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 Is there a map making tutorial for current build(s) ? 
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Joined: Fri May 23, 2008 1:54 pm
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Post Is there a map making tutorial for current build(s) ?
Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial


Fri Nov 14, 2008 4:46 pm
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Joined: Mon Apr 28, 2008 1:35 am
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Post Re: Is there a map making tutorial for current build(s) ?
Most of the tutorials are still relevant. Look to lord tim's old ones. They still work I think.
Also, just looking through some of the custom maps should help you figure things out.


Fri Nov 14, 2008 11:43 pm
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Joined: Fri Apr 27, 2007 4:55 pm
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Post Re: Is there a map making tutorial for current build(s) ?
Joppu wrote:
Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial


You don't use "contours" like you did in the old builds. It's just a regular .bmp file now. With the colors set to correspond to the material indexes in the material palette and materials.ini files.


Sat Nov 15, 2008 2:29 am
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Joined: Fri Jun 01, 2007 7:29 am
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Post Re: Is there a map making tutorial for current build(s) ?
well i have a BMP what do i do now?


Sun Dec 21, 2008 1:43 am
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Joined: Sun Nov 09, 2008 8:47 pm
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Post Re: Is there a map making tutorial for current build(s) ?
More detail please...

Upload the bmp.

Look at other maps...


Sun Dec 21, 2008 2:01 am
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Post Re: Is there a map making tutorial for current build(s) ?
there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable
Attachment:
Hugeland.bmp


Sun Dec 21, 2008 4:09 pm
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Post Re: Is there a map making tutorial for current build(s) ?
Razura wrote:
there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable.

Two things:
1. You should probably look at Lord Tim's tutorials or use azukki's templates.
2. You should take a look at other contours and try to put that underground part in that slightly darker shade of purple. It will make it look like a cave.
That is all.


Sun Dec 21, 2008 7:03 pm
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Post Re: Is there a map making tutorial for current build(s) ?
If you just want to get it in game, then copy the grasslands.ini file in base.ini and replace all the grasslands stuff with hugeland. Make sure whenever it calls for a file you have the correct path. Then go into scenes.ini and scroll to the very bottom. There is a list of stuff that is to be added, copy one and change it to hugelands.


Sun Dec 21, 2008 8:53 pm
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Post Re: Is there a map making tutorial for current build(s) ?
//////////////////////////////////////////////////////////
// Hugeland Scene

AddScene = Scene
InstanceName = Hugeland
LocationOnPlanet = Vector
X = 0
Y = 0

// Terrain SceneLayer
Terrain = SLTerrain
InstanceName = Hugeland Terrain
BitmapFile = ContentFile
Path = Base.rte/Scenes/Hugeland.bmp
WrapX = 1
WrapY = 0
ScrollRatio = Vector
X = 1.0
Y = -1.0
BackgroundTexture = ContentFile
Path = Base.rte/Scenes/Textures/DirtDark.bmp






Whats wrong with this?


Mon Dec 22, 2008 1:37 am
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