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	 Please, Help me. I'm making a Campaign from a Scene! 
        
        
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Please, Help me. I'm making a Campaign from a Scene!After very many times i've tried, can't put my scene into the Campaign map.     I want to put a countdown objetive in the mission as well.    I NEED SOME HELP! 
 
 Attachments: 
			File comment: Here's my scene.
		
			
				 PiloK.rte.zip [235.73 KiB]
			
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			| Thu May 07, 2009 5:02 am | 
					
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			| saltydog81 
					Joined: Sat Apr 11, 2009 6:28 am
 Posts: 99
 Location: Whidbey Island, Wa
   |   Re: Please, Help me. I'm making a Campaign from a Scene!the guy that made the martian mod pack has a mission in campaign you could PM him 
 
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			| Thu May 07, 2009 5:07 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Code: AddActivity = GAScriptedPresetName = <MISSION NAME HERE>
 SceneName = <SCENE NAME HERE>
 ScriptFile = <SCRIPT PATH HERE>
 InCampaignStage = 1
 LuaClassName = <THING FOR LUA THAT YOU DONT NEED TO WORRY ABOUT YET>
basically, InCampaignStage. add that to the bottom of your scenes.ini, or make an activities.ini
 
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			| Thu May 07, 2009 5:10 am | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Sorry Geti, and I don't Get it!. My RTE don't have script yet. Have you seen my file ?
 May someone download my file a do the proper modifications ?
 
 
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			| Fri May 08, 2009 1:53 pm | 
					
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			| Disst 
					Joined: Thu Feb 12, 2009 1:47 am
 Posts: 1182
   |   Re: Please, Help me. I'm making a Campaign from a Scene!THEN STOP BEING A NOOB AND READ THE DAMN WIKI OR USE A TEMPLATE.
 You cant just come here and say 'halphalp ima noob can u plz make a mission out of my sene so i cn taek all teh creditLOL'.
 
 LEARN SOMETHING.
 
 
 EDIT: Oh ♥♥♥♥... I forgot about the whole 'crazythin ice' thing...
 
 You might want to edit something more useful into your post next time.
 Also, I moved this into Scene Making.
 
 
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			| Fri May 08, 2009 1:59 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!3POK_PHALE, if you don't want to help me, you don't. I'll not scream in RED anyway.
 I don't need the credit, the forum is to share, boy. You don't know what I going to do later, just don't judge me KiD.
 
 
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			| Fri May 08, 2009 7:10 pm | 
					
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			| Thoughtprocess 
					Joined: Mon Feb 11, 2008 3:42 pm
 Posts: 259
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Don't listen to PHALE, he's just post grinding.
 You don't need a script for the scene to show up on the campaign screen. Like Geti said, add that piece of code he posted (with your necessary changes, of course) to your scene's .ini file. (this is usually scenes.ini, but I don't think that it has to be)
 
 Oh, and for the counting objective you probably will need a Lua script. Some other Lua scenes have timers, check out their code.
 
 
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			| Fri May 08, 2009 7:22 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Thoughtprocess wrote: Don't listen to PHALE, he's just post grinding.
 You don't need a script for the scene to show up on the campaign screen. Like Geti said, add that piece of code he posted (with your necessary changes, of course) to your scene's .ini file. (this is usually scenes.ini, but I don't think that it has to be)
 
 Oh, and for the counting objective you probably will need a Lua script. Some other Lua scenes have timers, check out their code.
Ok, I'll try again, but the most of the times get an error or just it don'ts appears on the map. In the case I can't get it, I will post the codes. ThanxYou    
 
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			| Fri May 08, 2009 7:46 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Please tell me what I'm doing wrong because I don't know what to do to get the Scene into the campaign map
 Index.Ini content:
 DataModule
 IncludeFile = PiloK.rte/Terrains.ini
 IncludeFile = PiloK.rte/Scenes/Pilok.ini
 IncludeFile = PiloK.rte/Activities.ini
 
 Activities.Ini content:
 AddActivity = GAScripted
 PresetName = PiloK
 SceneName = PiloK Scene
 InCampaignStage = 1
 
 Terrains.Ini content:
 AddTerrain = SLTerrain
 PresetName = PiloK Terrain
 BitmapFile = ContentFile
 Path = PiloK.rte/PiloK.bmp
 WrapX = 1
 WrapY = 0
 ScrollRatio = Vector
 X = 1.0
 Y = -1.0
 BackgroundTexture = ContentFile
 Path = Base.rte/Scenes/Textures/DirtDark.bmp
 AddTerrainFrosting = TerrainFrosting
 TargetMaterial = Material
 CopyOf = Topsoil
 FrostingMaterial = Material
 CopyOf = Grass
 MinThickness = 5
 MaxThickness = 7
 InAirOnly = 1
 AddTerrainDebris = TerrainDebris
 CopyOf = Gold
 AddTerrainDebris = TerrainDebris
 CopyOf = Plants
 AddTerrainDebris = TerrainDebris
 CopyOf = Boulders
 
 PiloK.Ini content in a Scenes folder:
 AddScene = Scene
 PresetName = PiloK Scene
 Description = This is the description.
 LocationOnPlanet = Vector
 X = 70
 Y = -10
 Terrain = SLTerrain
 CopyOf = PiloK Terrain
 PlaceSceneObject = TerrainObject
 CopyOf = Hub B
 Position = Vector
 X = 372
 Y = 528
 PlaceSceneObject = TerrainObject
 CopyOf = Wall
 Position = Vector
 X = 252
 Y = 612
 PlaceSceneObject = TerrainObject
 CopyOf = End B
 Position = Vector
 X = 252
 Y = 528
 AddBackgroundLayer = SceneLayer
 CopyOf = Near Layer
 AddBackgroundLayer = SceneLayer
 CopyOf = Clouds Layer
 AddBackgroundLayer = SceneLayer
 CopyOf = Sky Layer
 AddArea = Area
 AddBox = Box
 Corner = Vector
 X = 324
 Y = 289.5
 Width = 97
 Height = 286
 AddBox = Box
 Corner = Vector
 X = 205
 Y = 504
 Width = 334
 Height = 47
 AddBox = Box
 Corner = Vector
 X = 348.5
 Y = 577.5
 Width = 47
 Height = 34
 Name = Bunker Interior
 AddArea = Area
 AddBox = Box
 Corner = Vector
 X = 326.5
 Y = 289
 Width = 92
 Height = 70
 Name = Brain Chamber
 GlobalAcceleration = Vector
 X = 0
 Y = 20
 
 I have my PiloK.bmp with the terrain in PiloK.rte folder, too.
 
 The StartUP Breaks This Way
 RTE Aborted! (x_x) Abortion in file .\managers\presetMan.cpp, line 307, because:
 Reading of a preset instance failed
 
 
 
    							Last edited by unsoulwax on Sun May 10, 2009 4:02 pm, edited 2 times in total. 
 
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			| Sun May 10, 2009 5:38 am | 
					
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			| Thoughtprocess 
					Joined: Mon Feb 11, 2008 3:42 pm
 Posts: 259
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Hmm, since it concerns PresetNames, the only thing I see that may be a problem is the activity, scene, and terrain PresetNames: they're all PiloK. Try changing the terrain name to "PiloK Terrain" and so for the activity or something.
 Also I'm gonna see if I can get it to load with a null terrain later, and if it doesn't I'll step through the code until I can find something wrong.
 
 
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			| Sun May 10, 2009 1:56 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Thoughtprocess wrote: Hmm, since it concerns PresetNames, the only thing I see that may be a problem is the activity, scene, and terrain PresetNames: they're all PiloK. Try changing the terrain name to "PiloK Terrain" and so for the activity or something.
 Also I'm gonna see if I can get it to load with a null terrain later, and if it doesn't I'll step through the code until I can find something wrong.
Check that I've edited  the code post from above, But the Startin'Up Error still appears.   
 
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			| Sun May 10, 2009 4:06 pm | 
					
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			| Aspect 
					Joined: Mon Apr 28, 2008 1:35 am
 Posts: 383
   |   Re: Please, Help me. I'm making a Campaign from a Scene!does terrain.ini load first in your index? 
 
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			| Sun May 10, 2009 7:28 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!Aspect wrote: does terrain.ini load first in your index?Yes, but when it's in the bottom doesn't work anyway. If I erase "IncludeFile = PiloK.rte/Activities.ini" in the index.ini file, the game starts but the scene don't appears in the campaign map.
 
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			| Mon May 11, 2009 2:32 pm | 
					
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			| Aspect 
					Joined: Mon Apr 28, 2008 1:35 am
 Posts: 383
   |   Re: Please, Help me. I'm making a Campaign from a Scene!that means your "load script file" code was in your activities.ini, and It also tells me that you wrote it incorrectly. and yes, looking back on your first post I see that is the case. Your GAscripted thing should look like this: Code: AddActivity = GAScriptedPresetName = whatevs
 SceneName = whatevs
 ScriptFile = MyMod.rte/whatevsSCRIPT.lua
 LuaClassName = whatevs mission
 InCampaignStage = 1
 TeamCount = 1
 PlayerCount = 1
 TeamOfPlayer1 = 0
 TeamOfPlayer1 = 1
 
I don't know if that team of stuff is necessary, but it shouldn't hurt to put it in.
 
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			| Mon May 11, 2009 11:27 pm | 
					
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			| unsoulwax 
					Joined: Mon May 04, 2009 6:59 pm
 Posts: 11
   |   Re: Please, Help me. I'm making a Campaign from a Scene!I solved the problem taking a template and replacing the original code with my code.    But now, I have another Question:   Actually my scene is a warpX terrain, and when the game opens it the sprites and the background moves in diferents sense directions. It's a common problem, I know. I'll search for this in the forum, but if you know what I mean and want to save me a time, I'm all ears!    Here is the .RTE folder. The LUA file doesn't matter at all, it's a copy of the template for now.  Thanx for the effort PALs.
 
 
 
 
    							Last edited by unsoulwax on Tue May 12, 2009 6:25 pm, edited 4 times in total. |  
			| Tue May 12, 2009 3:21 pm | 
					
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