Funny, I've never gotten asked that XD
In fact, I don't know how to code Lua, more than tinkering. I might later.
@whitty:
It worked for me. Just make sure your rocket is an AEmitter with a low GlobalAccScalar and is driven mostly by it's emissions (as opposed to just being a fancy bullet that doesn't really use it's emissions), and somewhere in it's definition put
Code:
(tab)ScriptPath = Coalition.rte/Devices/Weapons/Launchers/Missile.lua
Note to self: Homing Minimissiles need to be able to turn better...