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 A question about Numgun and Capnbub's promotion to DRL Devs. 
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Joined: Sat Nov 03, 2007 9:44 pm
Posts: 1916
Location: Flint Hills
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.

Neat. I like how it does one stride thrice then the other, instead of sticking with one or alternating each stride.

Although I can't say I'm tremendously excited about the ant attack project thing as a whole. Everything suggests that it will look good so far, but the gameplay is what I doubt. Not a very legitimate opinion though, since I hadn't even heard about the original game before seeing the TIGJam devlog post, and still haven't played it or anything. It's just that the entire concept seems kinda shallow and uninteresting. I guess I should look into it more.


Thu Nov 13, 2008 8:28 am
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.

This thread actually made Data post?
Dang...

Anyways, the running animation is sweet.

Wait a second....
Quote:
Concept by Niklas Jansson, model/rigging/texture by Daniel Williams, animation by Chris Mansell.

Daniel Williams and Chris Mansell...

Did they just volunteer to make those?


Thu Nov 13, 2008 1:29 pm
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Joined: Sat Jan 13, 2007 11:04 pm
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.
So thats what capnbubs been up to lately... : )


Thu Nov 13, 2008 2:57 pm
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Joined: Thu Jun 26, 2008 8:18 am
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.
Bubs is one of those two fellows? Coolio.


Thu Nov 13, 2008 11:11 pm
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Joined: Mon Mar 26, 2007 1:15 am
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.
Chris Mansell

aka. Capnbubs

I animated it =]


Thu Nov 13, 2008 11:43 pm
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Joined: Mon Feb 12, 2007 12:46 am
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Post Re: A question about Numgun and Capnbub's promotion to DRL Devs.
capnbubs wrote:
Chris Mansell

aka. Capnbubs

I animated it =]

Ah....
Nice to know that you animated that.


Thu Nov 13, 2008 11:58 pm
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