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 AEmmiters emmiting AEmmiters? 
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Joined: Fri Mar 13, 2009 1:23 pm
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Location: The Trumpet
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Post AEmmiters emmiting AEmmiters?
I want to know if AEmmiters can emmit AEmmiters, and if they can, how.
I'm was going to make something awsome but this kerfufle stopped me.


Fri Mar 20, 2009 1:38 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: AEmmiters emmiting AEmmiters?
You can emit anything from an AEmitter. Simply make sure you use the correct data type in the AddEmission line. AddEmission = AEmitter.


Fri Mar 20, 2009 2:05 pm
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Joined: Sat May 24, 2008 5:10 am
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Location: In Belgium!!!!
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Post Re: AEmmiters emmiting AEmmiters?
Tough emitting crabs can prove itself somewhat funky,duh102.

and YES,i'm trying this right now

EDIT: I did 2 fire tests of my modified emitter for the coalition rokkit launcha.

1st one : the crab went boom as soon at it emitted.

2nd one : The crab flung out and made my actor go boom.

Result : ITS NOT SAFE OMFGWTFBBQ


Fri Mar 20, 2009 7:21 pm
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Joined: Sun Jul 13, 2008 9:57 am
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Post Re: AEmmiters emmiting AEmmiters?
does the fact that you're emitting heaps of them have anything to do with it? crab larpa is not a good idea.
yes you can emit anything from an AEmitter, without the game bugging out.


Fri Mar 20, 2009 10:21 pm
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Joined: Sat May 24, 2008 5:10 am
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Post Re: AEmmiters emmiting AEmmiters?
Geti wrote:
does the fact that you're emitting heaps of them have anything to do with it? crab larpa is not a good idea.
yes you can emit anything from an AEmitter, without the game bugging out.


Lets try reducing the amount .

I hope i'll have my crab powered rocket soon :(


Fri Mar 20, 2009 11:12 pm
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Post Re: AEmmiters emmiting AEmmiters?
if you're using them as propulsion that might make the rocket explode from the sheer shock of it. try adding PushesEmitter = 0 to the crab emission's code.


Fri Mar 20, 2009 11:31 pm
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Joined: Mon Jun 04, 2007 5:55 am
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Post Re: AEmmiters emmiting AEmmiters?
coalition.rte
start with the device "Revolver cannon"

and work your way backwards. you will find what you need.


Sat Mar 21, 2009 8:04 am
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