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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: DarkDevices inc.
not much. it might get better though, with the ideas implemented. and the sprites look okay, if very obviously ripped from the vanilla stuff and edited a tiny amount.
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Thu Feb 26, 2009 1:44 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: DarkDevices inc.
Bladecat4 wrote: I don't mind what it is, but according to your idea it's an impossible hybrid. Dropships don't land, and rockets don't have 2 engines. You must make it one or the other. Personally, I think it would make a much better dropship. the 2 doors should be kept though. That will provide flexibility. Why can't rockets have two engines? Is there some unwritten rule about this? I'm pretty sure I've seen a 2-engined rocket. And why can't dropships land? It'd look cooler.
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Thu Feb 26, 2009 8:59 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: DarkDevices inc.
You can't have two TRUE engines. You could, however, rig it up to LOOK like it has two engines.
-goes searching for the stonecutter-
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Fri Feb 27, 2009 12:42 am |
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zalo
Joined: Sat Feb 03, 2007 7:11 pm Posts: 1496
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Re: DarkDevices inc.
viewtopic.php?f=61&t=11791&p=220127&hilit=StoneCutter#p220127Found it. Also, I remember it was made by a guy with an avatar that was sepia tone, and I think the guy in it had a monocle.
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Fri Feb 27, 2009 12:44 am |
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Bladecat4
Banned
Joined: Thu Feb 05, 2009 6:39 pm Posts: 413
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Re: DarkDevices inc.
Get a chainsaw sound off teh netz, make the chainstaff autofire infinite ammo and 6000 fire rate and then update. Then make the dropship. That would be properly epic.
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Sun Mar 01, 2009 11:28 pm |
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