Re: A question about Numgun and Capnbub's promotion to DRL Devs.
Neat. I like how it does one stride thrice then the other, instead of sticking with one or alternating each stride.
Although I can't say I'm tremendously excited about the ant attack project thing as a whole. Everything suggests that it will
look good so far, but the gameplay is what I doubt. Not a very legitimate opinion though, since I hadn't even heard about the original game before seeing the TIGJam devlog post, and still haven't played it or anything. It's just that the entire concept seems kinda shallow and uninteresting. I guess I should look into it more.