Food Fight! (v1.01, 22:10 GMT 01/12/09)
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Food Fight! (v1.01, 22:10 GMT 01/12/09)
Welcome, faction representatives, to Intergalactic Grocers Incorporated! IGI, operating in over twenty seven star systems across the galaxy, guarantees quality products and services at reasonable rates to any and all entities that would take advantage of them. Though the name may be deceiving, IGI does not limit itself to a supply role only, no, we at IGI make sure to deliver a wide range of useful and durable products. Because warzones are fraught with danger and clones and robots do not live long enough to eat or do not eat at all, IGI's more commonly used services do not apply. Fortunately, our produce and meats do not simply satisfy hunger. No, in times of need our entire line of foodstuffs may be converted into usable and potent weapons! Please, browse our line of weaponized nutriment, which we affectionately call the "Food Fight!" line of merchandise. We are sure you will find something you like. Download ordering information here: Food Fight!The "Food Fight!" line of merchandise El Apollo Diablo, the flying explosive chicken. While normally such projectiles would flop and fail to sail, our food engineers have stiffened and shaped this common chicken and inserted an explosive device where normally stuffing would go. Such treatment creates a heavy contact grenade launcher, great for clearing the top or side of a hill. The incredibly accurate Carrot Stake gun. As carrots are fairly aerodynamic already, our food engineers have fitted small antigravity devices inside particularly large specimens to allow for greater range. This, coupled with increased piercing power given by a hard and transparent diamond nosecone, leaves us with an incredibly useful sniper rifle powered by nothing more than a pneumatic actuator. Finally, the holy grail of our arsenal, the Cart Carnage drop. While foodstuffs modified to act like modern-day weapons are well and good, nothing can escape heavy meats and vegetables (and a few processed products) falling from above. Before shipping to Midas, we carefully pack each cart with choice selections of our heaviest and sturdiest products and place a powerful but gentle bomb underneath the cart. Upon delivery, the bomb underneath our products explodes and throws all of the food into the air, to rain down upon any hapless clones, zombies, or robots underneath. It is truly breathtaking to behold. From a safe distance. This was mostly Gotcha!'s doing, he extracted and made all the sprites in this pack and did a good chunk of the coding. I helped a little with the more interesting parts of the code Original food sprites (c) Origin Systems (Ultima 7) Sounds (c) their original owners Thanks to: Gotcha!, for the honor of uploading this and the great idea Shook, I copied a small bit of code from the Pelians for nullifying recoil and emitting in the correct direction Data, for making CC
Last edited by Duh102 on Sun Mar 15, 2009 1:57 pm, edited 3 times in total.
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Sun Jan 11, 2009 2:06 pm |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
I am feeling hungry already! A big thanks to Origin. (May it rest in peace.) Most food sprites were theirs.
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Sun Jan 11, 2009 2:10 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Oh thank you Duh102, I was in the mood of sunday before I saw this, you know, " Sunday, bleh ".
But this made my day, hell funny and I love that shoppingcart thing, two thumbs up! The royal shoppingcart approves its name. I was thinking, "what is this ♥♥♥♥, royal, whats so royal about it? Oh thats why its royal" : D
Holy ♥♥♥♥, I just fought against nazi's on a pile of food with a egg gun, you shall not pass xDDD
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Sun Jan 11, 2009 2:50 pm |
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ChJees
Joined: Thu Jul 19, 2007 11:31 am Posts: 249 Location: Sweden, Hallstavik
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Laughing Out Loud Oh my, this made my day I will definately test this!
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Sun Jan 11, 2009 3:01 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Great job on the sprites! Can't tell you how overjoyed I am at this thing's release. I'd suggest a walking grape of wrath for an actor.
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Sun Jan 11, 2009 3:26 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Ultric wrote: I'd suggest a walking grape of wrath for an actor. Yeeeeeaaaaaaa......No. A bit different from expected. I thought the food would go *Splat!* and instead they go *BOOM!*. But it's still really comical, love it. Though some more food gibs would be nice, like drumsticks coming out of the chicken bomb or something. These things could be used alongside with the fruit bombs from Ourguys mod.
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Sun Jan 11, 2009 3:46 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Sorry if this is rude to post picture here, but just needed to put it here for laughs, I wouldnt mess with someone, who has eaten those carrots since he/she was baby : D
Sorry about two pictures, dont know why it posted it two times.
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Sun Jan 11, 2009 4:13 pm |
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Inuyashe
Joined: Sun Nov 30, 2008 4:56 pm Posts: 132
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
The laughter was loud. Download in 3...2...1...
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Sun Jan 11, 2009 6:46 pm |
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Marloss
Joined: Fri Oct 10, 2008 12:39 pm Posts: 111 Location: Finland, where else?
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Love the names, love sprites, gotta test this one NOW
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Sun Jan 11, 2009 7:11 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
I'm even more insecure about eating food ( the previous reason was the explosive food mines, Duran the strongest ) .
I'm going to DL, and I'll ask if someone can get me a copy of the Nannermod's Explosive Fruits ( Now was it TLB, or ... ) .
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Sun Jan 11, 2009 8:08 pm |
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Woose1
Joined: Sat Nov 01, 2008 4:34 am Posts: 90
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Great Modz but...
Maybe make the shopping cart explosion bigger? It reall doesn't seem all that ROYALE without a omgwtfwazthat explosion.
Also it doesn't cover up the shopping cart "Disappearing".
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Sun Jan 11, 2009 9:46 pm |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
i thought the shopping car was a ship. i amd kind of disappointing on how most of the weapons are explosives rather then regular bullets or laser or something.
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Sun Jan 11, 2009 10:38 pm |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
pretty sweet.
Downloaded for fruit and vegetable carnage.
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Mon Jan 12, 2009 12:38 am |
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undertech
Joined: Tue Nov 11, 2008 8:26 am Posts: 202 Location: Near Aloha
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
I recognized those sprites even before the credits part! Ahh, the memories.
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Mon Jan 12, 2009 12:45 am |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: Food Fight! (v1.0, 13:00 GMT 01/11/09)
Ha, definitely some points for creativity.
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Mon Jan 12, 2009 1:21 am |
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