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 LOL Cannon + Epic FAIL [B22] 
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Joined: Sun Jun 24, 2007 5:45 pm
Posts: 36
Location: UK
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Post Re: LOL Cannon [B22]
metal chao wrote:
I actually quite like the odd physics of the slow moving but deadly "lol", unlike most launchers which fire very fast, very explosive missiles.
I can see this being sort of useful against dropships.


Indeed, the normal MKII dies pretty easily. The Dummy one however, with it's covered engines, requires quite a specific hit.


Sun May 10, 2009 10:32 pm
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Joined: Mon Mar 26, 2007 1:15 am
Posts: 593
Location: UK
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Post Re: LOL Cannon [B22]
As soon as build 23 comes out you could add some code to get the LOLs shaking around a bit to give a visual representation of laughter :)


Sun May 10, 2009 10:51 pm
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Joined: Wed Jan 14, 2009 7:12 pm
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Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: LOL Cannon [B22]
And the ROFLS could bounce! This needs a recoil control emitter though. The ROFLthrower can burrow you into the earth like Areku's wall transverser and lift you into the air and the lolcannon can lift you up a few pixels off the ground.


Sun May 10, 2009 11:22 pm
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Joined: Tue Nov 06, 2007 6:58 am
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Post Re: LOL Cannon [B22]
With lua, you can have customized word cannons.


Sun May 10, 2009 11:45 pm
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Joined: Sat Feb 03, 2007 7:11 pm
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Post Re: LOL Cannon [B22]
Flammablezombie wrote:
And the ROFLS could bounce! This needs a recoil control emitter though. The ROFLthrower can burrow you into the earth like Areku's wall transverser and lift you into the air and the lolcannon can lift you up a few pixels off the ground.


Rofls would roll, silly.


Mon May 11, 2009 12:02 am
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Joined: Wed Mar 28, 2007 9:02 pm
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Post Re: LOL Cannon [B22]
What would LMAOs do?

I guess the AO would fall off... Hahaha. Cluster lol bomb.


Tue May 12, 2009 8:07 pm
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Joined: Sun Jun 24, 2007 5:45 pm
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Post Re: LOL Cannon [B22]
Flammablezombie wrote:
The ROFLthrower can burrow you into the earth like Areku's wall transverser and lift you into the air and the lolcannon can lift you up a few pixels off the ground.


I rather like the recoil, I found it quite comical somehow, but I guess it does glitch occasionally.

capnbubs wrote:
As soon as build 23 comes out you could add some code to get the LOLs shaking around a bit to give a visual representation of laughter :)


I like how this LUA thing is sounding. Indeed, all this and more, gentlemen! Actually, I am probably working on actual proper mods in the coming weeks...

3 solid wrote:
What would LMAOs do?

Neatly sever people's behinds? :D

EDIT: Oh yeah, added the Epic FAIL to the original post...


Thu May 14, 2009 11:07 pm
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Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Post Re: LOL Cannon + Epic FAIL [B22]
And now make a 4chan spamray!


Thu May 14, 2009 11:34 pm
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Joined: Mon Jun 04, 2007 5:55 am
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Post Re: LOL Cannon + Epic FAIL [B22]
Everyone's probably seen this, but I think its relevent to the post, after all, it wouldn't be complete without the AFK-47s and the OMG Bombs.


Fri May 15, 2009 3:17 am
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Joined: Sat Jan 17, 2009 8:53 am
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Post Re: LOL Cannon + Epic FAIL [B22]
Wow. This mod is exactly what I requested a while back. :P (Except without the Epic FAIL). :P

Nice, man! :D


Fri May 15, 2009 5:33 am
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Joined: Sun May 10, 2009 3:19 pm
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Post Re: LOL Cannon + Epic FAIL [B22]
I love the idea of the FAIL thing.
I think it would be much more useful if you could create it orbitally, like the air strike from the pelians.


Fri May 15, 2009 7:56 am
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Post Re: LOL Cannon + Epic FAIL [B22]
Miles_T3hR4t wrote:
Everyone's probably seen this, but I think its relevent to the post, after all, it wouldn't be complete without the AFK-47s and the OMG Bombs.


Actually, I had never seen that. That is pretty funny.


Fri May 15, 2009 2:26 pm
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Post Re: LOL Cannon + Epic FAIL [B22]
Oh jesus, I laughed hard, downloaded.

Or should I say, LOL.


Sat May 16, 2009 1:29 am
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Post Re: LOL Cannon + Epic FAIL [B22]
Mod has FAIL but the mod is not FAIL ?


Sun May 17, 2009 5:18 pm
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Post Re: LOL Cannon + Epic FAIL [B22]
All your posts are belong to us!


Wed May 20, 2009 10:59 pm
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