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Poog
Joined: Sun Feb 08, 2009 4:17 am Posts: 6
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Re: UniTec (B22_1.0.2)
Gotcha! wrote: kiberkiller wrote: any way to fix it for mac version? I am unaware of any problems with my mod on Macs and I don't have one available myself or I would take a look. You might try posting the error message here though. Perhaps he is referring to the problem we were talking about a couple of pages ago, where CC keeps giving an RTE Aborted error on startup. Kiberkiller, does this ring a bell: viewtopic.php?f=72&t=13786 ?
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Sun Feb 22, 2009 2:33 am |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
that is exactly what the problem is. the problem with the problem is that i dont know what should i replace some lines with. i managed fix few errors but then he massive bunch of ActivitySTD.ini errors poped up. and if i try to just comment out it the game loads but i get black screen when i try to start a mission
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Sun Feb 22, 2009 1:42 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: UniTec (B22_1.0.2)
The problem is that the names of basegame stuff has changed? Well, I can make a version of Activities STD.ini clean of basegame weapons. I think the actors should be the same names, correct me if I'm wrong. Here is my quickfix, see if it works (back up your old Activities STD.ini just in case). If it still doesn't work, you might consider using the Doom, Zealot, or Crusader activities.
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Sun Feb 22, 2009 2:15 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B22_1.0.2)
If you got the same error: I've send Poog a file which hopefully fixes stuff. If you want to try it as well, here it is; Be sure to use B22_1.0.2. Just copy the two ini files over the original ones. (You might want to reinstall the mod, depending on how much you messed with it. )
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Sun Feb 22, 2009 2:55 pm |
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janco
Joined: Sun Feb 01, 2009 6:09 pm Posts: 2
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Re: UniTec (B22_1.0.2)
The download link doesnt seem to work! why is that? other mods "attachment" links work for me, and even the ones later in this topic. but not the first 2!!
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Sun Feb 22, 2009 3:54 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
i'll test fix and report the result
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Sun Feb 22, 2009 4:25 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B22_1.0.2)
@janco: My kingdom for an explanation why the links disappeared. I had to reupload them to make it work again.
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Sun Feb 22, 2009 4:27 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
ok last version of UniTec and two above fixes dont work.
So here is the fixed version of UniTec that does work on Mac
EDIT: BUT it appears to be so that the game loads without any problems but when you start a map the screen goes all black and nothing else happening Gotcha! any ideas why does it happening?
Attachments:
File comment: Full UniTec 102A for Mac
UniTec.rte.zip [6.24 MiB]
Downloaded 160 times
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Sun Feb 22, 2009 4:40 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B22_1.0.2)
At that point it loads activities. Have you tried disabling the activities in my mod? *wishes he had a mac*
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Sun Feb 22, 2009 4:52 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
i tried to disable Unitec activities but it doesnt help.
btw dont wish that, mac's create vacuum
EDIT: ill try do disable all your .ini's and enable them one by one too see what's happends
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Sun Feb 22, 2009 4:58 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
Well the problem apears to be in Soldiers.ini and Brains.ini (dammit i want to play it)
btw your pre build base modules are really nice
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Sun Feb 22, 2009 5:11 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: UniTec (B22_1.0.2)
Well, that's odd. I'll wait 'til Poog (hopefully) comes up with something. Since I lack a vacuum creating mac I can't test a single thing. And, thanks.
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Sun Feb 22, 2009 5:13 pm |
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kiberkiller
Joined: Fri Aug 22, 2008 6:08 pm Posts: 170
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Re: UniTec (B22_1.0.2)
oh god my brain melts. right now nothing loads but i havent changed anything but unitec index.ini
ignore my other post the only thing that make Black screen is Weapons.ini, Brains.ini and Soldiers.ini can load without it. everything else works fine (though i havent tested doom, zealot etc cos i dont like them)
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Sun Feb 22, 2009 5:28 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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Re: UniTec (B22_1.0.2)
Gotcha! wrote: Well, that's odd. I'll wait 'til Poog (hopefully) comes up with something. Since I lack a vacuum creating mac I can't test a single thing. And, thanks. You could always find a way to test it out on your pc.
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Sun Feb 22, 2009 6:17 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: UniTec (B22_1.0.2)
The links appeared to have dissappeared again... -_-" Perhaps the forum just doesn't like your files? Or the server is overloaded... Try uploading offsite this time... May I suggest this one?
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Mon Feb 23, 2009 7:49 am |
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