Ballistic Weapons: Mercenaries! ))AAL Discussion
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Erm... is that exactly a bannable offence? Anyway, is what we're looking for in the screenshots the dirt? You appear to have used some sort of dirt based tool, weapon or bomb to immobilise the units, yet they do not appear to be doing the thing where all the dirt magically dissappears in a perfect outline of them when they move... the same goes for the doors as well...
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Mon May 04, 2009 2:46 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
The dirt looks like Numgun's old dirt bomb...
(Was that the "familiar" thing in the pic?)
Numgun, is it different in any way? Have you added some Lua to it, or is it just the same old bomb.
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Mon May 04, 2009 2:58 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Roon3 wrote: The dirt looks like Numgun's old dirt bomb...
(Was that the "familiar" thing in the pic?)
Numgun, is it different in any way? Have you added some Lua to it, or is it just the same old bomb. Improved formula! Extra better terrain settling and 90000 times more fun! Buy yours today! Yeah, its the Ground Bomb from AAL making an apperance.
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Mon May 04, 2009 5:15 pm |
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Rocksonic
Joined: Sat Jan 10, 2009 1:55 am Posts: 75
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Ground bomb, eh? Looks cool. I like all the new tools you are including in this mod. : )
Also, if you don't already have a mac user beta testing, I can help.
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Mon May 04, 2009 5:18 pm |
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John_bowe
Joined: Wed Apr 22, 2009 1:51 am Posts: 104 Location: Pennsylvania
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
3POK_PHALE wrote: John_bowe wrote: 3POK_PHALE wrote: By that you mean you want B23 and this mod. You dont like bug testing. You want something. 'Cant blame you for trying. Dood, is it just me, or are you a constant downer? Yes I am. And people judge me for it. I have been permabanned from other forums for being negative all the time. Wow. That's kinda harsh. I think its annoying, but not banable. In any event, I would kill for this mod. If its as impressive as AAL, you will be my new favorite person.
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Mon May 04, 2009 5:38 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Rocksonic wrote: Also, if you don't already have a mac user beta testing, I can help. Good point, I dont. Youre in.
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Mon May 04, 2009 5:39 pm |
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John_bowe
Joined: Wed Apr 22, 2009 1:51 am Posts: 104 Location: Pennsylvania
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
numgun wrote: Rocksonic wrote: Also, if you don't already have a mac user beta testing, I can help. Good point, I dont. Youre in. Damn. I missed a valuable opportunity. Hey, if you need a second or something.....
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Mon May 04, 2009 6:20 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
John_bowe wrote: numgun wrote: Rocksonic wrote: Also, if you don't already have a mac user beta testing, I can help. Good point, I dont. Youre in. Damn. I missed a valuable opportunity. Hey, if you need a second or something..... If you need a 3rd...also, I pride myself on my ability to convert mods from windows-mac.
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Mon May 04, 2009 6:34 pm |
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Seraph
Moderator Hero
Joined: Sun Dec 24, 2006 11:28 pm Posts: 868 Location: London Server
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I like the look of this WIP. I do not wish to partake in the whinging that is associated with beta testing, so I'll just wish you luck with it all and say that I like all of the ideas so far, as well as the ridiculously good spriting that you give us time and again.
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Mon May 04, 2009 6:49 pm |
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John_bowe
Joined: Wed Apr 22, 2009 1:51 am Posts: 104 Location: Pennsylvania
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
We're not whining....wait. Oh god, i feel like such a noob. Or a crackhead, who really jonesing for a hit.
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Mon May 04, 2009 6:53 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I'm a nerd with far too much time on his hands and nothing to do.
Not even homework. I think my teachers are getting lazy.
I doubt you need another tester but I'm here if you do.
I'm also not sure why I want to test. I don't even play CC anymore. Maybe it's just that wonderful feeling you get from doing something that everyone else is doing. Or maybe I just want bragging rights. I dunno.
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Mon May 04, 2009 9:38 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
3 solid wrote: I'm a nerd with far too much time on his hands and nothing to do.
Not even homework. I think my teachers are getting lazy.
I doubt you need another tester but I'm here if you do.
I'm also not sure why I want to test. I don't even play CC anymore. Maybe it's just that wonderful feeling you get from doing something that everyone else is doing. Or maybe I just want bragging rights. I dunno.
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Mon May 04, 2009 11:32 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I've beta tested for Gotcha, Duh102, the maker of the cemetery map, and several Command & Conquer mods.
I never let a beta get out to the wrong hands, I gave excellent feedback, and as you can see, the weapons in the mods I tested for are very well made.
Last edited by Hobbesy on Tue May 05, 2009 9:13 pm, edited 1 time in total.
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Tue May 05, 2009 2:12 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Lambda wrote: The point is, the weapons in their mods are realistic and well polished due to me. Someone has a bit of pride
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Tue May 05, 2009 2:27 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Lambda is a pretty smart guy, I trust him. Beta testing is a skill, I've had some practice myself, and it can be both incredible fun and incredibly tedious depending on how thoroughly your testing.
I find you play a few games, then start intensive testing of anything which seems to be doing weird stuff, and try and narrow down exactly what the problem is, or whats causing it if you're really good.
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Tue May 05, 2009 8:44 am |
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