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 B23 Bugs, report the minor annoying things here. 
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Joined: Fri May 11, 2007 4:30 pm
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Location: England
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Post Re: B23 Bugs, report the minor annoying things here.
whitty wrote:
My 'esc' key doesn't always work. And I have to press ctrl+o/ctrl+p multiple times until they do what they are supposed to.


this happens when the window loses focus (you alt-tab to another window) pressing q or e seems to give you the ability to press escape straight away


Thu May 14, 2009 11:31 pm
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Joined: Mon Jul 16, 2007 9:50 am
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Post Re: B23 Bugs, report the minor annoying things here.
So here I'm messing with my weapons, trying to throw in some new functionality, when I go to test some stuff. I choose to start either a skirmish or campaign match, the game fades to black... and then stays there forever. I think this "black screen" bug has been reported, but I have just a bit more info:

For some reason, the game has arbitrarily decided to do this only when I have one of my weapons (my flamethrower) set to Buyable = 1. If I have it set to zero, everything loads fine. Set to one, and black screen of death happens. Same thing if I don't have Buyable set explicitly (which I believe automatically sets it to 1 anyway). For some reason, this doesn't seem to be a problem with any of the rest of my weapons.


Fri May 15, 2009 12:05 am
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Joined: Tue Nov 07, 2006 1:26 am
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Post Re: B23 Bugs, report the minor annoying things here.
    Don't like the fact that you can't order more than one preset at a time. Not really a bug, just a personal preference.

    Sometimes when you leave a clone (or any other actor) on sentry, they'll look the left, no matter what way they started in.

    When I use the follow command to follow another clone, it gets up close and ends up squashing and killing him.

    I wish you could set where your landing zone is. For instance, I'm trying to make a base with the brain deep inside, and I want my LZ to be outside on a concrete pad. Can't do that, cause it will only allow me a certain distance.

    Could use some more bunker modules. Not systems, love the new ones, but modules.
I love everything else.


Fri May 15, 2009 12:17 am
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Joined: Fri May 15, 2009 2:00 am
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Post Re: B23 Bugs, report the minor annoying things here.
Tomaster wrote:
    Sometimes when you leave a clone (or any other actor) on sentry, they'll look the left, no matter what way they started in.


This. Also the fact that presets get reset when the round ends.


Fri May 15, 2009 3:12 am
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Joined: Sun Mar 04, 2007 4:26 pm
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Post Re: B23 Bugs, report the minor annoying things here.
Not sure if it's been noted in earlier builds, but there's a bug when two people play against the computer. If one player is controlling a character, and the other picks it up in a drop ship, and then releases it, the actor can't be selected. However, it is still controlled by the original player's input, even when they've selected other actors. In effect you end up controlling two actors at once. Only thing I've noticed other than what's been said earlier.


Fri May 15, 2009 5:12 am
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Joined: Fri Mar 02, 2007 6:59 am
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Post Re: B23 Bugs, report the minor annoying things here.
Drone doesn't appear to have gibs,
peace maker handgun is a little bit overpowered.


Fri May 15, 2009 7:33 am
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Post Re: B23 Bugs, report the minor annoying things here.
im assuming this will lead to a patch or something?


Fri May 15, 2009 8:13 am
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Post Re: B23 Bugs, report the minor annoying things here.
Geti wrote:
im assuming this will lead to a patch or something?

I hope so,
and uh... someone update the 1st post.

Edit: Is it just me or do clones seem to drop their weapons way to easily? (Sometimes a small blunt hit will make them drop the weapon)


Fri May 15, 2009 10:28 am
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: B23 Bugs, report the minor annoying things here.
Geti wrote:
im assuming this will lead to a patch or something?


I doubt that, more like B24 would be your "patch".
This thread is a handy place where I can check the most nasty content related flaws and other bugs that I should report to Data.


Fri May 15, 2009 10:49 am
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Post Re: B23 Bugs, report the minor annoying things here.
-Train has a rocket "body" gib
-AI-controlled actors still dive to their death
-AI likes switching to antimass and throwing it at the enemies
-AI still somehow manages to screw up a simple stand-and-shoot defence position
-This is really old but the bug is still there: when there are a lot of actors, bullets don't hit enemies, enemies attack themselves, actors implode etc etc


Fri May 15, 2009 10:59 am
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Post Re: B23 Bugs, report the minor annoying things here.
numgun wrote:
Geti wrote:
im assuming this will lead to a patch or something?

I doubt that, more like B24 would be your "patch".

Well then lets hope Build 24 will be finished a lot faster than Build 23.


Fri May 15, 2009 11:11 am
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Post Re: B23 Bugs, report the minor annoying things here.
robolee wrote:
whitty wrote:
My 'esc' key doesn't always work. And I have to press ctrl+o/ctrl+p multiple times until they do what they are supposed to.


this happens when the window loses focus (you alt-tab to another window) pressing q or e seems to give you the ability to press escape straight away


I just hit WASD and then escape, then it works.

numgun wrote:
Geti wrote:
im assuming this will lead to a patch or something?


I doubt that, more like B24 would be your "patch".
This thread is a handy place where I can check the most nasty content related flaws and other bugs that I should report to Data.


I'm thinking that B24 will have a bit content, lots of fixes, and some polishing.


Fri May 15, 2009 1:38 pm
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Post Re: B23 Bugs, report the minor annoying things here.
Does anyone else find the diggers a bit powerful?


Fri May 15, 2009 2:59 pm
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Post Re: B23 Bugs, report the minor annoying things here.
You told us to report minor annoying things, am I right?

It's pretty annoying that normal dropships can't even go through the 'Hangar' module.


Fri May 15, 2009 4:28 pm
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Post Re: B23 Bugs, report the minor annoying things here.
Leave the skirmishes alone! I like them just fine!


Fri May 15, 2009 4:42 pm
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