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borderline
Joined: Sun Jan 18, 2009 7:06 pm Posts: 3
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Time speed multiplier
Hi all, first post here.
Enjoying the game, but was wondering if there is a mod or a way to speed the time up in the game? Sometimes when you are walking down long corridors (or air vents grrrrrrrr) it takes ages to get anywhere.
A global game time speed multiplier (or however you want to call it) would be excellent in these circumstances.
Is there anything around like this?
Thanks in advance.
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Wed Jan 21, 2009 12:18 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Time speed multiplier
3 and 4, but it might crash your game.
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Wed Jan 21, 2009 12:44 am |
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borderline
Joined: Sun Jan 18, 2009 7:06 pm Posts: 3
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Re: Time speed multiplier
Thanks, I tried that but to no avail, it doesnt' seem to speed it up for me. Tried pressing them, holding them and tapping the little feckers...
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Wed Jan 21, 2009 1:01 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Time speed multiplier
It might be too much for your processor. Press ctrl+p to make sure the timedelta is changing.
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Wed Jan 21, 2009 1:18 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Time speed multiplier
You mean one and two, CandleJack?
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Wed Jan 21, 2009 1:31 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Time speed multiplier
I thought it was 3 and 4 now.
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Wed Jan 21, 2009 1:36 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Time speed multiplier
Did it occur to you to, perhaps, TRY, before offering advice? And then maybe rethink your original opinion after it doesn't work?
It's one and two. I use slowdown nearly every time I make a mod.
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Wed Jan 21, 2009 1:52 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Time speed multiplier
Grif wrote: Did it occur to you to, perhaps, TRY, before offering advice? And then maybe rethink your original opinion after it doesn't work?
It's one and two. I use slowdown nearly every time I make a mod. 1 and 2 don't work, and 3 and 4 changes the Real to Sim Cap.
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Wed Jan 21, 2009 8:42 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Time speed multiplier
Kids. Use Ctrl + 1 for slower time and Ctrl + 2 for faster time. Alot of the past button have been made to use with Ctrl. Like Ctrl + R which restarts the game.
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Wed Jan 21, 2009 11:08 am |
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borderline
Joined: Sun Jan 18, 2009 7:06 pm Posts: 3
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Re: Time speed multiplier
Cool I will try these out. Cheers fellas
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Wed Jan 21, 2009 6:46 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Time speed multiplier
numgun wrote: Kids. :lol:
Use Ctrl + 1 for slower time and Ctrl + 2 for faster time. Alot of the past button have been made to use with Ctrl. Like Ctrl + R which restarts the game. Excuuuuuse me princess, but it's only ctrl+1/2 if you have it set to one sim update per frame.
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Thu Jan 22, 2009 12:47 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Time speed multiplier
Grif wrote: but it's only ctrl+1/2 if you have it set to one sim update per frame. What are those sim update and delta times? I have no clue what they do. : p
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Thu Jan 22, 2009 12:47 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Time speed multiplier
its 1 and 2. CandleJack is an idiot. deltatime is how many seconds it takes to do one sim update, and sim updates per frame changes how many sim updates it takes before it draws something.
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Thu Jan 22, 2009 1:03 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Time speed multiplier
To turn off the slowing down the game does, press CTRL+O
But it'll lag, skip lots of frames, and the screen will be jumpy.
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Fri Jan 23, 2009 2:56 am |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Time speed multiplier
Roy-G-Biv wrote: To turn off the slowing down the game does, press CTRL+O
But it'll lag, skip lots of frames, and the screen will be jumpy. I've never had problems with the "old mode", and the "new" mode is annoying, IMO.
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Fri Jan 23, 2009 11:57 pm |
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