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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: C-Bunker Modules
weh...
needs more interesting modules like hangers and ♥♥♥♥ like that.
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Tue Dec 30, 2008 9:03 pm |
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Solace
Joined: Sun Jun 10, 2007 2:05 am Posts: 426
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Re: C-Bunker Modules
I agree... there's nothing wrong with different looking versions of existing content, but people are gonna be more excited about things they don't have yet.
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Wed Dec 31, 2008 1:05 am |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: C-Bunker Modules
Not only that but clone and weapon producing pods too
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Wed Dec 31, 2008 1:12 am |
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t3h_n00b
Joined: Sat Nov 03, 2007 7:58 pm Posts: 64 Location: Izmir, Turkey .
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Re: C-Bunker Modules
Taehl's ones was awesome . I wonder if he'll port it to B22 .
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Wed Dec 31, 2008 2:28 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: C-Bunker Modules
jaybud4 wrote: Well, your opinion is your opinion. But it's strange. Concrete is hard stuff (normally rocks) + soft stuff (normally sand) + Portland cement. No two slabs of it will ever look the same. Ever. Then why does the stuff the concrete sprayer shoot out look identical? Silly you, this is the future.
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Wed Dec 31, 2008 7:55 pm |
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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
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Re: C-Bunker Modules
45 degree slants? You mean something like that?
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Wed Dec 31, 2008 7:56 pm |
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tons0phun
Joined: Fri Jul 18, 2008 9:18 pm Posts: 131 Location: Sacramento, CA
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Re: C-Bunker Modules
I would also consider making bunker pieces where it has either a ground, wall, or floor piece, and the rest is interior-bunker tile. That way if you want to have larger open areas within your bunker (say, for storing gold or robots) you could do so. Also, don't forget an 8x8 bunker tile.
I like how your modules look though. Will there be bunker bits to match it down the road?
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Wed Dec 31, 2008 8:42 pm |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: C-Bunker Modules
Requisite wrote: I happen to like the repeating texture. It reminds me of older games. It definitely fits with the retro-y look of the game.
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Wed Dec 31, 2008 9:31 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: C-Bunker Modules
tons0phun wrote: I would also consider making bunker pieces where it has either a ground, wall, or floor piece, and the rest is interior-bunker tile. So like the RSet? @Control: I highly approve of more bunker modules. Not that my approval matters, but still. Question, are you going to do doors?
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Wed Dec 31, 2008 10:29 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: C-Bunker Modules
Honestly, I feel very lazy. I dunno if I'll do anything else.
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Wed Dec 31, 2008 10:46 pm |
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