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 TAC Nuke Corp. - Updated 06/15/09 (B23) 
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Joined: Sun Dec 21, 2008 8:16 am
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Post Re: TAC Nuke Corp. - Updated 4/18/09
I'll try to upload the vehicle (forgot that I didn't upload this one yet o.O)

I also did some stuff for fun that isn't really nukes, just nuke related. I wanted to know how to make drop ships and all so I did one while I was in class. I reverted the nuke back to the static image and soon I'll be trying to make that crab, probably using the dreadnought.

Btw I worked hard on that drop ship so I hope you like it when I'll release it even if it was not something that you guys actually wanted :P It does make carpet nuking easier though...


Wed May 06, 2009 5:20 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Now i dont have to improvise :grin: with my mix of 100kg bombs(mod) and my aac bombs(mod) mixed by the tonne (literally) into a drop crate, and drop it near the enemy. this nuke that youve made does nowhere near the amount land damage as my 2000oz bomb, but the human carnage is machine. finally, a bomb worthy of the title ULTIMATE.
awesome mod dude :)


Wed May 06, 2009 5:36 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
And I never sent you the attachment code...


Wed May 06, 2009 5:59 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Yeah the attachment too is missing... Well if you did it you could send it to me lol.


Wed May 06, 2009 6:27 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
I actually never got round to it. I'll do it now, but you'll have to do the offsets. Have it in 5 mins :)
EDIT: Dinner, will take a few minutes more, soz.
EDIT 2: I've done it, I will pm it to you to prevent leaks of our SECRET PROJECT!


Wed May 06, 2009 6:29 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Flammablezombie wrote:
SECRET PROJECT
deathbringer wrote:
the vehicle
Very... Secretive.
Really, it's your mod, so anything you want to add you don't have to ask permission from us to add.
It's not like anyone's going to dismiss the best nuke in CC yet because it also comes with a dropship...


Thu May 07, 2009 10:12 am
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Okay, I'm having a little problem with gibs and I want to know if there is anyway of slowing down the ejection speed of only one gib?

And YES there is a SECRET PROJECT 8)


Sat May 09, 2009 4:07 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Inheritsvel=0, maybe velocity. You could make it go ever so slightly upwards, then gravity would drag it down slowly. Slightly hacky, but it should work. And also, I know what it is and I'm not telling anyone :P


Sat May 09, 2009 4:08 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
You have to make another 'gib' group thing (I haven't the slightest idea about what to call it) and set the min and max velocity to what you want it.


Sat May 09, 2009 4:09 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
Or give it air resistance i believe....


Sat May 09, 2009 4:10 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
It already has a high air resistance sadly...


Sat May 09, 2009 4:39 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
deathbringer wrote:
It already has a high air resistance sadly...


Well......i guess you could try the minvelocity and maxvelocity thing then


Sat May 09, 2009 4:43 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
And what about inheritsvel=0?


Sat May 09, 2009 4:43 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
inheritsvel=0 didn't work. Minveolcity and maxvelocity did work though, and I just saw that I actually used it in my nuke explosion -.-

Thanks hehe :roll:


Sat May 09, 2009 4:46 pm
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Post Re: TAC Nuke Corp. - Updated 4/18/09
So when do we release the SECRET PROJECT?


Sat May 09, 2009 4:51 pm
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