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gtaiiilc
Joined: Wed Dec 13, 2006 12:10 am Posts: 562 Location: Termina
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I still get to beta test after build 23 is out right? you said I could after I sent you the scene (but that was a bit of time ago )
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Sun May 03, 2009 2:14 am |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Wow, this is shaping up to be a nice pretty looking faction. Very cool.
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Sun May 03, 2009 4:48 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Well it's the first faction to use widescale Lua in expectation of B23, so it's going to be pretty unique in that way alone...
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Sun May 03, 2009 5:04 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
numgun wrote: Btw, Geti, do you want to beta test BW? (That is, once B23 is out.) yeah, sure. that would be awesomecool. i have quite a bit of homework, but by the time B23 is out im assuming everything will be all taken care of. so yes.
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Sun May 03, 2009 5:53 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I just want deathmatch for Cortex Command. Everything else is just a bonus.
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Sun May 03, 2009 6:52 am |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Exalion wrote: I just want deathmatch for Cortex Command. Everything else is just a bonus. Same. Well I only want to play deathmatch against my mate.
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Sun May 03, 2009 8:46 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Exalion wrote: I know I want to beta test it!
Also, will you be making multiplayer versions? What do you mean by multiplayer? The tournament script should allow 2 to 4 player multiplayer game if thats what you mean. Also now that you meantioned that I suddenly remembered about bots. They will be sort of like filling the map incase youre feeling too lonely with only your friends or otherwise you just want more than maximum 4 player to be active during a match. Also yes, you and gtaiiilc will get to beta test.
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Sun May 03, 2009 10:04 am |
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piipu
Joined: Mon Jun 30, 2008 9:13 pm Posts: 499 Location: Finland
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I can betatest too if you want. Btw, did you get the plasma chaser to work?
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Sun May 03, 2009 10:09 am |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I'd like to try it too. I mean, I think I did a pretty good review for the bomb pack in b18 :|
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Sun May 03, 2009 11:48 am |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
So do I. Just because I'm too epic to miss out
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Sun May 03, 2009 12:25 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Can I please beta test? I've done a few stuff for you. (A BW map and AAL MPAM/Marine walkpaths)
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Sun May 03, 2009 1:33 pm |
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joost1120
Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
I can beta test if you want, but i prefer waiting for the real release.
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Sun May 03, 2009 1:47 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
jesus, if he wants you to he will probably mention you. the idea of a beta is that you iron the kinks out beforehand, not that a swarm of fans get their hands on the mod early. to do that you need people who know how to fix (or at least can recognise) small problems. in the meantime, we'll all get lots of teasers just to make the actual release more exiting. now, kindly shut up unless you have something to discuss. these topics get worse than the devlog sometimes, i swear..
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Sun May 03, 2009 3:53 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Geti wrote: *Lots of letters* Owch, that's harsh, but I guess you're right... I it is kinda dumb asking or a beta. (Kinda like asking for an invitation to a party) Now I feel stupid
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Sun May 03, 2009 4:06 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Ballistic Weapons: Mercenaries! ))AAL Discussion
Anyone find the thing in the next pictures familiar? (No, not the new concrete sprayer.)piipu wrote: I can betatest too if you want. Btw, did you get the plasma chaser to work? Lets see... Yup, it works. Also do note, as a beta tester I'd like you to test the mod as good as you can and then write a report on a text file template which I'll include with the beta. On top of that I'll include all the beta reports within the mod when I'll be releasing it. Heres how the template looks like: Code: ================= //BETA TESTER LOG =================
-General feel of the mod: _________________________
Good Things; - - -
Bad Things; - - -
Funny Things; (Or favorite thing(s)) -
-Bugs/Suggestion: _________________
Weapons/Actor related; - -
Map/Module related; - -
--------------------------------------------------- Thank you, your input can and will improve the mod. ---------------------------------------------------
You fill that up after testing the mod and send it to me. Either the file or just the text, whichever goes.
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Sun May 03, 2009 6:18 pm |
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