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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
The hand is actually more or less proportional to the arm, if you look at a human arm with a clenched fist. But hey, it does look better with even-sized fingers as well. =P Now with new shiny cannon. Just need to shine up the shotgun and Singularity Cannon, and then i'm done with the MARS. Next point is either the Assault Robot or the turrets. Or maybe i'll just cut the update in half and give you the resprited MARS to play with, while i shine up the other things... Seems like a good idea to me actually.
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Mon Nov 10, 2008 8:08 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: [WIP] The Pelian Army *Update: November 7th*
Wow, that thing is looking more epic then ever. o_O
Do the assault robot next. And make it look more tough and have more detail if possible. His look doesnt really correspond to his powers and strength.
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Mon Nov 10, 2008 9:00 pm |
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Siric
Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
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Re: [WIP] The Pelian Army *Update: November 7th*
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Mon Nov 10, 2008 11:30 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: [WIP] The Pelian Army *Update: November 7th*
Can you make the armor more attachable based and lower its resistance to sharpness?
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Mon Nov 10, 2008 11:33 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
Maybe the latter, but i'd ruin it entirely if i tried the former. @Siric: Thanks. @numgun: Haha, it hardly looked epic at all before, now that i look back. Also, work in progress: Not too proud of the head, i think i'll be redoing it soon.
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Tue Nov 11, 2008 4:01 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: [WIP] The Pelian Army *Update: November 7th*
But I like that head D:
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Tue Nov 11, 2008 4:09 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
New one looks better. (And by the way, i only re-reshaded it) Also: Ridiculous or not? But as mentioned, i'm not touching Anthony's sprites, they look good as it is.
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Tue Nov 11, 2008 4:42 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: [WIP] The Pelian Army *Update: November 7th*
O man, I love your mod, specially the mortar caller and the missile strike thing. Make more of those types
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Tue Nov 11, 2008 4:50 pm |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: [WIP] The Pelian Army *Update: November 7th*
Dude that looks awesome . But its too dark . Now your guys look like evil army . I always thought those are good guys , but with new shading they became look like evil . If you like it , me same . Just if those guys are evil , so they are AWESOME .
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Tue Nov 11, 2008 5:33 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
As mercenaries, they're probably a bit more evil than good, but hey, good guys can hire them too! But you're right about them being rather dark, maybe i should up them one shade or so. @Jox: Thanks! Also, Cratermaker much? Edit: Heavy guy stays dark, so he looks more... Well, badass. I think. Depends on what you define as badass. But the Medium guy gets his metal brightened a bit.Edit: Scratch that, he's been brightened a little anyways.
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Tue Nov 11, 2008 5:46 pm |
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Siric
Joined: Wed Oct 25, 2006 7:57 pm Posts: 240 Location: Out there, among the stars.
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Re: [WIP] The Pelian Army *Update: November 7th*
Shook wrote: *lots of awesome pictures* Woah! I can't wait for the update to be released!
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Tue Nov 11, 2008 8:28 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: [WIP] The Pelian Army *Update: November 7th*
Doesn't carbon make steel and other metals darker anyway?
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Tue Nov 11, 2008 9:02 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
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Tue Nov 11, 2008 9:22 pm |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: [WIP] The Pelian Army *Update: November 7th*
Have you thought about making a big spike ball for the MARS to throw at things?
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Wed Nov 12, 2008 12:20 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: [WIP] The Pelian Army *Update: November 7th*
Not before now. Also, things i still need to do before i release: - Reshade PlanetKiller and Mortar shell. (First one's going to be a ♥♥♥♥♥) - Design some kind of logo. That's it i think, not too bad.
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Wed Nov 12, 2008 4:23 pm |
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