Duh102 wrote:
Afaik, sharpness has no effect on MOSRotatings (by extension, AEmitters, Attachables, HeldDevices, HDFirearms, TDExplosives, and any actors), so by that: no, Sharpness does nothing to your helmet.
the first version of my billgun was for testing that.
It was a bit more terrain raping and damaging.
So i think it does a small thing.