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 Neverender 
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Post Re: Neverender
Chaseyqurt, my sentiments exactly.


Sun Feb 15, 2009 6:30 pm
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Post Re: Neverender
hetricus = longlier and tallier


Sun Feb 15, 2009 7:10 pm
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Post Re: Neverender
Tallier? I didn't notice. Make it so there's space to fit a rocket silo in the top and have a rocket still be able to land in it without crashing from so much concrete in its immediate vicinity.


Sun Mar 01, 2009 9:27 pm
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Post Re: Neverender
Bladecat4 wrote:
Tallier? I didn't notice. Make it so there's space to fit a rocket silo in the top and have a rocket still be able to land in it without crashing from so much concrete in its immediate vicinity.

no thanks


Tue Mar 03, 2009 12:10 am
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Post Re: Neverender
Pretty cool... Thanks for this... :D


Tue Mar 03, 2009 10:35 am
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Post Re: Neverender
Well if it's supposed to be siege the castle then you should be able to ship in troops without them getting shot down or crashing, since you're going to run out of gold anywayz.


Tue Mar 03, 2009 7:06 pm
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Post Re: Neverender
Bladecat4 wrote:
Well if it's supposed to be siege the castle then you should be able to ship in troops without them getting shot down or crashing, since you're going to run out of gold anywayz.

The point of a castle siege is that the defending team has a limited number of troops, and they have to defend against oncoming waves.

And unless you suck complete balls at CC it's incredibly easy to get more guys into your fort without them being shot down.


Tue Mar 03, 2009 11:45 pm
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Post Re: Neverender
I suck complete balls at piloting.


Wed Mar 04, 2009 12:31 am
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Post Re: Neverender
Bladecat4 wrote:
I suck complete balls at piloting.

Then get better :V


Wed Mar 04, 2009 1:26 am
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Post Re: Neverender
Kilgannon wrote:
Bladecat4 wrote:
I suck complete balls at piloting.

Then get better :V

Or, drop crate. 0% piloting, 98% safe delivery, 2% self scuttle delivery.


Wed Mar 04, 2009 1:45 am
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Post Re: Neverender
These Scenes still win. with some modules scattered about they could feel just as good as testbunker used to, which was damn good. i loved that scene for the sheer feeling to could give you in the demo. half the reason i bought a license. i might see if i can glue some modules in and have it feel as good as that used to now, thanks for wasting some more of my time :V


Wed Mar 04, 2009 8:31 am
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Post Re: Neverender
These are epic.


Wed Mar 04, 2009 3:52 pm
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Post Re: Neverender
3POK_PHALE wrote:
These are epic.

Thank you.

Geti wrote:
These Scenes still win. with some modules scattered about they could feel just as good as testbunker used to, which was damn good. i loved that scene for the sheer feeling to could give you in the demo. half the reason i bought a license. i might see if i can glue some modules in and have it feel as good as that used to now, thanks for wasting some more of my time :V

I think I'm going to put in some of the zombie cave things.


Wed Mar 04, 2009 11:22 pm
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Post Re: Neverender
Is it me, or does Kilgannon have the same avatar as NickFury?

On topic: These maps look awsome, I'll try them out later.


Sat Mar 07, 2009 2:18 pm
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Post Re: Neverender
Shard wrote:
Is it me, or does Kilgannon have the same avatar as NickFury?

On topic: These maps look awsome, I'll try them out later.

OH MY GOD YOU ARE AMAZINGGGGGG


seeing how I said that in the first post


Sat Mar 07, 2009 3:44 pm
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