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 Build 23: COMING SOON! (as of 12/1/2008) 
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Nope, we have "Ronin soldier" 1 through 6.


Fri May 01, 2009 1:22 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Forgot about that. They have names in the Mac version and very likely the IGF version. He's the taller one with the cylindrical head.


Fri May 01, 2009 1:25 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Haha, you guys don't have names?

SCORE!

Finally some perks to having the mac version of the game. Almost killed myself today in frustration with some sprites I made. First sprites ever made. Will be the last. God ♥♥♥♥ damnit.


But yeah, the one with gray hair and glasses is named Gordon. Get it?


Fri May 01, 2009 4:27 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Yes i get it... It's DATA!...

No ... Wrong... GORDON FREEMAN!!!


Fri May 01, 2009 11:31 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Lol...
Maybe. Now we just need a crowbar...


Fri May 01, 2009 6:12 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Flammablezombie wrote:
Lol...
Maybe. Now we just need a crowbar...

Resprite the shovel.


Fri May 01, 2009 6:29 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Indeed.


Fri May 01, 2009 6:34 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
war_man333 wrote:
Flammablezombie wrote:
Lol...
Maybe. Now we just need a crowbar...

Resprite the shovel.



I'd happily do it myself if Pixen didn't suck ♥♥♥♥. What's that you say, Pixen? You don't suck ♥♥♥♥? Then explain this:



8=================DPixen*guzzle guzzle*


Fri May 01, 2009 7:16 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Pixen does. I just copied a sprite from a sheet, opened it, and it was in shades of muddy green.


Fri May 01, 2009 7:19 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Rawtoast wrote:
Haha, you guys don't have names?

SCORE!

Finally some perks to having the mac version of the game. Almost killed myself today in frustration with some sprites I made. First sprites ever made. Will be the last. God fudge damnit.


But yeah, the one with gray hair and glasses is named Gordon. Get it?


Ahaha, you see the names have no physical use on the actor.


Fri May 01, 2009 9:16 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Flammablezombie wrote:
Pixen does. I just copied a sprite from a sheet, opened it, and it was in shades of muddy green.


Pixen is too precise for me. I personally prefer Photoshop. It's better for shading and everything, although pixen can yield much better results.


Fri May 01, 2009 10:29 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
I just can't sprite. Full stop.


Fri May 01, 2009 11:07 pm
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Is giving some guy a new haircut the only addition to the 23rd build? No new levels or sprites?


Sat May 02, 2009 3:14 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Of course there are other things. That was just the one spoiler I agreed to give out. It's not even the tip of the iceberg... It's like... The cold air over the iceberg. But like, only some of the air. Otherwise that's a lot of air... Ah, screw it.
No, that's not the only addition.


Sat May 02, 2009 3:33 am
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Post Re: Build 23: COMING SOON! (as of 12/1/2008)
Full(er)-scale Lua, if you guys have paid any attention.


Sat May 02, 2009 3:42 am
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