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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Bug reports. Report Bugs here.
change the actor to a left one quickly press the buy menu and the game hangs. With no error box, it just freezes.
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Sat Nov 08, 2008 6:24 pm |
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Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
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Re: Bug reports. Report Bugs here.
Skiv wrote: change the actor to a left one quickly press the buy menu and the game hangs. With no error box, it just freezes. Same. I can't complete the zombie cave because of this, at some point I try to change to the forward man with the Gatling, the game freezes. As Skiv described it, I select the left actor, and while the camera is shifting, I select the buy menu. Freeze. If you'd like to recreate this bug, I'd suggest you use the mouse, since it's faster at stuff like this.
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Sat Nov 08, 2008 6:42 pm |
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casey
Joined: Wed Dec 27, 2006 10:05 pm Posts: 100
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Re: Bug reports. Report Bugs here.
tried playing multi second players controls don't do anything changed them still nothing, tried 4 player 2nd works for a sec 4th doesn't work at all.
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Sat Nov 08, 2008 6:46 pm |
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Control
Joined: Tue Dec 12, 2006 1:09 am Posts: 698 Location: Plymouth, NC
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Re: Bug reports. Report Bugs here.
Scene editor still doesn't let you test scenes without saving them first at all damnit we need a Base.rte activities file ASAP.
Pulling up the buy menu from a movable unit makes the unit face right.
Also doors facing up and left need to be made.
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Sat Nov 08, 2008 7:39 pm |
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cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
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Re: Bug reports. Report Bugs here.
When zombie cave starts, if you move the golden unit select reticule before the rocket has landed, it will crash every time.
e: in skirmish/intro disabled, not necessarily in campaign
Last edited by cambiogris on Sat Nov 08, 2008 10:24 pm, edited 1 time in total.
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Sat Nov 08, 2008 8:24 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Bug reports. Report Bugs here.
I haven't had the exploding actors glitch, but I have come across the controls problem: only letters and numbers can be used. Buttons like enter, ctrl (there goes 2p Jetpack and 1p custom crouch), shift, etc are NOT ACKNOWLEDGED by the game AT ALL. Also, activities can be found Here!
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Sat Nov 08, 2008 9:44 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Bug reports. Report Bugs here.
-Random crashes that happen anywhere, including starting up CC during the loading sequence, or during battle. -Actors randomly turn different directions, even if there is no (!) above their head. -Sometimes when actors don't have a gun, they won't automaticly pick up one within range like they used to.
I hope Build 23 comes out soon, even if it's just fixing the glitches.
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Sat Nov 08, 2008 11:16 pm |
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Bug reports. Report Bugs here.
- Game has a tendency to freeze when opening the buy menu.
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Sat Nov 08, 2008 11:28 pm |
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Skiv
Joined: Sat Mar 03, 2007 11:20 pm Posts: 789 Location: Location: Location
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Re: Bug reports. Report Bugs here.
Lambda, you have the same problem that I and Kall have.
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Sat Nov 08, 2008 11:46 pm |
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Raintail99
Joined: Fri Sep 14, 2007 9:52 pm Posts: 304 Location: No.
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Re: Bug reports. Report Bugs here.
My friend and I were playing, and both of our backgrounds were crazy. It would make weird paths of the people, almost like 1 background was the others fore ground. It makes playing EXTREMELY hard. I noticed when both players move to the top of the map, It fixes the background. I also experienced this with the Klonesoccer in B21. This maybe not have to do with anything, but numgun made the Klonesoccer and the activities I put in the respective games. It might be that one of his codes hate my computers. I have no idea.
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Sun Nov 09, 2008 12:03 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Bug reports. Report Bugs here.
Exalion wrote: controls problem: only letters and numbers can be used. Buttons like enter, ctrl (there goes 2p Jetpack and 1p custom crouch), shift, etc are NOT ACKNOWLEDGED by the game AT ALL. This
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Sun Nov 09, 2008 12:11 am |
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uberhen
Joined: Wed Jan 24, 2007 11:53 pm Posts: 589 Location: Silicon Valley, California
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Re: Bug reports. Report Bugs here.
Exalion wrote: I haven't had the exploding actors glitch, but I have come across the controls problem: only letters and numbers can be used. Buttons like enter, ctrl (there goes 2p Jetpack and 1p custom crouch), shift, etc are NOT ACKNOWLEDGED by the game AT ALL. Actually, I found a workaround. If you still have a previous build, look for your old controls in Base.rte/Settings.ini. Each key is defined by a number. For example: Code: Crouch = InputMapping KeyMap = 115 // 115 is the Shift key So, set your controls as you'd like in, say, build 21, then copy the corresponding numbers into Build 22's Settings.ini. Hope this helps guys.
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Sun Nov 09, 2008 1:40 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Bug reports. Report Bugs here.
Tomaster wrote: Exalion wrote: controls problem: only letters and numbers can be used. Buttons like enter, ctrl (there goes 2p Jetpack and 1p custom crouch), shift, etc are NOT ACKNOWLEDGED by the game AT ALL. This This but xbox controllers still work.
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Sun Nov 09, 2008 9:41 am |
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grenade
Joined: Mon Aug 18, 2008 5:29 pm Posts: 607 Location: Ukraine,Odessa in the ASC bunker-base
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Re: Bug reports. Report Bugs here.
I've made grenade launcher . Made it shot grenade that blow on ten mini grenades . So when the big grenade blows it gibs 10 mini . So i dont know why , but on the every mini grenade writed "mini" and an arrow for pick up . How to delete this arrows for pick up ?
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Sun Nov 09, 2008 10:25 am |
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udm
Joined: Fri Mar 07, 2008 9:09 am Posts: 44
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Re: Bug reports. Report Bugs here.
Do you mind? This is the bug report thread, not a "how do I make a mod thread". People these days...
Another thing I'd noted:
- units get injured too easily when they hit against the wall while jetpacking. While this problem's dated back quite a few builds ago, it's become more of an annoyance than anything. 10hp gone when your knees hit against a wall - a little too much, especially since I suffer about the same damage from a gunshot wound
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Sun Nov 09, 2008 10:39 am |
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