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Areku
Joined: Fri Oct 17, 2008 9:46 pm Posts: 5212 Location: The Grills Locker.
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Shockwave cannon
Well, it's been some time since I started making mods for CC, and so I decided that it was time for me to show at least one to the world. "A gun that shot several killer eletric beams at the enemies would be great!" That's what I thought. After a couple of hours fighting with the computer, I gave up that idea, and started altering all the variables I found in the .ini file to any random value that came to my mind. Unbelievably enough, the final result did work. So, I present you the Shockwave Cannon! It shoots an invisible shockwave that, well, cuts anything it touches into a thousand little pieces, and pierces concrete as if it was paper. Images explain better, so drag down to see a couple of them.
OBS: My sprites are utter junk. I don't know how to make better sprites, and I fear that I never will. But hey, a ugly gun that works is better than a pretty one that does nothing.
OBS2: Don't shoot at anything too close to yourself, unless you like to have your head AND your legs cut off at the same time.
OBS3: I'm open to constructive criticism, but I fear I will may not have time to upgrade this gun.
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Sat Oct 18, 2008 12:52 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Shockwave cannon
So, it's uh, an overpowered single weapon.
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Sat Oct 18, 2008 1:37 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Shockwave cannon
who would want a poorly spirited over powered gun? i have a feeling you made your gun shoot invisible bullets cause you were too lazy to make bullet sprites and a firing animation.
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Sat Oct 18, 2008 2:24 am |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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Re: Shockwave cannon
This is is an example of a mod better gone unreleased. Why? 1. Even though it was great learning and perhaps even fun for you, most of the people that you are releasing it to really already know how to make something like this. 2. There's a thread for these little projects: viewtopic.php?f=1&t=113943. There's no such thing as You'll rarely get much constructive criticism on the internet. Mean people will tell you that your mod sucks. Other people will tell you nicely that your mod sucks.
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Sat Oct 18, 2008 3:34 am |
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Aspect
Joined: Mon Apr 28, 2008 1:35 am Posts: 383
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Re: Shockwave cannon
I always like this kind of weapon, the kind that pulls dirt around, but my problem is my computer doesn't compute fast enough. No dl from me, not because it's a bad idea, but because it looks like it would lag like a mofo
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Sat Oct 18, 2008 8:29 am |
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Entward
Joined: Wed Aug 22, 2007 9:32 am Posts: 2
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Re: Shockwave cannon
So it's a wide-arc version of Electroclan's ancient (kick-ass) Tesla cannon, only without the spiffy effects?
I think I'll pass on this one, but keep experimenting.
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Sat Oct 18, 2008 8:39 am |
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Wrath
Joined: Mon Sep 29, 2008 3:28 pm Posts: 37 Location: England, London, Camden
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Re: Shockwave cannon
dapaperboy wrote: who would want a poorly spirited over powered gun? i have a feeling you made your gun shoot invisible bullets cause you were too lazy to make bullet sprites and a firing animation. I'm sorry, but did you just say bullet sprites?
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Sat Oct 18, 2008 11:49 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Shockwave cannon
dapaperboy wrote: bullet sprites Roffle. Seriously. Are you serious? >_> But from what i could gather from the description (I'm still a little sleepy), it's mostly just a gun that shoots a wide fan of invisible raep-bullets. I know that overpowered weapons can be fun at times (Not for everyone, mind you), but, i'm sorry to put it like this, this one is seems to be a bit stereotypical. I'm going to try it anyways, so i'll be back later with more useful information.
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Sat Oct 18, 2008 12:10 pm |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Shockwave cannon
MOSParticles etc
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Sat Oct 18, 2008 2:00 pm |
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uckfayffoay
Joined: Sat Oct 18, 2008 10:41 pm Posts: 2
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Re: Shockwave cannon
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Sat Oct 18, 2008 10:44 pm |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: Shockwave cannon
I think that threads like this should be split and merged into Minor Mod Compendium
All in favor?
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Sun Oct 19, 2008 2:37 am |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Shockwave cannon
I vote for that. Though the weapon is a bit more advanced than i initially thought, and that it looks pretty fun with the vaporized terrain, i'm not sure if it's good enough as a stand-alone mod. Also, the lag is pretty intense, and as you've stated yourself, the sprite isn't good. A little shading would be in place. Another thing worth noting is that the sound effect pierces my eardrums, and it lingers a lot longer than it should. But overall i'm positively aligned
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Sun Oct 19, 2008 12:18 pm |
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