-Klone Soccer V2.0- ))Gamemode (REUPLOAD)
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: -KLONE SOCCER- ))Gamemode
Do an air version.
I'm not gonna MSpaint it because I'm really busy, but something where the ground is death, so you just have a series of randomly placed platforms.
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Sat Oct 04, 2008 2:41 am |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: -KLONE SOCCER- ))Gamemode
Make two huge ships, your specialty. (Like the one from the scene making thread of from the map pack) Also will my AI code thing be included in the next update?
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Sat Oct 04, 2008 6:27 am |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: -KLONE SOCCER- ))Gamemode
venn177 wrote: Note: War_man should be pissed at me soon, considering I just .zip'd the .rar. I hate you, it didn't work, I still get the same error.
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Sat Oct 04, 2008 8:49 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -KLONE SOCCER- ))Gamemode
Roon3 wrote: Make two huge ships, your specialty. (Like the one from the scene making thread of from the map pack) Also will my AI code thing be included in the next update? Yes it will, but the AI got more retarded after it though. for instance, I'm not sure if this is related, but when my team starts scoring goals and a weapon station become active, the other team thinks its corresponding station is active too and goes to it and stops completely at the station. Sometimes they even seem to do that on my team too. They arrive at the station and get the weapon, but then they forget that they are supposed to score after picking a gun. -- This might be fixed in the update that LordTim sent me today, I havent checked it yet, but he said the AI should be smarter. Also he implemented a bonus area! when either of the teams touch it should make a Mk1 rocket land on your base and you can maul the crap out of enemies by crushing clones with it and so on. Also the weapon loadout has been overhauled. It now using 6 weapons from the Prom's guns pack by Grif to ensure much more exciting gameplay. Also KS has a new official soccer klone for it made by BlipFlip to ensure MAXIMUM GORE. -- As for an aerial map... its a little tricky to make the AI survive in it, but still its possible to make. I'll see what I can do. I'm planning on making a long open field map for the next release with few bunkers along the way. Gotta redo the logo for KS too, the current one you see floating in the first map is really lame. If anyone is interested, he/she can help me by making a new logo similar to the one floating at the background in the first map. -- War_Man333: Alright then, will do a zip and a rar for next release. I dont like .zip because it likes to break mods. And it sucks major balls.
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Sat Oct 04, 2008 1:19 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: -KLONE SOCCER- ))Gamemode
I don't know about the first error (AI get stuck in their base) but I think the second (Your team AI get stuck in one of the weapon stations) is a result of Data's lousy path finding algorithm. (I aint saying its bad, it's just slightly buggy, but I'm sure it's just a place holder)
P.S. Can I take a go at the logo?
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Sat Oct 04, 2008 1:46 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -KLONE SOCCER- ))Gamemode
Roon3 wrote: I don't know about the first error (AI get stuck in their base) but I think the second (Your team AI get stuck in one of the weapon stations) is a result of Data's lousy path finding algorithm. (I aint saying its bad, it's just slightly buggy, but I'm sure it's just a place holder)
P.S. Can I take a go at the logo? Hell yes! Its pretty freestyle, just make it have "Klone Soccer" written on it. And yeah, I know that the pathfinding blows, the clones even had trouble reaching the goal in the first version. You did great work, so thanks and it is included in the next release despite the retardness of the current AI system.
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Sat Oct 04, 2008 1:58 pm |
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Roon3
Joined: Sun May 11, 2008 12:50 pm Posts: 899
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Re: -KLONE SOCCER- ))Gamemode
New KloneSoccer Logo! Please forgive my terrible skill in spriting letters....
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Sat Oct 04, 2008 2:55 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: -KLONE SOCCER- ))Gamemode
Make the soccer bowl a clone curled into a ball.
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Sat Oct 04, 2008 3:35 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: -KLONE SOCCER- ))Gamemode
numgun wrote: Roon3 wrote: War_Man333: Alright then, will do a zip and a rar for next release. I dont like .zip because it likes to break mods. And it sucks major balls. Thanks man. I don't like zip either, it's just that the .rar isn't working for me for some reason. All other rars I've downloaded work. also, gift, lol. (I know it doesn't fit for cortex command at all )
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Sat Oct 04, 2008 3:50 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -KLONE SOCCER- ))Gamemode
Lol nice you guys, I didnt sprite by hand that text on the logo though, I just used the text tool for that. : p
You truly didnt need to post the entire middle.bmp here, but still its pretty good. Yet a little too simple still like the old one. And that soccer ball is just so misleading since this is THE BLOODIEST SPORT IN THE GALAXY! >: p
War_Man333: I'll use that on the first post, thanks man!
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Sat Oct 04, 2008 4:04 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: -KLONE SOCCER- ))Gamemode
numgun wrote: Lol nice you guys, I didnt sprite by hand that text on the logo though, I just used the text tool for that. : p
You truly didnt need to post the entire middle.bmp here, but still its pretty good. Yet a little too simple still like the old one. And that soccer ball is just so misleading since this is THE BLOODIEST SPORT IN THE GALAXY! >: p
War_Man333: I'll use that on the first post, thanks man! What about BW? Is it the bloodiest, CCQ sport? And what is that 'Fighter' category for, hint hint ...
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Sat Oct 04, 2008 5:30 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -KLONE SOCCER- ))Gamemode
Uh no, the DM is just about a few mercs that decided to kill each other just for pure fun.
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Sat Oct 04, 2008 6:35 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: -KLONE SOCCER- ))Gamemode
Even if you win, you die.
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Sat Oct 04, 2008 7:06 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: -KLONE SOCCER- ))Gamemode
numgun wrote: Uh no, the DM is just about a few mercs that decided to kill each other just for pure fun. So, BW is optional depending if you're willing to destroy the terrain, and you guys. Do you know what I'm talking about?
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Sat Oct 04, 2008 7:10 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: -KLONE SOCCER- ))Gamemode
Foa wrote: So, BW is optional depending if you're willing to destroy the terrain, and you guys. Do you know what I'm talking about? Nope, not a single clue. I assume you mean BW by my BW:Mercenaries mod, right?
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Sat Oct 04, 2008 8:09 pm |
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