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zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Oh YEAH just what these guys needed "BIG FREAKIN GUNS"
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Sat Dec 06, 2008 3:21 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Ooooooh yeah.
Planning some flame throwers too.
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Sat Dec 06, 2008 3:29 am |
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zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
crazyMLC wrote: Ooooooh yeah.
Planning some flame throwers too. Sweet Jesus man your standard unit "the white one" already burns through everything like napalm. I can only imagine the raw destruction this, this oil-flamer might be capable of.
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Sat Dec 06, 2008 5:29 am |
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Manticore
Joined: Tue Nov 18, 2008 1:03 am Posts: 342 Location: Spathiwa
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
you should make most of their weapons pyro based to keep up with the "oil" theme.
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Sat Dec 06, 2008 5:51 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Yeah. the Gatling gun is supposed to be shooting "napalm bullets".
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Sat Dec 06, 2008 5:59 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
I'll have more stuff later, but I'll have an update tomorrow or so. So look forward to it! Also, I have some un-commentable stuff in the index.ini. Like unfinished modules, etc. Also... Banner! Yay. EDIT: just found out my banner looks like a flag or two. >_> whatever.
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Sun Dec 07, 2008 5:33 am |
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Heliopios
Joined: Mon Dec 01, 2008 2:42 pm Posts: 20
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Can you make a gun that just sprays oil? Oil which can explode if hit with fire, or something along those lines?
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Sun Dec 07, 2008 8:11 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Heliopios wrote: Can you make a gun that just sprays oil? Oil which can explode if hit with fire, or something along those lines? Its extremely hard to limit it to fire. I have tried to make a grenade sprayer that shot little blocks of oil out that exploded when shot, but I never succeeded. The end result was the OBC. I'll have to try again sometime...
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Sun Dec 07, 2008 6:17 pm |
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Browncheese
Joined: Fri Dec 05, 2008 10:40 pm Posts: 17 Location: Ireland.i think i must be the only irish person here
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
how about making barrels filled with oil you can spawn before the battle starts? If you do make them make em nice an' exsplody you could do with making a new infantry model rather than just the same one recoloured.AND i love the mod
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Sun Dec 07, 2008 6:24 pm |
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Subiw
Joined: Sat Mar 01, 2008 10:12 pm Posts: 202 Location: Elsewhere
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
You are planning on doing gibs for the R.O.C., right?
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Sun Dec 07, 2008 6:57 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Yeah. I haven't done enough gibs.
Kinda slacked off on gibs considering mostly everything is pretty durable. I personally promise that everything will have gibs next update.
Also: Oil barrels? Yes yes yes. best idea ever.
The barrel didn't make the cut, CC gets angry when I try to load it.
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Sun Dec 07, 2008 7:05 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Okay, the update is postponed a bit, but cheer up - There's good news too!
I managed to shrink the file size of the faction to minuscule amounts. having one sound folder does wonders. Its about 11MB now, instead of 20MB. When zipped, it's 8.86MB. Barely too much to upload. When 7Zipped, it's 4.68MB. But, Data Realms won't let me upload it, so we still have to download from mediafire.
But it loads way faster. And that's awesome.
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Mon Dec 08, 2008 9:30 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. [UPDATED 11/26/2008]B22
Super bump, But I have an update and I'll put it on the main page with a video like with my stamper. http://www.mediafire.com/?sharekey=1eef ... be54e8efb8I have new diggers for AOU and ROU, I did some updates in general, as mentioned in the last post I shrunk the filesize, and I now have a rocket launcher and a gatling gun. Just need to update the first page. EDIT: almost forgot, I also added an activities.ini EDIT2: Updated front page.
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Mon Feb 23, 2009 2:18 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Oil Faction - The explosive faction. (WIP)
despite being horribly cartoony, im DLing to see if its any good.
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Mon Feb 23, 2009 3:31 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Oil Faction - The explosive faction. (WIP)
Just be warned, their explosions are pretty potent!
Also, everyone is saying that the faction is overly cartoony. I don't see how. Is it because of the high saturation? Too colorful? >_>
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Mon Feb 23, 2009 3:37 am |
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