| Author | 
            Message | 
        
        
			| 
				
				 Flammablezombie 
				
				
					 Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Yeah, the top part needs polishing, but focus on the legs 4 now. 
					
  
			 | 
		
		
			| Mon Mar 16, 2009 10:31 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Siric 
				
				
					 Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Wow, that looks great Shook, I like the  Spike Antenna on the head. Edit: Shook wrote: @Siric: You mean antenna? ;o Yarr, Fixed.  
					
							
  
							
    							Last edited by Siric on Fri Mar 20, 2009 2:07 am, edited 1 time in total. 
    						 
						
  
			 | 
		
		
			| Mon Mar 16, 2009 11:04 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Duh102 
				happy carebear mom 
				
					 Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Shook wrote: Complete with rageface, angry spikes/antennae and big, fat fists to bash your face in with. You win again. The last robot looked great, this one looks even better! Oooh, does this mean we get a face-punching weapon for the robot? That would be great.  
					
  
			 | 
		
		
			| Mon Mar 16, 2009 11:07 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Rocksonic 
				
				
					 Joined: Sat Jan 10, 2009 1:55 am Posts: 75
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Shook wrote: @Rocksonic: Dunno, you tell me. =P
  Actually I just DL'd and it works perfectly. So yay. I like the new assault bot.  
					
  
			 | 
		
		
			| Wed Mar 18, 2009 12:24 am | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Flammablezombie 
				
				
					 Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Is the bot gonna be done anytime soon? And can we see a sprite sample? I would seriously like to see it. Are the legs bearable yet? 
					
  
			 | 
		
		
			| Wed Mar 18, 2009 12:30 am | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 joost1120 
				
				
					 Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Is the mac fix coming??? 
					
  
			 | 
		
		
			| Wed Mar 18, 2009 2:30 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Rocksonic 
				
				
					 Joined: Sat Jan 10, 2009 1:55 am Posts: 75
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Rocksonic wrote: Actually I just DL'd and it works perfectly. So yay.
  I am on a mac. There is no fix needed.  
					
  
			 | 
		
		
			| Wed Mar 18, 2009 5:47 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 joost1120 
				
				
					 Joined: Fri Aug 15, 2008 6:17 pm Posts: 318
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Yeah... Now it's working! 
					
  
			 | 
		
		
			| Wed Mar 18, 2009 7:44 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Flammablezombie 
				
				
					 Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Shook, post the latest on the robot sprite soon mmmkaay? 
					
  
			 | 
		
		
			| Wed Mar 18, 2009 11:14 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Shook 
				
				
					 Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						The more you bug me, the longer i'll hold it. Capiche? Besides, there's really nothing new worth showing right now. @shadow717: Thicker legs = Better protection. I'll see if i can put on a little more detail, though. @numgun: Every time i try a daring foot design, i get smacked with a large mallet. >.> I'll see what i can do though. @Siric: You mean antenna? ;o @Duh102: Nah, a punching weapon is too dodgy for my taste. Getting punched by that guy would be like getting hit by a swung sledgehammer, but it really wouldn't cause a bullet wound in anyones face, and it wouldn't instantly detonate a mans head or limbs. Until we can implement proper punching, stick with the Decapitator for close combat. =P @Rocksonic: (b'_')b By the way folks, when i say that i'll see if i can make something, i've never stated WHEN. Usually i try to do it fairly quickly, but it might as well get done a week later. Why do you think i update so slowly?    (Srsly, if i worked non-stop, i'd have a new update every other day. >.>)  
					
  
			 | 
		
		
			| Thu Mar 19, 2009 4:21 pm | 
			
				
					 
					
					 
				    
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Morbo!!! 
				
				
					 Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						The sprites need to be made to look grittier like the new MARS. 
					
  
			 | 
		
		
			| Thu Mar 19, 2009 6:17 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 shadow 
				
				
					 Joined: Mon Jan 12, 2009 10:16 pm Posts: 310 Location: England
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Shook wrote: The more you bug me, the longer i'll hold it. Capiche? Besides, there's really nothing new worth showing right now. @shadow717: Thicker legs = Better protection. I'll see if i can put on a little more detail, though. By the way folks, when i say that i'll see if i can make something, i've never stated WHEN. Usually i try to do it fairly quickly, but it might as well get done a week later. Why do you think i update so slowly?    (Srsly, if i worked non-stop, i'd have a new update every other day. >.>) Ok thanks for listening. I'm really looking forward to this. (Returns to working on the collation brain mech)  
					
  
			 | 
		
		
			| Thu Mar 19, 2009 10:38 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Ragdollmaster 
				
				
					 Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Your production ratio has decreased o= Hopefully all the work (or lack thereof) you're putting on the new AR will have kick-awesome results. 
					
  
			 | 
		
		
			| Thu Mar 19, 2009 11:18 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Geti 
				
				
					 Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						the new assault bot looks cool, i like the antenna a lot. i also like the cutesy legs you have on it, to make them look more badass though you could thin up the top segment, and have the legs be bottom heavy. 
					
  
			 | 
		
		
			| Fri Mar 20, 2009 4:14 am | 
			
				
					 
					
					 
				    
			 | 
    	
		
	
	
		  | 
	
	
			| 
				
				 Orglar 
				
				
					 Joined: Wed Dec 10, 2008 3:21 am Posts: 116
				 
				 
			 | 
			
				
				  Re: [WIP] The Pelian Army *Update: March 6th*  
					
						Shook, that new assault bot is sexy. Keep it up     Anyways, the Abolisher does not work. It just makes my actor go boom all the time. Is that a known issu or am I repeating someone else?  
					
  
			 | 
		
		
			| Fri Mar 20, 2009 11:22 pm | 
			
				
					 
					
					 
				  
			 | 
    	
		
	
	
		  | 
	
	
	
		 |