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Wrath
Joined: Mon Sep 29, 2008 3:28 pm Posts: 37 Location: England, London, Camden
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Re: Clone Bowling (10/15/08 20:21GMT)
It would be good if there was a really long alley filled with clones, you control a pinned actor, and have to kill as many clones as possible, with points.
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Thu Oct 16, 2008 7:45 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Clone Bowling (10/15/08 20:21GMT)
I say somebody throw together a quick map idea in MSPaint and get numgun in on the coding (or whoever does) which would wipe the area the clones were smashed in, deliver new ones, and keep a tally.
Take it to the next level!!
edit #2: What about a grenade version of this? That would be really cool to implement the power guage with the whole bowling experience if a map is made 'specially for it.
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Thu Oct 16, 2008 8:51 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Clone Bowling (10/15/08 20:21GMT)
ppiksmada wrote: get numgun in on the coding You're thinking of LordTim. ppiksmada wrote: edit #2: What about a grenade version of this? That would be really cool to implement the power gauge with the whole bowling experience if a map is made 'specially for it. Like, a grenade that explodes into the bowling ball? Sure, it would work. I dunno how much the actor's throw power would help it though. I might try it.
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Fri Oct 17, 2008 1:50 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Clone Bowling (10/15/08 20:21GMT)
Duh102 wrote: ppiksmada wrote: get numgun in on the coding You're thinking of LordTim. ppiksmada wrote: edit #2: What about a grenade version of this? That would be really cool to implement the power gauge with the whole bowling experience if a map is made 'specially for it. Like, a grenade that explodes into the bowling ball? Sure, it would work. I dunno how much the actor's throw power would help it though. I might try it. Please use InheritVel on the grenade ( not the gib ) , it'll make it fly farther.
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Fri Oct 17, 2008 1:55 am |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Clone Bowling (10/15/08 20:21GMT)
Just position a DS Tech cleaner with hitmos=0 in between the clones to wipe away debris and for keeping clones coming perhaps abomb generators that fire when a clone gibs releasing a tiny opp team actor?
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Fri Oct 17, 2008 4:18 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Clone Bowling (10/15/08 20:21GMT)
Works well on concrete, but always get stuck in mud
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Fri Oct 17, 2008 1:44 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Clone Bowling (10/15/08 20:21GMT)
Every try bowling in dirt?
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Fri Oct 17, 2008 5:30 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Clone Bowling (10/15/08 20:21GMT)
Nice. I love it, crushing peeps is fun.
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Sat Oct 18, 2008 1:20 am |
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Sampo
Joined: Wed Jul 09, 2008 12:08 pm Posts: 5
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Re: Clone Bowling (10/15/08 20:21GMT)
I lurve these mods, this is my next best friend to the carronade now. The ball works pretty well for plugging corridors too, I surround my brain with balls now. Uh...
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Sat Nov 01, 2008 3:54 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Clone Bowling (10/15/08 20:21GMT)
Bumpdate. It's b22 now.
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Fri Dec 19, 2008 2:17 am |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Clone Bowling (12/19/08 01:16GMT)
Any chances of rocket propelled balls? Mid Air Pins ( Walks off to make DS Targets ) !
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Fri Dec 19, 2008 7:48 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Clone Bowling (12/19/08 01:16GMT)
Foa wrote: Any chances of rocket propelled balls? How would those work?
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Fri Dec 19, 2008 1:05 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Clone Bowling (12/19/08 01:16GMT)
Duh102 wrote: Foa wrote: Any chances of rocket propelled balls? How would those work? Perhaps they would be BALLS OF STEEL
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Fri Dec 19, 2008 1:06 pm |
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