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 Dangerous experiments, need volunteers! >:D 
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Dangerous experiments, need volunteers! >:D
Hi, I suddenly wanted to recreate this old mod, but I cant test it right now.
Its a blackhole anomaly generator.

I want you to test it in the name of science.

Its an attempt to recreate an old mod made by farvantorna, the blackhole bomb.
Its a simple bomb that you place somewhere and then shoot it with a pistol or something that can cause a wound. The catch is, the more you shoot at it, the bigger the blackhole aura grows and the more intense it becomes.

Then the most epic thing that you were able to do with it, was to place two of these things near each other and then activate them both by making their auras overlap each other. This used to cause a massive chainreaction which made the auras grow by themselves until they went out of control and destroyed the entire map.

So be careful, young volunteer, you might came back decapitated, but atleast you will do good progress for science!


Attachments:
File comment: Place it, and shoot at it. The shoot more.
AnomalyAura.zip [3.48 KiB]
Downloaded 207 times
Wed May 13, 2009 11:26 am
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Joined: Sun Jul 13, 2008 11:19 am
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Post Re: Dangerous experiments, need volunteers! >:D
Nice, I will eagerly test it.


Wed May 13, 2009 11:33 am
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Dangerous experiments, need volunteers! >:D
Do note, since that old mod was made in B11 theres a chance it wont work like intended. I hope it does though, I loved to set off chainreactions and watch as the entire map desintegrated with some really crazy lag.


Wed May 13, 2009 11:50 am
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: Dangerous experiments, need volunteers! >:D
I threw the bomb, then bravely tempered it with an AK. It generated a gravity field for 2 seconds then collapsed. So...It didn't work.

But thanks for the offer Num, it could've been epic.


Wed May 13, 2009 12:31 pm
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Joined: Sun May 11, 2008 12:50 pm
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Post Re: Dangerous experiments, need volunteers! >:D
The Decaying Soldat wrote:
I threw the bomb, then bravely tempered it with an AK. It generated a gravity field for 2 seconds then collapsed. So...It didn't work.

Same thing happened to me too, and overlapping the bombs doesn't do anything.


Wed May 13, 2009 12:54 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Dangerous experiments, need volunteers! >:D
The Decaying Soldat wrote:
I threw the bomb, then bravely tempered it with an AK. It generated a gravity field for 2 seconds then collapsed. So...It didn't work.

But thanks for the offer Num, it could've been epic.


2 seconds huh... I think I know whats happening here.
Now that I'm back at home, I get to test it myself now. All hope is not lost!


Wed May 13, 2009 5:10 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Dangerous experiments, need volunteers! >:D
Well, I managed to make it look like the old one, but still no luck with the growing thing. The aura does become more dense and stronger and it actually stays on longer than 2 seconds. Its a pretty deadly device if applied correctly.

Heres a latest version if anyone wants to try, I'm gonna change some of its functionality though...


Attachments:
File comment: V2, more stable and looks better, no growing auras though.
AnomalyAura.zip [4.9 KiB]
Downloaded 160 times
Thu May 14, 2009 9:54 am
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Dangerous experiments, need volunteers! >:D
More update: Now it needs to thrown like a grenade and will activate in the blackhole generator after 2 second fuse.

Added some extra effects and tweaked alot of things.
Now its more suitable as a weapon now.
Disabled EmissionIgnoreThis. Wonder how it will work now.

Go ahead brave volunteers, try out the new product of science!


Attachments:
File comment: Stronger, faster, better. V3
AnomalyAuraV3.zip [6.43 KiB]
Downloaded 187 times
Thu May 14, 2009 10:10 am
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Joined: Tue Apr 01, 2008 4:49 pm
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Post Re: Dangerous experiments, need volunteers! >:D
Sure, but I'll be sure to backup my harddisk first. :)


Thu May 14, 2009 10:18 am
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: Dangerous experiments, need volunteers! >:D
Gotcha! wrote:
Sure, but I'll be sure to backup my harddisk first. :)


Lol its not that dangerous. :D
Hell, they dont even lag when I tested them yesterday.
The lag is supposed to happen if 2 of these start chainreacting by overlapping their fields over eachother. So far I havent managed to do that.

And on top of that the original one could grow the field when it was shot more.
You were able to make a really large aura with it. I'm unable to test it like yesterday, so if anyone is bored/has time/interest can try it out and tell me if it works and whats good/bad about it.


Thu May 14, 2009 10:33 am
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Joined: Thu May 15, 2008 11:40 am
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Post Re: Dangerous experiments, need volunteers! >:D
I'm busy with some stuff, gonna try this later.

Anyway, anyway making it expand the field? Or maybe just spawn more generators at it's perimeter when shot?


Thu May 14, 2009 10:36 am
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