Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
|
Re: Time Capsule
The Mind wrote: CaveCricket48 wrote: Open the Lua file with Notepad. That's what I do. No, no. Download notepad ++. NOW! Seriiously, its so helpful Seconded. Especially since it's got syntax formatting for Lua by default. Someone also made a CC .ini syntax formatting thing, but I could never get it to be used by default when opening .inis so I never used it due to its inconvenience. Oh right time capsule. Awesome.
|
Sat May 16, 2009 12:52 am |
|
|
Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
|
Re: Time Capsule
wow copy of vanilla content with a single line of lua added, that really qualifies as a complete and origional mod. This is why I hate lua, and this forums views of it.
|
Sat May 16, 2009 1:58 am |
|
|
Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
|
Re: Time Capsule
Miles_T3hR4t wrote: wow copy of vanilla content with a single line of lua added, that really qualifies as a complete and origional mod. This is why I hate lua, and this forums views of it. Honestly, I dont really think you could do this. And this is why Lua is FUN, because of that. And yes it is a mini-mod, but this is the start of lua coming out, so not all mods are gunna be really big ones. goodness.
|
Sat May 16, 2009 2:00 am |
|
|
|