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 S.A.W. 
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Joined: Thu Dec 11, 2008 11:53 pm
Posts: 73
Location: In the pickle jar in your fridge
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Post S.A.W.
So here is my mod with more improvement to it. it's a little early for posting but i have to before i leave back to Vancouver island

and so here are the contents

Soldier
- Heavily armoured unit that is capable of lots of gunfire.

Assault rifle
- A rifle that is very accurate and average damage.

Shotgun
- Also very Accurate and powerful too

M32 Grenade
- A Grenade perfect for clearing out anything bigger than you

sorry i coudn't get any pictures right now but i will soon.

Attachment:
S.A.W..rte.rar


hope you like it.

I heard you needed a picture here's a picture I hope you like it it's awesome IMO yeeeeeeaaaaaaaaaaaahhhhh
Image


Wed Dec 31, 2008 11:11 pm
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Joined: Wed Dec 26, 2007 4:25 am
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Location: Hopefully in front of a gaming platform of some kind
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Post Re: S.A.W.
could we get some pictures?


Wed Dec 31, 2008 11:29 pm
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REAL AMERICAN HERO
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Joined: Sat Jan 27, 2007 10:25 pm
Posts: 5655
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Post Re: S.A.W.
Bad resprite.

Would suggest MMC if we had one.

Hate you people.


Thu Jan 01, 2009 12:13 am
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Joined: Sat Nov 01, 2008 4:34 am
Posts: 90
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Post Re: S.A.W.
Grif wrote:
Bad resprite.

Would suggest MMC if we had one.

Hate you people.


Dont worry grif... just let out your anger....

I like the sprite, personally.


Thu Jan 01, 2009 12:18 am
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Post Re: S.A.W.
*looks at the new pictures* -_-... kinda lame, to be blunt


Thu Jan 01, 2009 12:20 am
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: S.A.W.
Guns look alright for a beginner's mod, but the actor needs some work.
I like how the shotgun gives a solid feel, not a tube with a grip and a trigger.


Thu Jan 01, 2009 12:51 am
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Joined: Tue Aug 26, 2008 6:09 pm
Posts: 432
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Post Re: S.A.W.
Assault Rifle is not so bad. Shotgun, 0/10. Grenade looks like a turd.

Shade. Learn to shade. Look at the Bear faction, to see how to properly shade things.


Thu Jan 01, 2009 2:00 am
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Joined: Mon Feb 11, 2008 11:11 pm
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Location: East of Applachia, West of the Mississippi
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Post Re: S.A.W.
It reminds me of that game Haze.


Thu Jan 01, 2009 2:17 am
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Joined: Fri Sep 14, 2007 9:52 pm
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Post Re: S.A.W.
The mod looks fun, but the face needs fixing
I.E. don't have the whole face showing.


Thu Jan 01, 2009 2:50 am
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Joined: Sat Oct 20, 2007 11:17 pm
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Post Re: S.A.W.
Looks awesome dude! I need a new actor. He looks very different from all the other recent mods. I love how you colored the goggles (Or whatever he's wearing) The weapons match him too. I need to test this.


Thu Jan 01, 2009 3:06 am
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Post Re: S.A.W.
less yellow, more shading.


Thu Jan 01, 2009 5:07 am
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Post Re: S.A.W.
Thank you Control for adding the picture. (saved me some time...)

I will give some shading in V.2
It gives me a smile when some of you said you liked it as for my first mod. :)

*now working on Shading*


Last edited by Coops150 on Tue Jan 27, 2009 1:15 am, edited 1 time in total.



Thu Jan 01, 2009 7:10 am
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Joined: Thu May 15, 2008 11:40 am
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Location: In heaven, everything is fine.
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Post Re: S.A.W.
Didn't download this. Just wanna say needs shading, face have to look towards the front, not towards us, blah blah blah, like people said before.

But isn't bad for a beginner's mod. I can't do that XD


Thu Jan 01, 2009 9:51 am
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Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: S.A.W.
I'm probably repeating what people said here, but the guy's face should not be facing the screen directly, nor should it be in profile. I like the assault rifle's sprites but you need to tone down the yellow and shade it a bit better.


Thu Jan 01, 2009 1:32 pm
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Post Re: S.A.W.
l2shade. Also, the actor's mask/helmet needs a lot of work- the body is decent, but the head is just horrible. Machine gun is pretty decent, shotgun is as well, but neither are exactly original and need some beefed up sprites. Till then, no DL.


Thu Jan 01, 2009 4:24 pm
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