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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: MAC BUILD IS OUT
heheh, and its been explained many a time how to fix it. havnt had a chance to test to see if it works on linux, anyone else willing to give it a try?
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Sat Dec 13, 2008 12:59 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: MAC BUILD IS OUT
NeoSeeker wrote: and that apple he put up there looks fudge delicious... i might just go polish one off myself... Like hell it does! This one looks much nicer: http://www.h4x3d.com/feat/themes/red-apple.jpgRed apples beat green ones any day.
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Sat Dec 13, 2008 1:04 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: MAC BUILD IS OUT
the leaf looks a tad.. diseased.. anyone game to test on loonix?
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Sat Dec 13, 2008 2:22 pm |
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L-A
Joined: Sun Dec 21, 2008 12:00 am Posts: 9
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Re: MAC BUILD IS OUT
I'm running the mac version, and it's really nice. It takes a significant amount of simultaneous carnage to provoke the tiniest bit of lag.
I have run into two issues: First is, a majority of mods have trouble with paths. This happens with the / vs \ , but also with file names. After correcting the backlashes, I keep getting errors about the same files, with the properly formatted address, but lacking the extension (i.e. Effects/BlueFlash, and not BlueFlash.bmp for Crobotech). This I don't know how to solve.
The other issue is probably specific to my system, but I can't seem to map my Logitech gamepad properly. The D-pad acts as a toggle, meaning I walk, crounch, or jetpack for as long as I don't press another direction, in which case I will start doing the new move ad infinitum. Those who played the old Clonk titles can relate.
EDIT: Most mods can be fixed by an extensive ini cleaning, to replace every \ with /. The file extension issue is irrelevant.
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Sun Dec 21, 2008 2:55 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: MAC BUILD IS OUT
Okay... what's the specs of your mac?
and what are the new weapons!!
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Sun Dec 28, 2008 9:45 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: MAC BUILD IS OUT
CC just doesnt report the extension usually.
also, backslashes only occur when someone ♥♥♥♥ up their coding. like numgun, on ocassion. forward slashes are what is used in CC .ini coding.
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Sun Dec 28, 2008 11:23 pm |
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L-A
Joined: Sun Dec 21, 2008 12:00 am Posts: 9
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Re: MAC BUILD IS OUT
It's the last MacBook build before they started doing the glossy black screens. 2.5 Ghz C2D with still the original 2 Gb DDR2 SDRAM. New stuff includes some folder mixing (of course), the new preset panel in the buy menu (not entirely done yet), the Uber Cannon (the new Vanilla way of raping mods ). i think there has been some reorganization of the factions in the buy menu, but I'm unfamiliar with the last builds. I think I had spent some time playing with B18 on a previous Windows comp before I picked up this one, so I'm figuring out what's new based on the discussions here.
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Thu Jan 01, 2009 5:30 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: MAC BUILD IS OUT
Whenever I try to start it, it bounces up in the dock for a second or two then stops.
No idea what's wrong with it.
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Thu Jan 01, 2009 7:30 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: MAC BUILD IS OUT
reinstall or restart, or both in an order that makes sense.
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Thu Jan 01, 2009 11:59 pm |
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ss2man44
Joined: Fri Dec 08, 2006 2:49 am Posts: 130 Location: In a house.
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Re: MAC BUILD IS OUT
The Fat Sand Rat wrote: So, about them pictures. Pretty please? Now stop yer whinin' What's noticeably different: *Weapon names wrap if too long. *Coalition weapons got a makeover. *The objective arrows that can get annoying at times...
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Fri Jan 30, 2009 10:58 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: MAC BUILD IS OUT
ALL the offsets are spot on ♥♥♥♥ perfect... unlike the ones before mine. well with most of the weapons anyways... the ones i care about at least. i felt i should post this because this is what an overhaul looks like.
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Sat Jan 31, 2009 9:55 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: MAC BUILD IS OUT
Thanks for those pictures, I can't wait to use that rocklet rifle!
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Sat Jan 31, 2009 10:35 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: MAC BUILD IS OUT
i made all that ♥♥♥♥.
maybe i should make a pack. and an activities.
even packing the rocklet rifles and the .45 cal pistols with as i put it "special propellant in the cartridges that make the cartridge's power that of a magnum".. my k/d mostly can be 2/1 k/d, mostly cause i just play around though... and the dreadnoughts i deploy against myself have much improved armor, speed, and a gun that kills coalition heavies with a half second of sustained fire. You basically need an entire coalition rpg clip to take them out.
scratch that.. i'm actually really good at it, 5/1 k/d i just got, easy.
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Sat Jan 31, 2009 10:27 pm |
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Orglar
Joined: Wed Dec 10, 2008 3:21 am Posts: 116
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Re: MAC BUILD IS OUT
Anyone else having problems with the presets? I click save but nothing happens. =m=......
Great job on the Mac Build. I rarely ever lag. :D
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Sun Feb 01, 2009 2:22 am |
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Durza
Joined: Thu Nov 16, 2006 9:35 am Posts: 8 Location: Australia
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Re: MAC BUILD IS OUT
Is that anti-gravity chocolate a mod?
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Sun Feb 01, 2009 4:09 am |
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