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 Bear Federation (Old release with credits) 
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Joined: Sat Aug 23, 2008 2:51 pm
Posts: 209
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
The actors are too weak. 3 shots from a vanilla smg and your actors explode into bloody chunks.

Care to revise that in your next update?

Also, love the mod!


Thu Dec 18, 2008 12:19 pm
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
amazing how the "zip bug" only effects a few people. everyone else seems to have it working fine. incredible how the file breaks for a select few, and how the problem can be fixed by moving the files out of and back into the installation directory. sounds more like an extraction error to me.


Thu Dec 18, 2008 12:40 pm
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Joined: Tue Nov 11, 2008 8:26 am
Posts: 202
Location: Near Aloha
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
I bet it's more of an extraction program settings issue than an actual issue with the compression format.


Thu Dec 18, 2008 2:37 pm
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
as it only happens with some people, it would seem that was the case.

on the topic of the mod, their faces are too long, it looks shyte, and doesnt blend well with vanilla CC..


Thu Dec 18, 2008 3:30 pm
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Joined: Thu Jul 19, 2007 11:31 am
Posts: 249
Location: Sweden, Hallstavik
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Geti, they are Ronin resprites. So they suit with Vanilla CC. (Though very awesome resprites.)


Thu Dec 18, 2008 3:38 pm
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Joined: Tue Aug 26, 2008 6:09 pm
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
It's his personal preference and right to not like how something looks. Leave 'em be.


Thu Dec 18, 2008 3:39 pm
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Joined: Mon Aug 18, 2008 5:29 pm
Posts: 607
Location: Ukraine,Odessa in the ASC bunker-base
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
We , Ukrainians like eggheads . Just look in my mod , you'll see some more eggheaded character . Same here .


Thu Dec 18, 2008 4:31 pm
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Joined: Sun Jun 03, 2007 2:12 pm
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Another spoiler =)


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Sat Dec 20, 2008 9:39 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
ivan21 wrote:
(tank)

You win several robots dipped in chocolate.


Sat Dec 20, 2008 10:41 pm
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Joined: Sat Dec 16, 2006 2:50 pm
Posts: 161
Location: Vaughan, Canada
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Pleasepleaseplease make an Activities.ini for this.


Sat Dec 20, 2008 10:50 pm
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Joined: Sun Dec 09, 2007 3:08 pm
Posts: 481
Location: Islamic Republic of Bradistan, Yorkshire, England
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Holy crap you win on every level! I can't wait for this helicopter you're hinting at either. Keep up the good work!


Sat Dec 20, 2008 11:15 pm
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Joined: Wed Dec 26, 2007 4:25 am
Posts: 167
Location: Hopefully in front of a gaming platform of some kind
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
holy shyte, that is awesome. I am really enjoying the way this mod is developing :smile:


Sat Dec 20, 2008 11:32 pm
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Joined: Fri May 16, 2008 11:12 pm
Posts: 471
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Did I just see a tank? YOu mean you'Re actually making round walkpaths? WOWOW!


Sat Dec 20, 2008 11:46 pm
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Joined: Sat Aug 23, 2008 2:51 pm
Posts: 209
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Oh My God

:shock:


Is it possible that it will actually shoot something and not just drive around?


Sun Dec 21, 2008 12:26 am
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
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Post Re: Bear Federation (Red Army restyle: 14/12/08)
Brainwashed wrote:
YOu mean you'Re actually making round walkpaths?

Probably just regular walkpaths with a nice sprite over it. I'm not complaining, either way.


Last edited by Duh102 on Sun Dec 21, 2008 2:29 am, edited 1 time in total.



Sun Dec 21, 2008 2:10 am
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