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 My first Base! 
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Joined: Sat Oct 11, 2008 4:55 pm
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Post Re: My first Base!
The Fat Sand Rat wrote:
BTW, if you do those in the scene editor and save them, you can post them for others' enjoyment as well.


I wish I did that with my current base.


Sat Oct 11, 2008 9:35 pm
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I love the Scene Editor. I could show my first base through my 6th if someone told me the best way to make a nice cohesive screen of the whole map.
I've only shown off my Facing Worlds remake, and because of the way the background is, it got all fudged up in the compiling process.

I have to printscreen -> Copy to Paint and compile it up. Is there a better way or do you all just do badass job at it?


Sun Oct 12, 2008 8:03 am
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LowestFormOfWit wrote:
I love the Scene Editor. I could show my first base through my 6th if someone told me the best way to make a nice cohesive screen of the whole map.
I've only shown off my Facing Worlds remake, and because of the way the background is, it got all fudged up in the compiling process.

I have to printscreen -> Copy to Paint and compile it up. Is there a better way or do you all just do badass job at it?

He just has a massive resolution.


Sun Oct 12, 2008 2:17 pm
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Ah. I suppose I could do that.
Brb, bases incoming.


Sun Oct 12, 2008 2:19 pm
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Joined: Wed Feb 14, 2007 9:34 pm
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Remember, though, Bases go here: viewtopic.php?f=24&t=10404&start=45


Sun Oct 12, 2008 2:34 pm
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Thunder Toes wrote:
Remember, though, Bases go here: viewtopic.php?f=24&t=10404&start=45

we're not releasing them, just showing them off.


Sun Oct 12, 2008 3:42 pm
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This was my second or third base I completed in Scene Editor, and probably the second I will release should there be interest in it.

Image
Mini-backstory/Concept for this Scene:
"Guardian Spire Yggdrasil: A lone defensive tower guarding the greatest tree, the World Tree, of this frozen planet. The tree is sustained and protected by this fortress, with a mechanism put in place to allow the tree to access water from the last large vein of frozen ice. Should the spire fail and the tree fall, the frozen planet would wither and crumble, its valuable resources sucked dry.

The only problem I saw this map having was possibly too many doors (and thus lag). I could probably trim out the Hanger Doors in the center, and the two doors outside of the blast doors on the entry level. Other than that, I'm quite pleased with what I turned out, and it makes for great long carnage defense games.


Last edited by LowestFormOfWit on Wed Oct 15, 2008 12:48 am, edited 2 times in total.



Sun Oct 12, 2008 8:03 pm
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Its looks amazing! You must release it!


Sun Oct 12, 2008 9:03 pm
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Are those... grenade sumps on either side of the base? <3 Then again, the brain can't really nudge grenades.


Sun Oct 12, 2008 9:15 pm
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Post Re: My first Base!
Roon3 wrote:
Its looks amazing! You must release it!

Thanks for the positive feedback!
Subiw wrote:
Are those... grenade sumps on either side of the base? <3 Then again, the brain can't really nudge grenades.

Not sure what you're referring to. I assume you meant grenade dump? Specify a little more and I could probably answer your question. This is kind of zoomed out so some things are hard to see in detail.


Sun Oct 12, 2008 9:18 pm
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The door slots on either side of the brain. They very closely resemble the grenade sumps in foxholes that are designed to let a grenade roll into them and direct the blast away from the soldier.


Sun Oct 12, 2008 9:57 pm
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Ah. Nah, they're just doors. The final ones before the Brain/Heart of Yggdrasil chamber. I would hope you wouldn't let enemy grenades get that far into this fortress to have a need for grenade gutters or something. :P


Sun Oct 12, 2008 10:12 pm
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That base is f*cking amazing, Where did you get all the extra parts to build with, Aswell as the tree? I love that tree! Do tell!


Sun Oct 12, 2008 11:02 pm
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Gotcha!'s Mappack V3. It's on the scene releases forum. Gotcha!'s pack has tons of new mats and bunkertiles that kickass and open up the possibilities for me as a scene maker. He's awesome.


Sun Oct 12, 2008 11:26 pm
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His map packs don't work for me, they crashed CC for some reason. Something about the index.


Sun Oct 12, 2008 11:48 pm
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