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 Relics from the Guardian Empire - First mod (Another Update) 
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Update again)
DSMK2 - weird, I swear I tested it before... I'll check it when I get back in

Phatmonkey - Yeahh, but I couldn't find an easy way around the 2 swords problem unfortunately, I'll try fix it for next update

Winterous - Thankss, I'll (attempt to) add some decent shading =]


Wed Oct 22, 2008 8:16 am
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Joined: Sun May 11, 2008 3:27 am
Posts: 24
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Post Re: Relics from the Guardian Empire - First mod (Update again)
I like this mod!
Its rather entertaining and the guardian sentinel is fairly even in comparison to the vanilla enemies. It works out well for me.

P.S. I had the same problem as DSMK2 with the pack, but I downloaded it separately and I am fine. :grin:


Thu Oct 23, 2008 12:18 am
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Update again)
Thanks everyone for the (mostly) positive feedback :)

I'll try to keep on updating! And yep, I really did want to make the sentinel pretty balanced


Thu Oct 23, 2008 4:35 pm
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Joined: Fri Aug 24, 2007 8:29 pm
Posts: 85
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Post Re: Relics from the Guardian Empire - First mod (Update again)
I'm very glad the sentinel is balanced, and I like how it looks. I find myself using it a lot with Unitech and darkstorm gear. Its fun to get a squad of them, put them in a large bunker made out of Tea's Modules, and then set off a Zorneus nade in there and try to take him down with the gaurdian sword.


Thu Oct 23, 2008 10:08 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Relics from the Guardian Empire - First mod (Update again)
Very nice mod you have here, and excellent sprites in my opinion. The circular shield looks oddly familiar though... I will download the mod when I get the chance.

P.S. You should put all the stuff into one .rte.


Thu Oct 23, 2008 10:32 pm
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Update again)
Thanks a lot - and I totally forgot to credit you, sorry :/ I shall do it now

There is an rte with all of them in there (with the exception of the sentinel, because something messes up every time I try to include it) - I'll make it more clear :)


Thu Oct 23, 2008 10:49 pm
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Joined: Mon May 05, 2008 12:26 am
Posts: 38
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Post Re: Relics from the Guardian Empire - First mod (Update again)
omg this is a great mod! i'll use it right now. boom! sweet
Warned for useless post. Also posting saying the mod is great before you used it. That's just dumb.


Fri Oct 24, 2008 10:04 pm
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Update again)
A'reeet, update again. Added a new actor, and a new sword for the actor.


Sat Oct 25, 2008 1:37 pm
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Joined: Sat Oct 25, 2008 3:55 pm
Posts: 23
Location: Ontario, Canada
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
To fair, the fact that I have to download each file individually kind of makes it hard, because my CC takes long enough to load already, and my CC folder has about 10,000 folders in it.


Sun Oct 26, 2008 12:02 am
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Joined: Tue Aug 21, 2007 12:51 am
Posts: 128
Location: Raleigh, North Carolina, USA
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
This is an extremely creative mod and I think you are on a path to be the next Capnbubs, DSMK2, or Numgun. Keep it up and I look forward to seeing this unique and interesting mod flourish.


Sun Oct 26, 2008 12:29 am
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
Im_Sparks - I'm sorry about that, although you don't have to download every file separately; everything except the actors are included in the GuardianEmpire.rte, and the actors are put in separately

Frederick - Thanks a lot :) Though I doubt I'll ever be anywhere near as good as them haha


Sun Oct 26, 2008 10:44 am
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Joined: Sat May 05, 2007 7:21 am
Posts: 662
Location: The Zone
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
Looks neat, I've heard about the sword. Dl'ed.


Thu Oct 30, 2008 8:00 pm
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Joined: Thu May 08, 2008 8:12 am
Posts: 61
Location: sweden
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
i really like this mod, and every time i playe CC whatever mod i use i allways use this mod to.

just as a question: Could you make more melee weapons like halberds, maces, mauls, axes, or just try to make any type of medieval melee weapons.

i have tryed to change the appearance of the guardian blade but it didnt look very good.


Fri Oct 31, 2008 11:30 am
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Joined: Sat Aug 30, 2008 1:58 am
Posts: 104
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
Molemian - you just want resprites of the guardian blade? I could have a go when I have time, if you like, although it wouldn't really add much to the mod :)


Fri Oct 31, 2008 11:41 am
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Joined: Thu May 08, 2008 8:12 am
Posts: 61
Location: sweden
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Post Re: Relics from the Guardian Empire - First mod (Another Update)
you say it wouldnt add much to the game but i think it would get funnier with more kinds of melee weapons to choose from


Fri Oct 31, 2008 2:06 pm
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