View unanswered posts | View active topics It is currently Fri Nov 01, 2024 1:28 am



This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page 1, 2  Next
 Revolver, My very first mod 
Author Message

Joined: Fri Aug 15, 2008 6:17 pm
Posts: 318
Reply with quote
Post Revolver, My very first mod
Before you download it, Notice it's my first mod. It isn't that good...



Revolver

The revolver made by the Revolver corporation isn't just a normal revolver.
After an accident with a highspeedcannon, we wanted to use such things too!

The revolver doesn't go that fast... It's only that the igniting of the bullet... Well
It makes the bullet almost go into dust! When shooting, the bullet gibs.

Attachment:
File comment: The Revolver made by me
Revolver.zip [192.93 KiB]
Downloaded 1032 times



Well... That's it for now...


Sprites made by ... ME!

Post any bugs you find


Last edited by joost1120 on Fri Apr 10, 2009 11:05 am, edited 1 time in total.



Thu Apr 09, 2009 3:00 pm
Profile
User avatar

Joined: Thu Feb 12, 2009 1:47 am
Posts: 1182
Reply with quote
Post Re: Revolver, My very first mod
oh ♥♥♥♥ what a horrible sprite. and do you not understand that you are NOT to release your first mod?


Thu Apr 09, 2009 3:20 pm
Profile
User avatar

Joined: Sun May 11, 2008 12:50 pm
Posts: 899
Reply with quote
Post Re: Revolver, My very first mod
3POK_PHALE wrote:
oh crap what a horrible sprite. and do you not understand that you are NOT to release your first mod?

Not true... You CAN release your first mod if the quality is fine, and if its not just a coalition pistol with a few edited vars.


Thu Apr 09, 2009 3:26 pm
Profile WWW
Banned
User avatar

Joined: Thu Feb 05, 2009 6:39 pm
Posts: 413
Reply with quote
Post Re: Revolver, My very first mod
The sprite is...
TOLERABLE...
Just shade it.


Thu Apr 09, 2009 4:36 pm
Profile

Joined: Fri Aug 15, 2008 6:17 pm
Posts: 318
Reply with quote
Post Re: Revolver, My very first mod
And how do i shade it?


Thu Apr 09, 2009 5:14 pm
Profile
User avatar

Joined: Sun Apr 15, 2007 5:56 am
Posts: 1191
Location: outside the shithole called the University in the Forest
Reply with quote
Post Re: Revolver, My very first mod
Y'know how the sprites have darker colors where shadows would be, and more than just flat grey? It looks much, much better than flat crap.


Thu Apr 09, 2009 6:02 pm
Profile
Banned
User avatar

Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Reply with quote
Post Re: Revolver, My very first mod
I found a bug.

Its your mod. Bug big enough to make it not worth posting.

Warned for being a ♥♥♥♥♥♥♥♥♥.


Thu Apr 09, 2009 7:10 pm
Profile YIM
User avatar

Joined: Wed Mar 28, 2007 9:02 pm
Posts: 1639
Location: Somewhere. Nowhere.
Reply with quote
Post Re: Revolver, My very first mod
Guys.

Apart from the shading comments, these posts are not useful.

You can't help someone learn how to make better mods by telling them that they fail and/or suck.


Thu Apr 09, 2009 7:28 pm
Profile

Joined: Fri Jun 15, 2007 6:47 am
Posts: 430
Reply with quote
Post Re: Revolver, My very first mod
hay joost1120. use viewforum.php?f=1 its ftw.


Thu Apr 09, 2009 8:06 pm
Profile WWW

Joined: Fri Aug 15, 2008 6:17 pm
Posts: 318
Reply with quote
Post Re: Revolver, My very first mod
Well... Just post the bugs if there are any... When i shaded my sprite, i will update it.


Thu Apr 09, 2009 10:02 pm
Profile
User avatar

Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
Reply with quote
Post Re: Revolver, My very first mod
Roon3 wrote:
Not true... You CAN release your first mod if the quality is fine, and if its not just a coalition pistol with a few edited vars.

Well, it's a Ronin Peacemaker with 16 edited variables and a new sprite.
That's not a whole lot better.

- Its offset is off, and that makes it look crappy.
- Its firing sound is misfitting and unoriginal, especially considering the firing speed.
- Making overpowered stuff and then adjusting price accordingly is okay, but best in moderation. Don't do that a lot.
- Its generic and boring, it doesn't even really have a name
- Its one gun. While that can be alright, it NEVER is when it's a generic weapon in function.

This is why this is a bad mod. Don't do stuff like that in future mods you make.


Last edited by Azukki on Fri Apr 10, 2009 3:14 am, edited 1 time in total.



Thu Apr 09, 2009 10:59 pm
Profile
Banned
User avatar

Joined: Tue Feb 27, 2007 4:05 pm
Posts: 2527
Reply with quote
Post Re: Revolver, My very first mod
Standing by my comment that this mod is awful looking, performs no different than a normal gun, and is just as bland as boring as everyone elses mods.

Is that acceptable enough so as to warrant not being inflammatory, and actually being constructive?


Fri Apr 10, 2009 12:01 am
Profile YIM

Joined: Fri Jun 15, 2007 6:47 am
Posts: 430
Reply with quote
Post Re: Revolver, My very first mod
ProjektTHOR wrote:
Standing by my comment that this mod is awful looking, performs no different than a normal gun, and is just as bland as boring as everyone elses mods.

Is that acceptable enough so as to warrant not being inflammatory, and actually being constructive?


i think its a good post but not as good as azukki's only because you didnt specify as much as azukki did. it would also be helpful (imo) if you organized your criticisms/flames better. i liked how you perfectly described people's first mods. your first post was 9001% pure flame but the one i quoted is much better in general.


Fri Apr 10, 2009 7:27 am
Profile WWW

Joined: Fri Aug 15, 2008 6:17 pm
Posts: 318
Reply with quote
Post Re: Revolver, My very first mod
Well... It's not the updated one you guys got... I got one with smoke!


Fri Apr 10, 2009 11:07 am
Profile
Moderator Hero

Joined: Sun Dec 24, 2006 11:28 pm
Posts: 868
Location: London Server
Reply with quote
Post Re: Revolver, My very first mod
I would advise posting your update asap, as well as letting us know how you intend to improve it further - It tends to keep interest in your mod if you keep adding new features and items to it. I also agree with Azukki's comments, if you can work on those points you could make a nice, albeit slightly generic mod.


Fri Apr 10, 2009 12:32 pm
Profile
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 17 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.039s | 15 Queries | GZIP : Off ]