View unanswered posts | View active topics It is currently Thu Dec 26, 2024 7:24 am



This topic is locked, you cannot edit posts or make further replies.  [ 124 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next
 -Metal Gear Solid- ))AAL Product [B23] 
Author Message
User avatar

Joined: Sun May 18, 2008 8:30 am
Posts: 732
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
I just realized I've seen this all before in a vision. I must me seeing into the future and forgetting about it until the event happens.


Fri Jul 18, 2008 1:46 am
Profile
User avatar

Joined: Wed Jul 16, 2008 12:49 am
Posts: 226
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
You should fix the SOCOM. IT holds 12 shots and has a faster firing rate in game. (MGS i mean)


Fri Jul 18, 2008 9:04 am
Profile
User avatar

Joined: Tue Jul 03, 2007 12:33 am
Posts: 1275
Location: Elsewhere.
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
He's right you know, it does in real life have a 12 round magazine.
And wow, I never knew it fired .45 rounds, that's nasty.


Fri Jul 18, 2008 10:57 am
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Seriously... the op needs to make genomes, raven, ocelot, the whole bunch from mgs1.


If he makes rex i will sex him.


Fri Jul 18, 2008 11:53 am
Profile
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
NeoSeeker wrote:
If he makes rex i will sex him.


Seconded.


Ontopic, nice updates you have thar numgun. Why not put some effort into an MGS faction before Build 21 with its shiny and magical Lua arrives and you can update the AAL?


Fri Jul 18, 2008 2:16 pm
Profile
User avatar

Joined: Tue Jul 24, 2007 1:13 am
Posts: 1183
Location: eating sock's face like a cupcake
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Also, making an otacon character just for shits and giggles would be supar badass.


Fri Jul 18, 2008 5:36 pm
Profile
User avatar

Joined: Fri Feb 15, 2008 8:54 pm
Posts: 92
Location: New England
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Change "unarmed snake" to "Naked Snake"


Fri Jul 18, 2008 6:40 pm
Profile

Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Winterous wrote:
He's right you know, it does in real life have a 12 round magazine.
And wow, I never knew it fired .45 rounds, that's nasty.


I know about this and I tested it to see how it would work out, but I came to a conclusion that current setting is perfect in my opinion. I love the socom being more of an assasination weapon that can kill a coalition heavy in few shots to the head. If I'd go for the real one, it would be much more unsatisfying pea-shooter. Same stuff goes for the Famas.

This mod is about gameplay, not a replica really. Making any other characters from mgs like ocelot, (wtf old fart with his "best gun ever"? My balls.) otacon, (...) genomes and such are just a waste of time. Gray Fox might be interesting though, but he'd be a plain guy with a digger-like HF-sword. B21 might bring some possibilities to make him interesting though.


Metal Gear Rex. It'd fun, yeah. But making a large actor is pain in the arse both coding and spriting wise. All I can say is maybe. Depends how my small idea for AAL will work out in B21.


Fri Jul 18, 2008 7:08 pm
Profile
User avatar

Joined: Fri Dec 14, 2007 10:27 pm
Posts: 71
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
ROFLMFAOlightspeedgopher
(dont ask)
I loled when i saw this


Fri Jul 18, 2008 8:00 pm
Profile

Joined: Sat Dec 22, 2007 7:22 am
Posts: 18
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
why is there a 4chan awesome-face on the box?


Thu Jul 24, 2008 6:48 pm
Profile
User avatar

Joined: Sun May 18, 2008 8:30 am
Posts: 732
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Storage wrote:
why is there a somethingawful awesome-face on the box?

Because numgun's mods are awesome.


Thu Jul 24, 2008 9:34 pm
Profile
User avatar

Joined: Fri Mar 02, 2007 6:59 am
Posts: 1726
Location: NSW, Australia
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product **Update2!
Awesome face is the best thing ever, making this mod even better.


Sat Jul 26, 2008 10:42 am
Profile

Joined: Sat Jan 13, 2007 11:04 pm
Posts: 2932
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product [B22]
B22 Compactbiled
Compactble
Compactoble
Compactolblblb

Compactible.


Tue Nov 18, 2008 12:58 pm
Profile
User avatar

Joined: Fri Oct 10, 2008 12:39 pm
Posts: 111
Location: Finland, where else?
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product [B22]
Finally, and with the box, just classic man. Only thing bothering me is the jump but thats what the cypher's for.

Edit: lawl, noticed MG awesome. :3 God bless Egoraptor


Tue Nov 18, 2008 2:29 pm
Profile
User avatar

Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
Location: some compy
Reply with quote
Post Re: -Metal Gear Solid- ))AAL Product [B22]
did i mention i love you again? was just about to go convert this myself, tanchu :D


Tue Nov 18, 2008 9:33 pm
Profile WWW
Display posts from previous:  Sort by  
This topic is locked, you cannot edit posts or make further replies.   [ 124 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

Who is online

Users browsing this forum: Google [Bot]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.305s | 15 Queries | GZIP : Off ]