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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: SWAT Squad v0.5 more gun
Sweet. Nice sprites. Though, I recommend more colors on the blue parts. From the picture it looks like you changed the walkpaths. Awesome. DL
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Sun Dec 07, 2008 7:24 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: SWAT Squad v0.5 more gun
If my calculations are correct, this will soon reach a Bear Federation level of awesome. Nice work, dude.
Further suggestions: -Taser -Heavy Soldier
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Sun Dec 07, 2008 7:26 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: SWAT Squad v0.5 more gun
Looks cool . Why you didnt post that in mod releases ???
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Sun Dec 07, 2008 7:31 pm |
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adasx10
Joined: Tue Aug 21, 2007 6:50 pm Posts: 93 Location: Lithuania.
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Re: SWAT Squad v0.5 more gun
crazyMLC wrote: Sweet. Nice sprites. Though, I recommend more colors on the blue parts. From the picture it looks like you changed the walkpaths. Awesome. DL to bad but other blue colors are to bright. Brainwashed wrote: If my calculations are correct, this will soon reach a Bear Federation level of awesome. Nice work, dude.
Further suggestions: -Taser no -Heavy Soldier YES Bear Federation is to awesome for me.
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Sun Dec 07, 2008 7:33 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: SWAT Squad v0.5 more gun
I already like this more than the Bear Federation.
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Sun Dec 07, 2008 7:36 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: SWAT Squad v0.5 more gun
venn177 wrote: I already like this more than the Bear Federation. I concur, but you seem very enthusiastic about this mod. :/ Okay, trying the mod now...
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Sun Dec 07, 2008 7:39 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: SWAT Squad v0.5 more gun
Heavy soldier YES? Wonderful!
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Sun Dec 07, 2008 7:41 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: SWAT Squad v0.5 more gun
Great mod. Love the stance. Only complaint is that they die too easily from falling for an actor with a powerful jetpack.
up the gib impulse limit?
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Sun Dec 07, 2008 7:45 pm |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Re: SWAT Squad v0.5 more gun
Amazing sprites! Now that the MMC is closed, I feel like a weight has been lifted from the shoulders of future CC modders. Anyway, this looks great, and I hope you continue to expand on this.
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Sun Dec 07, 2008 9:45 pm |
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Darlos9D
Joined: Mon Jul 16, 2007 9:50 am Posts: 1512 Location: Tallahassee, FL
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Re: SWAT Squad v0.5 more gun
Kudos for good sprites and decent sounds. A few suggestions:
-Fix the SharpStance offset for the AUG so it actually looks like they're looking through the sights -Increase the relaod time on the P90, since it has sort of a strange method of loading a magazine -Raise the P90 regular Stance offset a bit. Right now they seem to be holding it down at their knees. -Also, Soldier? Ninja? These are odd terms to apply to a SWAT team.
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Mon Dec 08, 2008 1:06 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: SWAT Squad v0.5 more gun
Nice spriting, got my DL!
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Mon Dec 08, 2008 3:25 am |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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Re: SWAT Squad v0.5 more gun
Large packs aren't that great IMO. It's about quality, not quantity.
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Mon Dec 08, 2008 11:45 am |
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Manbearpig
Joined: Sun Aug 03, 2008 4:08 pm Posts: 102 Location: Finland Winland!
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Re: SWAT Squad v0.5 more gun
venn177 wrote: I'm sorry I went off on you guys. I honestly don't know why I was so pissed off about it.
Carry on. Oh man you were really pissed out...I write this colour because it hurts your eyes Uuuh trippy
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Mon Dec 08, 2008 2:41 pm |
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Zinc
Joined: Thu Jun 26, 2008 8:18 am Posts: 241
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Re: SWAT Squad v0.5 more gun
zness wrote: Large packs aren't that great IMO. It's about quality, not quantity. Unless you're Capnbubs or Numgun. Their mods are both. Anyway, great job on the sprites, now all you really need to work on are the actors. GibImpulseLimit, Jetpacks, and their weight sometimes might need altering. Just work on the actors you have before going into more actors and weapons.
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Mon Dec 08, 2008 4:53 pm |
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