| Author | Message | 
        
			| Falcon X 
					Joined: Thu Aug 09, 2007 6:37 pm
 Posts: 889
 Location: Not Jewtown.
   |   Re: A Big Update with more content and the SDK is coming "soon".
 
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			| Tue Feb 17, 2009 6:47 pm | 
					
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			| LordMoose 
					Joined: Sun Mar 09, 2008 6:24 pm
 Posts: 27
   |   Re: Left 4 DeadJack The Llama Commando wrote: Augh this game is everything I thought it would be; a ridiculous over the top arcade-y zombie slaughter fest.When is someone going to make a zombie game about barricading, rationing ammunition and other supplies in short stock, and teamwork that rewards the player, instead of forcing other teammates to do something boring and repetitive, such as "press X to release friend from sort of deadly grip"?
 
 There has never been a good zombie game with humans as the weak ones, I doubt one would sell well.
 ;_;
There's Zombie panic, a half life 2 mod that has small ammount of ammo, features barricading, teamwork is important, and the more stuff you carry the slower you get.http://www.zombiepanic.org/site/index.php
 
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			| Thu Feb 19, 2009 6:18 pm | 
					
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			| Azukki 
					Joined: Sat Nov 03, 2007 9:44 pm
 Posts: 1916
 Location: Flint Hills
   |   Re: A Big Update with more content and the SDK is coming "soon".zalo wrote: A DLC is coming, with an SDK that will include 12 new maps for a new Game Mode called "Survival".
 But it's likely to cost quite a bit of money.
And that's supposed to be today, apparently 360 got it this morning. And it's got VS modes for Death Toll and Dead Air. Btw 11 of those 'new' maps are just modified old maps, at the crescendo/panic/finale events. Kinda lame. But they are modified so they change over time as the infected break open stuff while attacking you. And there's the new lighthouse map, Last Stand . Still waiting, as a PC player, for it.
 
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			| Tue Apr 21, 2009 10:03 pm | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Left 4 DeadThe PC one is out.   Changelog: Quote: Survival Mode
 
 New gameplay Mode
 
 16 maps including Last Stand
 
 Leaderboards
 
 7 new achievements
 
 
 Versus Changes
 
 Fixed a case where versus team score would continue to be recalculated after the score panel was displayed
 
 Fixed an issue with recalculating the versus score health bonus for a player when they are rescued from being incapacitated
 
 Fixed being able to start a swing as an infected, then teleport to the survivors and have the claw swing hit a survivor
 
 Fixed a case where teleporting to the survivors would not reset the ability timer
 
 Fixed an exploit where you could load the chamber of a weapon with bullets by holding down the melee key
 
 Fixed a case where it was not possible to join a game while it was in a finale
 
 Fixed a rare case where listen servers would speed up the game over time
 
 Removed convars related to melee fatigue
 
 Fixed a case where infected players would get a respawn time on their initial spawn into a map
 
 
 Server Changes
 
 Made ms_force_dedicated_server not require cheats
 
 Add a message when queuing a heartbeat
 
 Simplified setting of game mode
 
 Removed convars director_no_human_zombies and director_holdout_mode
 
 Added mp_gamemode [coop,versus,survival]
 
 
 General
 
 Added lobby join and leave messages
 
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			| Tue Apr 21, 2009 11:30 pm | 
					
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			| TrouserDemon 
					Joined: Fri Dec 29, 2006 7:42 pm
 Posts: 1871
 Location: UK
   |   Re: Left 4 DeadJust played a couple of games. Gah. Didn't even get a bronze medal for lasting longer than 4 minutes.
 It's basically a nonstop stream of everything, with at least one tank in play almost all the time.
 
 
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			| Tue Apr 21, 2009 11:57 pm | 
					
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			| Azukki 
					Joined: Sat Nov 03, 2007 9:44 pm
 Posts: 1916
 Location: Flint Hills
   |   Re: Left 4 DeadTrouserDemon wrote: Didn't even get a bronze medal for lasting longer than 4 minutes.I think it depends on the difficulty of the map; I specifically remember just barely getting bronze for a 4.00.03 time on the elevator map. I was crouching in a corner, with an incap'd guy for a barricade, which works very well for nabbing a couple last seconds. I like that map the most so far, despite The Last Stand being actually new. I've only played several. I was expecting a longer game, just an infinite panic/crescendo/finale, not tanks every dozen seconds and three smokers together nabbing everyone else in the room while two Hunters play leapfrog coming at you down another hall.
 
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			| Wed Apr 22, 2009 3:14 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Left 4 DeadI got 6:22 on whichever one is in the warehouse. 
 
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			| Wed Apr 22, 2009 3:20 pm | 
					
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			| KUBAXAFTERMATH 
					Joined: Wed Apr 15, 2009 5:55 am
 Posts: 28
 Location: Canada
   |   Re: Left 4 DeadNew DLC is awesome! 
 
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			| Thu Apr 23, 2009 5:46 am | 
					
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			| SnowMonster20 
					Joined: Wed Jul 16, 2008 12:49 am
 Posts: 226
   |   Re: Left 4 DeadThe download has been out for a few days now and those damn exploiters have already found out a way to win big!  On the Death Toll final there is a group of people who got 900 minutes.  Ridiculous. There is a rock out in the water that infected have a hard time getting too.    Also if you don't shoot the tank it dies on it's own, awarding everyone in the game with the "Man vs Tank" achievement. EDIT: It's not that great.  There needs to be an actual campaign for Last Stand. Probably why the Xbox download is free though so I'm not complaining!   
 
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			| Fri Apr 24, 2009 1:49 am | 
					
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			| Kallemort 
					Joined: Tue Aug 21, 2007 2:55 pm
 Posts: 948
   |   Re: Left 4 DeadSnowMonster20 wrote: The download has been out for a few days now and those damn exploiters have already found out a way to win big!  On the Death Toll final there is a group of people who got 900 minutes.  Ridiculous. There is a rock out in the water that infected have a hard time getting too.    Also if you don't shoot the tank it dies on it's own, awarding everyone in the game with the "Man vs Tank" achievement. EDIT: It's not that great.  There needs to be an actual campaign for Last Stand. Probably why the Xbox download is free though so I'm not complaining!   The Death Toll rock has been there for ages. Also, if all four people glitch themselves between a tree and a rock in the forest portion of Last Stand, they can stay there indefinitely and just melee any smokers. Even tanks can't reach them.
 
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			| Fri Apr 24, 2009 8:08 am | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Left 4 DeadSorry for bumping the thread, but 3:34, first time.
 I'm quite liking it so far.  it looks like there can be a lot of tactics
 involved with the Director spamming zombies, especially with the new maps.
 
 
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			| Mon Apr 27, 2009 11:38 pm | 
					
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			| zalo 
					Joined: Sat Feb 03, 2007 7:11 pm
 Posts: 1496
   |   Re: Left 4 DeadSome pics.  Looks like Louis has got himself in a sticky-wicket.  Trying out some of Sourcemod's more advanced Plugins...  Zoey Ain't great at climbing trees.
 
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			| Tue Apr 28, 2009 3:53 am | 
					
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			| TrouserDemon 
					Joined: Fri Dec 29, 2006 7:42 pm
 Posts: 1871
 Location: UK
   |   Re: Left 4 DeadWHY WERE YOU PLAYING WITH CINOS AND DIDN'T INVITE ME! I'm sad now...  
 
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			| Tue Apr 28, 2009 4:04 am | 
					
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			| Charmless 
					Joined: Sun Apr 01, 2007 2:15 am
 Posts: 86
   |   Re: Left 4 DeadMy best survival mode time is 15 minutes, on the Death Toll map in the sewer-type area.I died a bit earlier than the rest of the guys due to taking two punches in a row, which then knocked me into a molotov blaze.
 
 
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			| Tue Apr 28, 2009 6:03 am | 
					
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			| Dance Commander 
					Joined: Sun Apr 26, 2009 8:53 am
 Posts: 9
 Location: Chicago, IL.
   |   Re: Left 4 DeadThe only survival map I tried so far was the Lighthouse, me and my team barely broke though the silver mark and that's when a tank punched out all my blood.
 also always looking for some more people to play with, is there a steam group for this place?
 
 
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			| Wed Apr 29, 2009 12:15 am | 
					
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