
 Re: How do I Spawn Different Vanilla Actors?
////////////////////////////////////////////////
// Begin list of Activities or "Game Modes"
Code:
AddActivity = SceneEditor
   PresetName = Test Editor
   SceneName = Grasslands
AddActivity = AreaEditor
   PresetName = Test Editor
   SceneName = Grasslands
AddActivity = GibEditor
   PresetName = Test Editor
   SceneName = Editor Scene
AddActivity = ActorEditor
   PresetName = Test Editor
   SceneName = Editor Scene
AddActivity = GATutorial
   PresetName = Tutorial Mission
   SceneName = Tutorial Bunker
   InCampaignStage = 1
   TeamCount = 2
   PlayerCount = 1
   TeamOfPlayer1 = 0
   TeamOfPlayer2 = 1
   FundsOfTeam1 = 15000000000000
   CPUTeam = 1
AddActivity = GAScripted
   PresetName = Scripted Tutorial
   SceneName = Tutorial Bunker
   ScriptFile = Base.rte/Scenes/Scripts/TestScript.lua
   LuaClassName = TutorialMission
AddActivity = GAScripted
   PresetName = Maginot
   SceneName = Maginot
   ScriptFile = Base.rte/Scenes/Scripts/Maginot.lua
   InCampaignStage = 1
   LuaClassName = MaginotMission
AddActivity = GABaseDefense
   PresetName = Test Activity
   SceneName = Physics Test
   TeamCount = 2
   PlayerCount = 1
   TeamOfPlayer1 = 0
   FundsOfTeam1 = 15000000000000000
   CPUTeam = 1
   Difficulty = 3
   SpawnIntervalEasiest = 25000
   SpawnIntervalHardest = 9000
/*
   AddAttackerSpawn = ACDropShip
      CopyOf = Drop Ship MK1
      AddInventory = AHuman
         CopyOf = Skeleton
         AddInventory = HDFirearm
            CopyOf = Blunderbuss
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Light Digger
*/
AddActivity = GABaseDefense
   PresetName = Default Activity
   SceneName = Grasslands
   TeamCount = 2
   PlayerCount = 1
   TeamOfPlayer1 = 0
   FundsOfTeam1 = 15000000000000
   CPUTeam = 1
   Difficulty = 3
   SpawnIntervalEasiest = 25000
   SpawnIntervalHardest = 9000
   
   AddAttackerSpawn = ACDropShip
      CopyOf = Drop Ship MK1
      AddInventory = AHuman
         CopyOf = Robot 2
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Heavy Digger
AddActivity = GABaseDefense
   PresetName = Skirmish Defense
   SceneName = Grasslands
   TeamCount = 2
   PlayerCount = 1
   TeamOfPlayer1 = 0
   FundsOfTeam1 = 15000000000000
   CPUTeam = 1
   Difficulty = 3
   SpawnIntervalEasiest = 20000
   SpawnIntervalHardest = 8000
   
            
   AddAttackerSpawn = ACDropShip
      CopyOf = Drop Ship MK1
      AddInventory = AHuman
         CopyOf = Soldier Light
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Medium Digger
            
   AddAttackerSpawn = ACDropShip
      CopyOf = Drop Ship MK1
      AddInventory = AHuman
         CopyOf = Soldier Heavy
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Heavy Digger
            
   AddAttackerSpawn = ACDropShip
      CopyOf = Dummy Drop Ship
      AddInventory = AHuman
         CopyOf = Robot 2
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Heavy Digger
            
   AddAttackerSpawn = ACDropShip
      CopyOf = Dummy Drop Ship
      AddInventory = AHuman
         CopyOf = Dummy
         AddInventory = HDFirearm
            CopyOf = Shotgun
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HDFirearm
            CopyOf = Medium Digger
   AddAttackerSpawn = ACDropShip
      CopyOf = Drop Ship MK1
      AddInventory = AHuman
         CopyOf = Soldier Light
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Medium Digger
    AddInventory = AHuman
         CopyOf = Soldier Light
         AddInventory = HDFirearm
            CopyOf = SMG
         AddInventory = HDFirearm
            CopyOf = Pistol
         AddInventory = HeldDevice
            CopyOf = Riot Shield
         AddInventory = HDFirearm
            CopyOf = Medium Digger
 I tried to get rid of the skeletons, so I would have soldiers instead
Added [code] tags.
- Electro