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Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
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Re: W40k:Tau U-P-D-A-T-E !!!!
you that do all forum Tau???
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Fri Mar 20, 2009 3:33 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: W40k:Tau U-P-D-A-T-E !!!!
411570N3 wrote: Except with more sprites and coding too... oh, right, that makes it not a vapourware thread, fancy that. I just had a CUURRAAAZY idea, if you don't contribute in any way, shape, form or potato, then not posting might be a better course of action than making useless posts... You heard me - USELESS POSTS *gasps* Open hostility?! Perhaps Allstone has been to harsh...*gasps* refering to himself in the third person!? Or not... Or yes... But I don't really care, point is Exalion starts contributing *coughyeahrightlikethat'sgoingtohappencough* or leaves this thread for its participants to create nothing of their own accord... and if you turn out to be right, you can gloat over the thread's corpse and whatnot, I don't really care as I will have already asploded due to sheer annoyance. Totally Agreed with serious man. I've made the base for the burst cannon for one hammer-head but I have problems spriting. Can you allstone, help me with the cannon? Ork-Gothic wrote: you that do all forum Tau??? jejeje big faction, big provability of dissagredments ^^ right now, this post its on high crossed-fire...
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Fri Mar 20, 2009 5:25 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: W40k:Tau U-P-D-A-T-E !!!!
That sprite base is.... awesome... if it's in pallette that is (also assuming that's not just a scaled down and in-palletted picture)... I don't think I'll be able to make matching quality barrels... but I'll try... or maybe just make my own base... whatever.... Anyway, my fusion blaster is done and grenade pm'd me his working burst cannon. I'll upload them once I get on a non internet capped computer.... LIMIT BREAK - Ridiculously spiky haired protagonist does 999999 damage to internet speed! Internet speed is incapacitated. Here is ma fusion blaster sprite... I must say, Grenade's XV15 Burst cannon sprite is pretty d<possibly expletive referring to the act of sending another to hell, generally expletive in most religions with allowances for a painful afterlife> awesome... testing now. I just realised I forgot to upload Grenade's .rar... It's quite good grenade, but I'd lower the muzzle offset by a pixel or two and use the current Tau mod's pulse rifle projectile with lower lifetime. It looks quite a bit better than your projectile I'm sorry to say.
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Sat Mar 21, 2009 1:20 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: W40k:Tau U-P-D-A-T-E !!!!
the top fusion blaster sprites are awesome.
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Sat Mar 21, 2009 8:03 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: W40k:Tau U-P-D-A-T-E !!!!
Yeah, I'm not proud of the bottom one, don't worry, I'll make a new one when an XV8 is made... next on my agenda is maybe the cyclic ion blaster or something. Anyone who thinks they can code something just give a shout out, because I really would prefer spriting for something that's going to be used as opposed to spriting stuff that people don't need when there's stuff they do need. Also Miles, do you plan on continuing on the XV88? If so, do you need any sprites? Also, I think it's time to repost the lists for the lazy... Picture Lists Weapons/Drones PicturesUnits/Ships PicturesMore PicturesYet More Pictures and InfoIn-depth function descriptions... Weapon DescriptionsUnit/Vehicle DescriptionsShips/ WeaponsDescriptions of how they work as opposed to exactly what they do... Weapon DescriptionsUnit DescriptionsShip Descriptions
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Sun Mar 22, 2009 6:33 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: W40k:Tau U-P-D-A-T-E !!!!
can some1 make a tau pathfinder helmet???
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Sun Mar 22, 2009 10:55 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: W40k:Tau U-P-D-A-T-E !!!!
Sounds like a challenge. Will do.
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Sun Mar 22, 2009 11:53 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: W40k:Tau U-P-D-A-T-E !!!!
allright!!! thank you!!!
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Sun Mar 22, 2009 12:01 pm |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: W40k:Tau U-P-D-A-T-E !!!!
and the ideal pre equiped tau army
the fire warriors get the pulse rifle the pathfinders get the rail rifle+the markersights the bodyguards get the pulse carbine the xv15 suits get the fusion blaster or the burst cannon so instead of 20 units now we have only 9(6 pre equiped+3 basic units)
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Sun Mar 22, 2009 12:06 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: W40k:Tau U-P-D-A-T-E !!!!
http://www.eastern-empire.com/images/tau_models/wip/tau_wpns_8.jpgNot finished. Productive criticism a******s So 411570N3, the base of the big burst cannon its enterilly on 8-bit and CC pallete. Try to make the barrels and you'll make vagyr a happy man P.D.: The fusion blaster sprites looks really sweet ^^
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Sun Mar 22, 2009 5:04 pm |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: W40k:Tau U-P-D-A-T-E !!!!
Last modifications of tau's by the hand of vagyr, he says have something broke on his pc and cannot post files, ironic yes, save the joke, look the attachments.
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Sun Mar 22, 2009 6:10 pm |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: W40k:Tau U-P-D-A-T-E !!!!
the pulse pistol and the burst cannon are not balanced the pulse carbine is still looking weird... the fusion blaster has wrong offshets(which i cannon fix) theese are the only errors in the new version. changes rebalanced the pulse rifle/fusion blaster new sprites and new pre equiped units
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Sun Mar 22, 2009 6:34 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: W40k:Tau U-P-D-A-T-E !!!!
The offsets for the pulse pistol are wrong and the pulse carbine is out of pallette. The fusion blaster is nothing like what it should be (try a widelaser in the nice shiny bluse that the rest use, pm solace if you're having trouble), and the markerlights should have six or one very powerful missile(s) only. You have also not used the magazine for the pulse rifle, pulse pistol or pulse carbine nor the canon rail rifle sprites. Can we get someone to fix these? Also, could we have the bright shiny flash that disappears near the start of the round for the pulse rifle the actual (and universal *motions at pulse carbine*) round? It looks shinier...
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Mon Mar 23, 2009 7:12 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: W40k:Tau U-P-D-A-T-E !!!!
411570N3 wrote: The offsets for the pulse pistol are wrong i did not noticed that can some1 fix them? the pulse carbine is out of pallette. i know i cannot sprite so i have no idea how to fix it... The fusion blaster is nothing like what it should be (try a widelaser in the nice shiny bluse that the rest use, pm solace if you're having trouble), the fusion blaster sucks for the time being i know but i am trying some nice(i think) ideas which will take some time(i am trying a diffrent particle) and the markerlights should have six or one very powerful missile(s) only. so the missile(s) must be stronger. ok i am thinking of a dual version 1 with an uber missile(but not realy laggy)and 1 with 6 fairly strong[/green] You have also not used the magazine for the pulse rifle, pulse pistol or pulse carbine nor the canon rail rifle sprites. Can we get someone to fix these? [color=green]for the cannon rail rifle sprites i am guilty but for the pulse rifle and the others i am sure than i used their sprites and the magazines(and i looked in the code while i posted and yes the magazines are used see for your self) Also, could we have the bright shiny flash that disappears near the start of the round for the pulse rifle the actual (and universal *motions at pulse carbine*) round? It looks shinier... as for the pulse carbine i was way too sad for the sprites than i just did not want to do anything with it untill the sprites where fixed
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Mon Mar 23, 2009 10:30 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: W40k:Tau U-P-D-A-T-E !!!!
My attachment contains fixed sprites for all. I meant that the sprites you used already had the magazine in them... I think I'll fix the rest on the weekend, and I might learn to code a bit better and do some of my suggestions myself... Anyway, I think you could make the pulse rifle round look better, can you make the shiny bit at the start extend for the whole thing? Also, that is an awesome sprite NaXx... I believe you will find this a useful supplement to the lists I have already posted... =)
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Mon Mar 23, 2009 10:39 am |
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