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Arcane Camel
Joined: Tue Nov 11, 2008 1:01 am Posts: 13 Location: The Surface
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Re: Art Dump
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Tue Nov 11, 2008 8:41 pm |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Art Dump
Love it.
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Tue Nov 11, 2008 9:17 pm |
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pfoot
Joined: Mon Sep 08, 2008 1:35 am Posts: 23
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Re: Art Dump
Ophanim wrote: Oh wow you can draw geometric shapes and use the circle tool. Yeah! Troll.
Last edited by pfoot on Tue Nov 11, 2008 10:25 pm, edited 1 time in total.
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Tue Nov 11, 2008 10:21 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Art Dump
pfoot wrote: Ophanim wrote: Oh wow you can draw geometric shapes and use the circle tool. Yeah! Let's see you make something better. Because every time a director makes a bad movie, he tells the critics they should make something better.
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Tue Nov 11, 2008 10:23 pm |
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pfoot
Joined: Mon Sep 08, 2008 1:35 am Posts: 23
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Re: Art Dump
Some might not like my art.
Some might want to bend over a chair and let me stimulate their g-spot with a bag of rusty nails and a claw hammer. Either way it makes no difference.
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Tue Nov 11, 2008 10:27 pm |
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Arcane Camel
Joined: Tue Nov 11, 2008 1:01 am Posts: 13 Location: The Surface
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Re: Art Dump
pfoot wrote: Some might not like my art.
Some might want to bend over a chair and let me stimulate their g-spot with a bag of rusty nails and a claw hammer. Either way it makes no difference. I want to see it. I like your avatar so I assume thats how you draw
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Wed Nov 12, 2008 1:03 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Art Dump
Pixel sprites AWAAAAY! Main character of a puzzle game I'll never complete because I can't come up with level ideas. Crate from aforementioned game. Legend of Zelda Heart Piece???!1!! So Dragster says: "Hey, I want to see how good you are at sprites, make a rusty barrel." And then he says: "Uh I guess I meant an oil drum, really. Try again." Oh yeah and this zombie. I'm going to be making a game around this but I think I want to make him a bit smaller and darker. EDIT: Played with the current one a bit and I'm actually quite happy with the outcome. This was going to be an idle animation but I ended up changing it into a walking animation.
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Wed Nov 12, 2008 2:58 am |
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Krumbs
Joined: Mon Aug 27, 2007 7:56 pm Posts: 1186 Location: Scotland
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Re: Art Dump
Good sprites, but looking at the walking animation the name 'Joey Deacon' comes to mind
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Wed Nov 12, 2008 10:35 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Art Dump
Ah, come on, it's a zombie. How much brain mass can it possibly have?
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Thu Nov 13, 2008 1:18 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Art Dump
He looks more like he's dancing.
I LOVE IT!
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Thu Nov 13, 2008 1:20 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Art Dump
I tried some more stuff with the zombie. Now he howls to call his team mates. I don't love this one as much.
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Thu Nov 13, 2008 4:07 am |
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CommanderCool
Joined: Tue Aug 14, 2007 2:53 pm Posts: 296 Location: Black Mesa Research Facility
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Re: Art Dump
He looks like one of the zombies from Metal Slug 3.
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Thu Nov 13, 2008 6:09 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Art Dump
Actually, I used some metal slug sprites for reference as the game I'm working on is a run and gun zombie shooter, so I suppose that would be the reason I was aiming for a similar style to those, but a bit bigger.
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Thu Nov 13, 2008 8:19 pm |
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DTP
Joined: Mon Nov 03, 2008 2:05 pm Posts: 90
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Re: Art Dump
Fembot - 3000 with added innuendo.
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Thu Nov 13, 2008 10:08 pm |
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Warbz
Joined: Sun Nov 09, 2008 8:47 pm Posts: 99
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Re: Art Dump
Fembot? Futurama reference?
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Thu Nov 13, 2008 10:10 pm |
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