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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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Feedback on Star Trek TNG sprites
I'm working on Star Trek, TNG sprites, and would love some feedback Tell me what i can do better and such! Here is an image of my Actor. (updated Feb 7, 09) Set Phasers to Phun.
Last edited by Cooljoesmith on Sun Feb 08, 2009 5:51 pm, edited 4 times in total.
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Sat Feb 07, 2009 3:52 am |
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MaGmA
Joined: Fri Mar 21, 2008 4:09 am Posts: 65
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Re: Feedback on Star Trek TNG sprites
The head is too big.
And a Star Trek mod was made before, but it's been a while.
Make sure to do Yellow and Blue shirts too.
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Sat Feb 07, 2009 3:55 am |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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Re: Feedback on Star Trek TNG sprites
Ok, ill work on the head, but i used the Coalition head as a base
and i am aware or the Star Trek mod, but it was for TOS, unless i am missing something
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Sat Feb 07, 2009 4:01 am |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Feedback on Star Trek TNG sprites
the head could be smaller but not by much. the main problem is that they have the coalition offsets(terminator stance) which makes them look quite odd.
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Sat Feb 07, 2009 4:04 am |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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Re: Feedback on Star Trek TNG sprites
yeh, im new at this, and the offsets are annoying, but i just started this thing today.
ill try to make it look like its standing normaly.
EDIT: Fixed some offsets, and chaned the head abit
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Sat Feb 07, 2009 4:17 am |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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Re: Feedback on Star Trek TNG sprites
Made some phasers for them.
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Sat Feb 07, 2009 6:48 pm |
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deathbal101
Joined: Sat Dec 13, 2008 11:56 pm Posts: 206
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Re: Feedback on Star Trek TNG sprites
a redshirt with 1 health... lol.they always die...
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Sat Feb 07, 2009 11:08 pm |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Feedback on Star Trek TNG sprites
pretty decent looking. if you post it i might be able to fix the offsets.(and test those phasers)
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Sun Feb 08, 2009 8:16 am |
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Cooljoesmith
Joined: Sat Jan 31, 2009 11:34 pm Posts: 88 Location: The U S of A's
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Re: Feedback on Star Trek TNG sprites
ok, ill do that.
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Sun Feb 08, 2009 5:50 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: Feedback on Star Trek TNG sprites
Like deathball said (only, please don't change the health number), make the actors have different levels of resilience depending on their shirt color. Red = Normal soldier. Blue = a bit stronger. Yellow = stronger still and is the brain unit.
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Tue Feb 10, 2009 9:02 pm |
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